mirror of
https://github.com/eried/portapack-mayhem.git
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e7e1bedcad
* Support squelch in pocsag * Revert smooth threshold
224 lines
6.7 KiB
C++
224 lines
6.7 KiB
C++
/*
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* Copyright (C) 1996 Thomas Sailer (sailer@ife.ee.ethz.ch, hb9jnx@hb9w.che.eu)
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* Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com)
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __PROC_POCSAG_H__
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#define __PROC_POCSAG_H__
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#include "baseband_processor.hpp"
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#include "baseband_thread.hpp"
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#include "rssi_thread.hpp"
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#include "dsp_decimate.hpp"
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#include "dsp_demodulate.hpp"
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#include "pocsag_packet.hpp"
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#include "pocsag.hpp"
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#include "message.hpp"
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#include "audio_output.hpp"
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#include "portapack_shared_memory.hpp"
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#include <cstdint>
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#include <bitset>
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using namespace std;
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// Class used to smooth demodulated waveform prior to decoding
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// -----------------------------------------------------------
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template <class ValType, class CalcType>
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class SmoothVals {
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protected:
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ValType* m_lastVals; // Previous N values
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int m_size; // The size N
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CalcType m_sumVal; // Running sum of lastVals
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int m_pos; // Current position in last vals ring buffer
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int m_count; //
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public:
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SmoothVals()
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: m_lastVals(NULL), m_size(1), m_sumVal(0), m_pos(0), m_count(0) {
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m_lastVals = new ValType[m_size];
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}
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// --------------------------------------------------
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// --------------------------------------------------
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virtual ~SmoothVals() {
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delete[] m_lastVals;
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}
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SmoothVals(const SmoothVals<float, float>&) {
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}
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SmoothVals& operator=(const SmoothVals<float, float>&) {
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return *this;
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}
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// --------------------------------------------------
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// Set size of smoothing
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// --------------------------------------------------
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void SetSize(int size) {
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m_size = std::max(size, 1);
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m_pos = 0;
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delete[] m_lastVals;
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m_lastVals = new ValType[m_size];
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m_sumVal = 0;
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}
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// --------------------------------------------------
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// Get size of smoothing
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// --------------------------------------------------
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int Size() { return m_size; }
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// --------------------------------------------------
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// In place processing
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// --------------------------------------------------
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void Process(ValType* valBuff, int numVals) {
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ValType tmpVal;
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if (m_count > (1024 * 10)) {
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// Recalculate the sum value occasionaly, stops accumulated errors when using float
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m_count = 0;
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m_sumVal = 0;
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for (int i = 0; i < m_size; ++i) {
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m_sumVal += (CalcType)m_lastVals[i];
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}
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}
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// Use a rolling smoothed value while processing the buffer
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for (int buffPos = 0; buffPos < numVals; ++buffPos) {
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m_pos++;
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if (m_pos >= m_size) {
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m_pos = 0;
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}
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m_sumVal -= (CalcType)m_lastVals[m_pos]; // Subtract the oldest value
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m_lastVals[m_pos] = valBuff[buffPos]; // Store the new value
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m_sumVal += (CalcType)m_lastVals[m_pos]; // Add on the new value
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tmpVal = (ValType)(m_sumVal / m_size); // Scale by number of values smoothed
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valBuff[buffPos] = tmpVal;
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}
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m_count += numVals;
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}
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};
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// --------------------------------------------------
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// Class to process base band data to pocsag frames
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// --------------------------------------------------
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class POCSAGProcessor : public BasebandProcessor {
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public:
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void execute(const buffer_c8_t& buffer) override;
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void on_message(const Message* const message) override;
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int OnDataFrame(int len, int baud);
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int OnDataWord(uint32_t word, int pos);
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private:
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static constexpr size_t baseband_fs = 3072000;
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std::array<complex16_t, 512> dst{};
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const buffer_c16_t dst_buffer{
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dst.data(),
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dst.size()};
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std::array<float, 32> audio{};
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const buffer_f32_t audio_buffer{
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audio.data(),
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audio.size()};
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dsp::decimate::FIRC8xR16x24FS4Decim8 decim_0{};
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dsp::decimate::FIRC16xR16x32Decim8 decim_1{};
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dsp::decimate::FIRAndDecimateComplex channel_filter{};
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dsp::demodulate::FM demod{};
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SmoothVals<float, float> smooth = {};
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AudioOutput audio_output{};
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bool configured = false;
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pocsag::POCSAGPacket packet{};
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void configure();
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// ----------------------------------------
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// Frame extractraction methods and members
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// ----------------------------------------
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void initFrameExtraction();
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struct FIFOStruct {
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unsigned long codeword;
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int numBits;
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};
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#define BIT_BUF_SIZE (64)
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void resetVals();
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void setFrameExtractParams(long a_samplesPerSec, long a_maxBaud = 8000, long a_minBaud = 200, long maxRunOfSameValue = 32);
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int processDemodulatedSamples(float* sampleBuff, int noOfSamples);
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int extractFrames();
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void storeBit();
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short getBit();
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int getNoOfBits();
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uint32_t getRate();
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uint32_t m_averageSymbolLen_1024{0};
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uint32_t m_lastStableSymbolLen_1024{0};
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uint32_t m_samplesPerSec{0};
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uint32_t m_goodTransitions{0};
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uint32_t m_badTransitions{0};
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uint32_t m_sampleNo{0};
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float m_sample{0};
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float m_valMid{0.0f};
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float m_lastSample{0.0f};
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uint32_t m_lastTransPos_1024{0};
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uint32_t m_lastSingleBitPos_1024{0};
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uint32_t m_nextBitPosInt{0}; // Integer rounded up version to save on ops
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uint32_t m_nextBitPos_1024{0};
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uint32_t m_lastBitPos_1024{0};
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uint32_t m_shortestGoodTrans_1024{0};
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uint32_t m_minSymSamples_1024{0};
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uint32_t m_maxSymSamples_1024{0};
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uint32_t m_maxRunOfSameValue{0};
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bitset<(size_t)BIT_BUF_SIZE> m_bits{0};
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long m_bitsStart{0};
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long m_bitsEnd{0};
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FIFOStruct m_fifo{0, 0};
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bool m_gotSync{false};
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int m_numCode{0};
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bool m_inverted{false};
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/* NB: Threads should be the last members in the class definition. */
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BasebandThread baseband_thread{baseband_fs, this, baseband::Direction::Receive};
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RSSIThread rssi_thread{};
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};
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#endif /*__PROC_POCSAG_H__*/
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