portapack-mayhem/firmware/application/ui_debug.hpp
Jared Boone a1aa6ecdbf Eliminate per-device Views and RegisterWidgets, virtual methods.
Nice code size improvement, despite supporting three device register sets instead of just one.
2015-12-13 21:28:39 -08:00

195 lines
3.9 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_DEBUG_H__
#define __UI_DEBUG_H__
#include "ui.hpp"
#include "ui_widget.hpp"
#include "ui_painter.hpp"
#include "ui_menu.hpp"
#include "ui_navigation.hpp"
#include "rffc507x.hpp"
#include "max2837.hpp"
#include "portapack.hpp"
#include <functional>
#include <utility>
namespace ui {
class DebugMemoryView : public View {
public:
DebugMemoryView(NavigationView& nav);
void focus() override;
private:
Text text_title {
{ 96, 96, 48, 16 },
"Memory",
};
Text text_label_m0_free {
{ 0, 128, 104, 16 },
"M0 Free Bytes",
};
Text text_label_m0_free_value {
{ 200, 128, 40, 16 },
};
Text text_label_m0_heap_fragmented_free {
{ 0, 144, 184, 16 },
"M0 Heap Fragmented Free",
};
Text text_label_m0_heap_fragmented_free_value {
{ 200, 144, 40, 16 },
};
Text text_label_m0_heap_fragments {
{ 0, 160, 136, 16 },
"M0 Heap Fragments",
};
Text text_label_m0_heap_fragments_value {
{ 200, 160, 40, 16 },
};
Button button_done {
{ 72, 192, 96, 24 },
"Done"
};
};
struct RegistersWidgetConfig {
size_t registers_count;
size_t legend_length;
size_t value_length;
size_t registers_per_row;
constexpr Dim legend_width() const {
return legend_length * 8;
}
constexpr Dim value_width() const {
return value_length * 8;
}
constexpr size_t registers_row_length() const {
return (registers_per_row * (value_length + 1)) - 1;
}
constexpr Dim registers_row_width() const {
return registers_row_length() * 8;
}
constexpr size_t rows() const {
return registers_count / registers_per_row;
}
};
class RegistersWidget : public Widget {
public:
RegistersWidget(
RegistersWidgetConfig&& config,
std::function<uint32_t(const size_t register_number)>&& reader
) : Widget { },
config(std::move(config)),
reader(std::move(reader))
{
}
void update();
void paint(Painter& painter) override;
private:
const RegistersWidgetConfig config;
const std::function<uint32_t(const size_t register_number)> reader;
static constexpr Dim row_height = 16;
void draw_legend(Painter& painter);
void draw_values(Painter& painter);
};
class RegistersView : public View {
public:
RegistersView(
NavigationView& nav,
const std::string& title,
RegistersWidgetConfig&& config,
std::function<uint32_t(const size_t register_number)>&& reader
) : registers_widget { std::move(config), std::move(reader) }
{
add_children({ {
&text_title,
&registers_widget,
&button_update,
&button_done,
} });
button_update.on_select = [this](Button&){
this->registers_widget.update();
};
button_done.on_select = [&nav](Button&){ nav.pop(); };
registers_widget.set_parent_rect({ 0, 48, 240, 192 });
text_title.set_parent_rect({
static_cast<Coord>((240 - title.size() * 8) / 2), 16,
static_cast<Dim>(title.size() * 8), 16
});
text_title.set(title);
}
void focus() {
button_done.focus();
}
private:
Text text_title;
RegistersWidget registers_widget;
Button button_update {
{ 16, 256, 96, 24 },
"Update"
};
Button button_done {
{ 128, 256, 96, 24 },
"Done"
};
};
class DebugMenuView : public MenuView {
public:
DebugMenuView(NavigationView& nav);
};
} /* namespace ui */
#endif/*__UI_DEBUG_H__*/