mirror of
https://github.com/eried/portapack-mayhem.git
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b29c1d9749
Re-enabled the tone key selector in Soundboard Soundboard now uses OutputStream, like Replay Constexpr'd a bunch of consts which were going to BSS section Exiting an app now goes back to main menu Cleaned up Message array
318 lines
7.4 KiB
C++
318 lines
7.4 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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// To prepare samples: for f in ./*.wav; do sox "$f" -r 48000 -c 1 -b8 --norm "conv/$f"; done
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#include "ui_soundboard.hpp"
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#include "lfsr_random.hpp"
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#include "string_format.hpp"
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#include "tonesets.hpp"
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using namespace tonekey;
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using namespace portapack;
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namespace ui {
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// TODO: Use Sharebrained's PRNG
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void SoundBoardView::do_random() {
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uint32_t id;
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chThdSleepMilliseconds(500);
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lfsr_v = lfsr_iterate(lfsr_v);
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id = lfsr_v % max_sound;
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play_sound(id);
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buttons[id % 15].focus();
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page = id / 15;
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refresh_buttons(id);
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}
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bool SoundBoardView::is_active() const {
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return (bool)replay_thread;
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}
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void SoundBoardView::stop(const bool do_loop) {
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if( is_active() )
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replay_thread.reset();
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if (do_loop && check_loop.value()) {
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play_sound(playing_id);
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} else {
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radio::disable();
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//button_play.set_bitmap(&bitmap_play);
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}
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ready_signal = false;
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}
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void SoundBoardView::handle_replay_thread_done(const uint32_t return_code) {
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if (return_code == ReplayThread::END_OF_FILE) {
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stop(true);
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} else if (return_code == ReplayThread::READ_ERROR) {
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stop(false);
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file_error();
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}
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progressbar.set_value(0);
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}
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void SoundBoardView::set_ready() {
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ready_signal = true;
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}
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void SoundBoardView::focus() {
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buttons[0].focus();
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if (!max_sound)
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nav_.display_modal("No files", "No files in /WAV/ directory", ABORT, nullptr);
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}
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void SoundBoardView::on_tuning_frequency_changed(rf::Frequency f) {
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transmitter_model.set_tuning_frequency(f);
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}
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void SoundBoardView::file_error() {
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nav_.display_modal("Error", "File read error.");
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}
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void SoundBoardView::play_sound(uint16_t id) {
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uint32_t sample_rate = 0;
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auto reader = std::make_unique<WAVFileReader>();
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uint32_t tone_key_index = options_tone_key.selected_index();
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stop(false);
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if(!reader->open(sounds[id].path)) {
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file_error();
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return;
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}
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playing_id = id;
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progressbar.set_max(reader->sample_count());
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sample_rate = reader->sample_rate() * 32;
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if( reader ) {
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//button_play.set_bitmap(&bitmap_stop);
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baseband::set_sample_rate(sample_rate);
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replay_thread = std::make_unique<ReplayThread>(
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std::move(reader),
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read_size, buffer_count,
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&ready_signal,
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[](uint32_t return_code) {
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ReplayThreadDoneMessage message { return_code };
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EventDispatcher::send_message(message);
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}
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);
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}
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baseband::set_audiotx_config(
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0,
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number_bw.value() * 1000,
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10,
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TONES_F2D(tone_key_frequency(tone_key_index), sample_rate),
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0.2 // 20% mix
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);
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radio::enable({
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receiver_model.tuning_frequency(),
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sample_rate,
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1750000,
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rf::Direction::Transmit,
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receiver_model.rf_amp(),
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static_cast<int8_t>(receiver_model.lna()),
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static_cast<int8_t>(receiver_model.vga())
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});
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}
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void SoundBoardView::show_infos(uint16_t id) {
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text_duration.set(to_string_time_ms(sounds[id].ms_duration));
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text_title.set(sounds[id].title);
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}
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void SoundBoardView::refresh_buttons(uint16_t id) {
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size_t n = 0, n_sound;
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text_page.set("Page " + to_string_dec_uint(page + 1) + "/" + to_string_dec_uint(max_page));
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for (auto& button : buttons) {
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n_sound = (page * 15) + n;
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button.id = n_sound;
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if (n_sound < max_sound) {
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button.set_text(sounds[n_sound].path.stem().string().substr(0, 8));
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button.set_style(styles[sounds[n_sound].path.stem().string()[0] & 3]);
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} else {
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button.set_text("- - -");
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button.set_style(styles[0]);
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}
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n++;
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}
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show_infos(id);
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}
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bool SoundBoardView::change_page(Button& button, const KeyEvent key) {
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// Stupid way to find out if the button is on the sides
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if (button.screen_pos().x() < 32) {
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if ((key == KeyEvent::Left) && (page > 0)) {
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page--;
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refresh_buttons(button.id);
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return true;
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}
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} else if (button.screen_pos().x() > 120) {
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if ((key == KeyEvent::Right) && (page < max_page - 1)) {
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page++;
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refresh_buttons(button.id);
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return true;
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}
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}
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return false;
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}
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void SoundBoardView::on_tx_progress(const uint32_t progress) {
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progressbar.set_value(progress);
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}
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SoundBoardView::SoundBoardView(
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NavigationView& nav
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) : nav_ (nav)
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{
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auto reader = std::make_unique<WAVFileReader>();
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uint8_t c = 0;
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for(const auto& entry : std::filesystem::directory_iterator(u"WAV", u"*.WAV")) {
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if( std::filesystem::is_regular_file(entry.status()) ) {
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if (reader->open(u"WAV/" + entry.path().native())) {
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if ((reader->channels() == 1) && (reader->bits_per_sample() == 8)) {
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sounds[c].ms_duration = reader->ms_duration();
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sounds[c].path = u"WAV/" + entry.path().native();
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std::string title = reader->title().substr(0, 20);
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if (title != "")
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sounds[c].title = title;
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else
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sounds[c].title = "-";
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c++;
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if (c == 60) break; // Limit to 60 files (4 pages)
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}
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}
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}
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}
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baseband::run_image(portapack::spi_flash::image_tag_audio_tx);
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max_sound = c;
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max_page = (max_sound + 15 - 1) / 15; // 3 * 5 = 15 buttons per page
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add_children({
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&labels,
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&field_frequency,
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&number_bw,
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&options_tone_key,
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&text_title,
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&text_page,
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&text_duration,
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&progressbar,
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&check_loop,
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&button_random,
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&button_exit
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});
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tone_keys_populate(options_tone_key);
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options_tone_key.set_selected_index(0);
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const auto button_fn = [this](Button& button) {
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tx_mode = NORMAL;
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this->play_sound(button.id);
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};
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const auto button_focus = [this](Button& button) {
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this->show_infos(button.id);
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};
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const auto button_dir = [this](Button& button, const KeyEvent key) {
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return change_page(button, key);
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};
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// Generate buttons
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size_t n = 0;
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for(auto& button : buttons) {
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add_child(&button);
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button.on_select = button_fn;
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button.on_highlight = button_focus;
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button.on_dir = button_dir;
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button.set_parent_rect({
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static_cast<Coord>((n % 3) * 78 + 3),
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static_cast<Coord>((n / 3) * 38 + 24),
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78, 38
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});
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n++;
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}
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refresh_buttons(0);
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check_loop.set_value(false);
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number_bw.set_value(12);
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field_frequency.set_value(transmitter_model.tuning_frequency());
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field_frequency.set_step(10000);
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field_frequency.on_change = [this](rf::Frequency f) {
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this->on_tuning_frequency_changed(f);
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};
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field_frequency.on_edit = [this, &nav]() {
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// TODO: Provide separate modal method/scheme?
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auto new_view = nav.push<FrequencyKeypadView>(transmitter_model.tuning_frequency());
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new_view->on_changed = [this](rf::Frequency f) {
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this->on_tuning_frequency_changed(f);
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this->field_frequency.set_value(f);
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};
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};
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button_random.on_select = [this](Button&){
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if (tx_mode == NORMAL) {
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tx_mode = RANDOM;
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button_random.set_text("STOP");
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do_random();
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} else {
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tx_mode = NORMAL;
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button_random.set_text("Random");
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}
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};
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button_exit.on_select = [&nav](Button&){
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nav.pop();
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};
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}
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SoundBoardView::~SoundBoardView() {
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transmitter_model.disable();
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baseband::shutdown();
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}
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}
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