mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-10-01 01:26:06 -04:00
6069145b68
* enabled usb clock * added usb stack to application * fixed pll0usb clock setup * implemented serial usb handshake * implemented serial communication * integrated chibios shell * implemented device reset * implemented enter dfu mode * implemented hackrf mode command * implemented flash command * implemented memory manipulation * implemented button control * fixed mode change * improved reset behavior * implemented directory commands * implemented file commands * improved data communication * refactorings
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __IRQ_CONTROLS_H__
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#define __IRQ_CONTROLS_H__
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#include <cstdint>
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#include <bitset>
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#include "touch.hpp"
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// Must be same values as in ui::KeyEvent
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// TODO: Why not just reuse one or the other?
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enum class Switch : uint8_t {
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Right = 0,
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Left = 1,
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Down = 2,
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Up = 3,
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Sel = 4,
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Dfu = 5
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};
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// Index with the Switch enum.
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using SwitchesState = std::bitset<6>;
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using EncoderPosition = uint32_t;
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void controls_init();
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uint8_t swizzled_switches();
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SwitchesState get_switches_state();
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EncoderPosition get_encoder_position();
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touch::Frame get_touch_frame();
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SwitchesState get_switches_long_press_config();
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void set_switches_long_press_config(SwitchesState switch_config);
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bool switch_is_long_pressed(Switch s);
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namespace control {
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namespace debug {
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uint8_t switches();
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void inject_switch(uint8_t);
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} // namespace debug
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} // namespace control
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#endif /*__IRQ_CONTROLS_H__*/
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