portapack-mayhem/firmware/application/apps/replay_app.hpp
2023-06-30 07:34:19 +02:00

153 lines
4.5 KiB
C++

/*
* Copyright (C) 2016 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __REPLAY_APP_HPP__
#define __REPLAY_APP_HPP__
#define SHORT_UI true
#define NORMAL_UI false
#include "app_settings.hpp"
#include "radio_state.hpp"
#include "ui_widget.hpp"
#include "ui_navigation.hpp"
#include "ui_receiver.hpp"
#include "ui_freq_field.hpp"
#include "replay_thread.hpp"
#include "ui_spectrum.hpp"
#include "ui_transmitter.hpp"
#include <string>
#include <memory>
namespace ui {
class ReplayAppView : public View {
public:
ReplayAppView(NavigationView& nav);
~ReplayAppView();
void on_hide() override;
void set_parent_rect(const Rect new_parent_rect) override;
void focus() override;
std::string title() const override { return "Replay"; };
private:
NavigationView& nav_;
TxRadioState radio_state_{};
app_settings::SettingsManager settings_{
"tx_replay", app_settings::Mode::TX};
static constexpr ui::Dim header_height = 3 * 16;
uint32_t sample_rate = 0;
int32_t tx_gain{47};
bool rf_amp{true}; // aux private var to store temporal, Replay App rf_amp user selection.
static constexpr uint32_t baseband_bandwidth = 2500000;
const size_t read_size{16384};
const size_t buffer_count{3};
void on_file_changed(const std::filesystem::path& new_file_path);
void on_tx_progress(const uint32_t progress);
void toggle();
void start();
void stop(const bool do_loop);
bool is_active() const;
void set_ready();
void handle_replay_thread_done(const uint32_t return_code);
void file_error();
std::filesystem::path file_path{};
std::unique_ptr<ReplayThread> replay_thread{};
bool ready_signal{false};
Button button_open{
{0 * 8, 0 * 16, 10 * 8, 2 * 16},
"Open file"};
Text text_filename{
{11 * 8, 0 * 16, 12 * 8, 16},
"-"};
Text text_sample_rate{
{24 * 8, 0 * 16, 6 * 8, 16},
"-"};
Text text_duration{
{11 * 8, 1 * 16, 6 * 8, 16},
"-"};
ProgressBar progressbar{
{18 * 8, 1 * 16, 12 * 8, 16}};
// TODO: Does this need to be a frequency field at all?
TxFrequencyField field_frequency{
{0 * 8, 2 * 16},
nav_};
TransmitterView2 tx_view{
// new handling of NumberField field_rfgain, NumberField field_rfamp
74, 1 * 8, SHORT_UI // x(columns), y (line) position. (Uused in Repay / GPS Simul / Playlist App)
// 10*8, 2*8, NORMAL_UI // x(columns), y (line) position. (Used in Mic App)
};
Checkbox check_loop{
{21 * 8, 2 * 16},
4,
"Loop",
true};
ImageButton button_play{
{28 * 8, 2 * 16, 2 * 8, 1 * 16},
&bitmap_play,
Color::green(),
Color::black()};
spectrum::WaterfallView waterfall{};
MessageHandlerRegistration message_handler_replay_thread_error{
Message::ID::ReplayThreadDone,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const ReplayThreadDoneMessage*>(p);
this->handle_replay_thread_done(message.return_code);
}};
MessageHandlerRegistration message_handler_fifo_signal{
Message::ID::RequestSignal,
[this](const Message* const p) {
const auto message = static_cast<const RequestSignalMessage*>(p);
if (message->signal == RequestSignalMessage::Signal::FillRequest) {
this->set_ready();
}
}};
MessageHandlerRegistration message_handler_tx_progress{
Message::ID::TXProgress,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const TXProgressMessage*>(p);
this->on_tx_progress(message.progress);
}};
};
} /* namespace ui */
#endif /*__REPLAY_APP_HPP__*/