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https://github.com/eried/portapack-mayhem.git
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6bcb7dc1b1
# The first commit's message is: Updated RDS transmitter: flags, PI and date/time Merging baseband audio tone generators Merging DTMF baseband with "tones" baseband Added stealth transmit mode App flash section bumped to 512k RX and TX LEDs are now used Play dead should work again, added login option Morse frame gen. for letters and fox hunt codes Merged EPAR with Xylos Made EPAR use encoders for frame gen. Moved OOK encoders data in encoders.hpp Simplified about screen, ui_about_demo.* files are still there BHT city DB, keywords removed BHT cities DB, keywords removed Update README.md RDS radiotext and time group generators # This is the 2nd commit message: Update README.md
228 lines
5.3 KiB
C++
228 lines
5.3 KiB
C++
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "ui_menu.hpp"
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#include "time.hpp"
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namespace ui {
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/* MenuItemView **********************************************************/
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void MenuItemView::select() {
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if( item.on_select ) {
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item.on_select();
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}
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}
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void MenuItemView::highlight() {
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set_highlighted(true);
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set_dirty();
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}
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void MenuItemView::unhighlight() {
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set_highlighted(false);
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set_dirty();
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}
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void MenuItemView::paint(Painter& painter) {
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const auto r = screen_rect();
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const auto paint_style = (highlighted() && parent()->has_focus()) ? style().invert() : style();
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const auto font_height = paint_style.font.line_height();
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ui::Color final_item_color = (highlighted() && parent()->has_focus()) ? paint_style.foreground : item.color;
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ui::Color final_bg_color = (highlighted() && parent()->has_focus()) ? item.color : paint_style.background;
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if (final_item_color.v == final_bg_color.v) final_item_color = paint_style.foreground;
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painter.fill_rectangle(
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r,
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final_bg_color
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);
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Style text_style {
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.font = paint_style.font,
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.background = final_bg_color,
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.foreground = final_item_color
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};
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painter.draw_string(
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{ r.pos.x + 8, r.pos.y + (r.size.h - font_height) / 2 },
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text_style,
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item.text
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);
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}
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/* MenuView **************************************************************/
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MenuView::MenuView() {
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set_focusable(true);
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add_child(&arrow_more);
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signal_token_tick_second = time::signal_tick_second += [this]() {
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this->on_tick_second();
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};
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arrow_more.set_parent_rect( { 216, 320 - 16 - 24, 16, 16 } );
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arrow_more.set_focusable(false);
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arrow_more.set_foreground(Color::black());
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}
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MenuView::~MenuView() {
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time::signal_tick_second -= signal_token_tick_second;
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}
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void MenuView::on_tick_second() {
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if (more_ && blink_)
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arrow_more.set_foreground(Color::white());
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else
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arrow_more.set_foreground(Color::black());
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blink_ = !blink_;
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arrow_more.set_dirty();
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}
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void MenuView::add_item(const MenuItem item) {
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add_child(new MenuItemView { item });
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}
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void MenuView::set_parent_rect(const Rect new_parent_rect) {
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View::set_parent_rect(new_parent_rect);
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update_items();
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}
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void MenuView::update_items() {
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constexpr size_t item_height = 24;
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size_t i = 0;
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Coord y_pos;
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if ((children_.size() - 1) > MENU_MAX + offset_)
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more_ = true;
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else
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more_ = false;
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for (auto child : children_) {
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if (i) { // Skip arrow widget
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y_pos = (i - 1 - offset_) * item_height;
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child->set_parent_rect({
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{ 0, y_pos },
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{ size().w, item_height }
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});
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if ((y_pos < 0) || (y_pos >= (320 - 16 - 24 - 16)))
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child->hidden(true);
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else
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child->hidden(false);
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}
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i++;
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}
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}
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MenuItemView* MenuView::item_view(size_t index) const {
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/* TODO: Terrible cast! Take it as a sign I must be doing something
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* shamefully wrong here, right?
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*/
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return static_cast<MenuItemView*>(children_[index + 1]); // Skip arrow widget
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}
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size_t MenuView::highlighted() const {
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return highlighted_;
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}
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bool MenuView::set_highlighted(const size_t new_value) {
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if( new_value >= (children_.size() - 1) ) // Skip arrow widget
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return false;
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if ((new_value > offset_) && ((new_value - offset_ + 1) >= MENU_MAX)) {
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// Shift MenuView up
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offset_ = new_value - MENU_MAX + 1;
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update_items();
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} else if (new_value < offset_) {
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// Shift MenuView down
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offset_ = new_value;
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update_items();
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}
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item_view(highlighted())->unhighlight();
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highlighted_ = new_value;
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item_view(highlighted())->highlight();
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return true;
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}
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void MenuView::on_focus() {
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item_view(highlighted())->highlight();
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}
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void MenuView::on_blur() {
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item_view(highlighted())->unhighlight();
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}
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bool MenuView::on_key(const KeyEvent key) {
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switch(key) {
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case KeyEvent::Up:
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return set_highlighted(highlighted() - 1);
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case KeyEvent::Down:
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return set_highlighted(highlighted() + 1);
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case KeyEvent::Select:
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case KeyEvent::Right:
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item_view(highlighted())->select();
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return true;
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case KeyEvent::Left:
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if( on_left ) {
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on_left();
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}
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return true;
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default:
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return false;
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}
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}
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bool MenuView::on_encoder(const EncoderEvent event) {
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set_highlighted(highlighted() + event);
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return true;
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}
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/* TODO: This could be handled by default behavior, if the UI stack were to
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* transmit consumable events from the top of the hit-stack down, and each
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* MenuItem could respond to a touch and update its parent MenuView.
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*/
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/*
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bool MenuView::on_touch(const TouchEvent event) {
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size_t i = 0;
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for(const auto child : children_) {
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if( child->screen_rect().contains(event.point) ) {
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return set_highlighted(i);
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}
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i++;
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}
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return false;
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}
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*/
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} /* namespace ui */
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