mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-10-01 01:26:06 -04:00
088f60f2bc
Code size improvement, and less confused classes. :-)
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "proc_nfm_audio.hpp"
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#include <cstdint>
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#include <cstddef>
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void NarrowbandFMAudio::execute(const buffer_c8_t& buffer) {
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/* Called every 2048/3072000 second -- 1500Hz. */
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auto decimator_out = decimator.execute(buffer);
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const buffer_c16_t work_baseband_buffer {
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(complex16_t*)decimator_out.p,
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sizeof(*decimator_out.p) * decimator_out.count
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};
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/* 96kHz complex<int16_t>[64]
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* -> FIR filter, <6kHz (0.063fs) pass, gain 1.0
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* -> 48kHz int16_t[32] */
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auto channel = channel_filter.execute(decimator_out, work_baseband_buffer);
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// TODO: Feed channel_stats post-decimation data?
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feed_channel_stats(channel);
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channel_spectrum.feed(
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channel,
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decimator_out.sampling_rate * channel_filter_taps.pass_frequency_normalized,
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decimator_out.sampling_rate * channel_filter_taps.stop_frequency_normalized
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);
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const buffer_s16_t work_audio_buffer {
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(int16_t*)decimator_out.p,
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sizeof(*decimator_out.p) * decimator_out.count
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};
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/* 48kHz complex<int16_t>[32]
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* -> FM demodulation
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* -> 48kHz int16_t[32] */
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auto audio = demod.execute(channel, work_audio_buffer);
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static uint64_t audio_present_history = 0;
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const auto audio_present_now = squelch.execute(audio);
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audio_present_history = (audio_present_history << 1) | (audio_present_now ? 1 : 0);
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const bool audio_present = (audio_present_history != 0);
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if( !audio_present ) {
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// Zero audio buffer.
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for(size_t i=0; i<audio.count; i++) {
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audio.p[i] = 0;
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}
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}
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audio_hpf.execute_in_place(audio);
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fill_audio_buffer(audio);
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}
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