mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-10-01 01:26:06 -04:00
92ba4d7fea
Addresses #21.
660 lines
15 KiB
C++
Executable File
660 lines
15 KiB
C++
Executable File
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "ch.h"
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#include "test.h"
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#include "hackrf_hal.hpp"
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#include "hackrf_gpio.hpp"
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using namespace hackrf::one;
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#include "portapack_shared_memory.hpp"
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#include "portapack_hal.hpp"
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#include "portapack_io.hpp"
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#include "cpld_update.hpp"
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#include "message_queue.hpp"
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#include "si5351.hpp"
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#include "clock_manager.hpp"
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#include "wm8731.hpp"
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#include "radio.hpp"
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#include "touch.hpp"
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#include "touch_adc.hpp"
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#include "ui.hpp"
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#include "ui_widget.hpp"
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#include "ui_painter.hpp"
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#include "ui_navigation.hpp"
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#include "receiver_model.hpp"
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#include "irq_ipc.hpp"
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#include "irq_lcd_frame.hpp"
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#include "irq_controls.hpp"
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#include "event.hpp"
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#include "i2c_pp.hpp"
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#include "spi_pp.hpp"
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#include "m4_startup.hpp"
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#include "debug.hpp"
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#include "led.hpp"
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#include "gcc.hpp"
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#include <string.h>
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I2C i2c0(&I2CD0);
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SPI ssp0(&SPID1);
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SPI ssp1(&SPID2);
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wolfson::wm8731::WM8731 audio_codec { i2c0, portapack::wm8731_i2c_address };
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/* From ChibiOS crt0.c:
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* Two stacks available for Cortex-M, main stack or process stack.
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*
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* Thread mode: Used to execute application software. The processor
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* enters Thread mode when it comes out of reset.
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* Handler mode: Used to handle exceptions. The processor returns to
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* Thread mode when it has finished all exception processing.
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*
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* ChibiOS configures the Cortex-M in dual-stack mode. (CONTROL[1]=1)
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* When CONTROL[1]=1, PSP is used when the processor is in Thread mode.
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*
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* MSP is always used when the processor is in Handler mode.
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*
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* __main_stack_size__ : 0x2000???? - 0x2000???? =
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* Used for exception handlers. Yes, really.
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* __process_stack_size__ : 0x2000???? - 0x2000???? =
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* Used by main().
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*
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* After chSysInit(), the current instructions stream (usually main())
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* becomes the main thread.
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*/
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#if 0
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static const SPIConfig ssp_config_w25q80bv = {
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.end_cb = NULL,
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.ssport = ?,
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.sspad = ?,
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.cr0 =
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CR0_CLOCKRATE()
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| ?
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| ?
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,
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.cpsr = ?,
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};
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static spi_bus_t ssp0 = {
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.obj = &SPID1,
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.config = &ssp_config_w25q80bv,
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.start = spi_chibi_start,
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.stop = spi_chibi_stop,
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.transfer = spi_chibi_transfer,
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.transfer_gather = spi_chibi_transfer_gather,
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};
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#endif
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/* ChibiOS initialization sequence:
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* ResetHandler:
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* Initialize FPU (if present)
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* Initialize stacks (fill with pattern)
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* __early_init()
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* Enable extra processor exceptions for debugging
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* Init data segment (flash -> data)
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* Initialize BSS (fill with 0)
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* __late_init()
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* reset_peripherals()
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* halInit()
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* hal_lld_init()
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* Init timer 3 as cycle counter
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* Init RIT as SysTick
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* palInit()
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* gptInit()
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* i2cInit()
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* sdcInit()
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* spiInit()
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* rtcInit()
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* boardInit()
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* chSysInit()
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* Constructors
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* main()
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* Destructors
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* _default_exit() (default is infinite loop)
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*/
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si5351::Si5351 clock_generator {
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i2c0, si5351_i2c_address
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};
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ClockManager clock_manager {
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i2c0, clock_generator
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};
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ReceiverModel receiver_model {
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clock_manager
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};
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class Power {
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public:
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void init() {
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/* VAA powers:
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* MAX5864 analog section.
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* MAX2837 registers and other functions.
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* RFFC5072 analog section.
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*
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* Beware that power applied to pins of the MAX2837 may
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* show up on VAA and start powering other components on the
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* VAA net. So turn on VAA before driving pins from MCU to
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* MAX2837.
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*/
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/* Turn on VAA */
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gpio_vaa_disable.clear();
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gpio_vaa_disable.output();
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/* 1V8 powers CPLD internals.
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*/
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/* Turn on 1V8 */
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gpio_1v8_enable.set();
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gpio_1v8_enable.output();
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/* Set VREGMODE for switching regulator on HackRF One */
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gpio_vregmode.set();
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gpio_vregmode.output();
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}
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private:
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};
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static Power power;
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static void init() {
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for(const auto& pin : pins) {
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pin.init();
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}
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/* Configure other pins */
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LPC_SCU->SFSI2C0 =
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(1U << 3)
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| (1U << 11)
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;
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power.init();
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gpio_max5864_select.set();
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gpio_max5864_select.output();
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gpio_max2837_select.set();
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gpio_max2837_select.output();
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led_usb.setup();
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led_rx.setup();
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led_tx.setup();
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clock_manager.init();
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clock_manager.run_at_full_speed();
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clock_manager.start_audio_pll();
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audio_codec.init();
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clock_manager.enable_first_if_clock();
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clock_manager.enable_second_if_clock();
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clock_manager.enable_codec_clocks();
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radio::init();
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touch::adc::init();
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}
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extern "C" {
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void __late_init(void) {
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reset();
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/*
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* System initializations.
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* - HAL initialization, this also initializes the configured device drivers
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* and performs the board-specific initializations.
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* - Kernel initialization, the main() function becomes a thread and the
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* RTOS is active.
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*/
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halInit();
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/* After this call, scheduler, systick, heap, etc. are available. */
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/* By doing chSysInit() here, it runs before C++ constructors, which may
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* require the heap.
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*/
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chSysInit();
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}
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}
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extern "C" {
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CH_IRQ_HANDLER(RTC_IRQHandler) {
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CH_IRQ_PROLOGUE();
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chSysLockFromIsr();
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events_flag_isr(EVT_MASK_RTC_TICK);
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chSysUnlockFromIsr();
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rtc::interrupt::clear_all();
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CH_IRQ_EPILOGUE();
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}
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}
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static bool ui_dirty = true;
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void ui::dirty_event() {
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ui_dirty = true;
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}
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class EventDispatcher {
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public:
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EventDispatcher(
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ui::Widget* const top_widget,
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ui::Painter& painter,
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ui::Context& context
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) : top_widget { top_widget },
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painter { painter },
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context { context }
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{
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// touch_manager.on_started = [this](const ui::TouchEvent event) {
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// this->context.focus_manager.update(this->top_widget, event);
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// };
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touch_manager.on_event = [this](const ui::TouchEvent event) {
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this->on_touch_event(event);
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};
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}
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eventmask_t wait() {
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return chEvtWaitAny(ALL_EVENTS);
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}
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void dispatch(const eventmask_t events) {
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if( events & EVT_MASK_APPLICATION ) {
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handle_application_queue();
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}
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if( events & EVT_MASK_RTC_TICK ) {
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handle_rtc_tick();
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}
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if( events & EVT_MASK_LCD_FRAME_SYNC ) {
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handle_lcd_frame_sync();
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}
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if( events & EVT_MASK_SD_CARD_PRESENT ) {
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handle_sd_card_detect();
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}
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if( events & EVT_MASK_SWITCHES ) {
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handle_switches();
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}
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if( events & EVT_MASK_ENCODER ) {
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handle_encoder();
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}
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if( events & EVT_MASK_TOUCH ) {
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handle_touch();
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}
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}
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private:
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touch::Manager touch_manager;
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ui::Widget* const top_widget;
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ui::Painter& painter;
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ui::Context& context;
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uint32_t encoder_last = 0;
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void handle_application_queue() {
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while( !shared_memory.application_queue.is_empty() ) {
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auto message = shared_memory.application_queue.pop();
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auto& fn = context.message_map[message->id];
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if( fn ) {
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fn(message);
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}
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message->state = Message::State::Free;
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}
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}
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void handle_rtc_tick() {
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/*
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if( shared_memory.application_queue.push(&rssi_request) ) {
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led_rx.on();
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}
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*/
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/*
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if( callback_second_tick ) {
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rtc::RTC datetime;
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rtcGetTime(&RTCD1, &datetime);
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callback_second_tick(datetime);
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}
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*/
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//static std::function<void(size_t app_n, size_t baseband_n)> callback_fifos_state;
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//static std::function<void(systime_t ticks)> callback_cpu_ticks;
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/*
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if( callback_fifos_state ) {
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callback_fifos_state(shared_memory.application_queue.len(), baseband_queue.len());
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}
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*/
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/*
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if( callback_cpu_ticks ) {
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//const auto thread_self = chThdSelf();
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const auto thread = chSysGetIdleThread();
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//const auto ticks = chThdGetTicks(thread);
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callback_cpu_ticks(thread->total_ticks);
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}
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*/
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/*
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callback_fifos_state = [&system_view](size_t app_n, size_t baseband_n) {
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system_view.status_view.text_app_fifo_n.set(
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ui::to_string_dec_uint(app_n, 3)
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);
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system_view.status_view.text_baseband_fifo_n.set(
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ui::to_string_dec_uint(baseband_n, 3)
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);
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};
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*/
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/*
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callback_cpu_ticks = [&system_view](systime_t ticks) {
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static systime_t last_ticks = 0;
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const auto delta_ticks = ticks - last_ticks;
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last_ticks = ticks;
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const auto text_pct = ui::to_string_dec_uint(delta_ticks / 2000000, 3) + "% idle";
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system_view.status_view.text_ticks.set(
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text_pct
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);
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};
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*/
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}
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/*
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void paint_widget(ui::Widget* const w) {
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if( w->visible() ) {
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if( w->dirty() ) {
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w->paint(painter);
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// Force-paint all children.
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for(const auto child : w->children()) {
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child->set_dirty();
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paint_widget(child);
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}
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w->set_clean();
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} else {
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// Selectively paint all children.
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for(const auto child : w->children()) {
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paint_widget(child);
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}
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}
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}
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}
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*/
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void paint_widget(ui::Widget* const w) {
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if( w->hidden() ) {
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// Mark widget (and all children) as invisible.
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w->visible(false);
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} else {
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// Mark this widget as visible and recurse.
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w->visible(true);
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if( w->dirty() ) {
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w->paint(painter);
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// Force-paint all children.
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for(const auto child : w->children()) {
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child->set_dirty();
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paint_widget(child);
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}
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w->set_clean();
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} else {
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// Selectively paint all children.
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for(const auto child : w->children()) {
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paint_widget(child);
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}
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}
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}
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}
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static ui::Widget* touch_widget(ui::Widget* const w, ui::TouchEvent event) {
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if( !w->hidden() ) {
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// To achieve reverse depth ordering (last object drawn is
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// considered "top"), descend first.
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for(const auto child : w->children()) {
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const auto touched_widget = touch_widget(child, event);
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if( touched_widget ) {
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return touched_widget;
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}
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}
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const auto r = w->screen_rect();
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if( r.contains(event.point) ) {
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if( w->on_touch(event) ) {
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// This widget responded. Return it up the call stack.
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return w;
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}
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}
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}
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return nullptr;
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}
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ui::Widget* captured_widget { nullptr };
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void on_touch_event(ui::TouchEvent event) {
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/* TODO: Capture widget receiving the Start event, send Move and
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* End events to the same widget.
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*/
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/* Capture Start widget.
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* If touch is over Start widget at Move event, then the widget
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* should be highlighted. If the touch is not over the Start
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* widget at Move event, widget should un-highlight.
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* If touch is over Start widget at End event, then the widget
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* action should occur.
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*/
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if( event.type == ui::TouchEvent::Type::Start ) {
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captured_widget = touch_widget(this->top_widget, event);
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}
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if( captured_widget ) {
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captured_widget->on_touch(event);
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}
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}
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void handle_lcd_frame_sync() {
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if( ui_dirty ) {
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paint_widget(top_widget);
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ui_dirty = false;
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}
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}
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void handle_sd_card_detect() {
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}
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void handle_switches() {
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const auto switches_state = get_switches_state();
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for(size_t i=0; i<switches_state.size(); i++) {
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// TODO: Ignore multiple keys at the same time?
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if( switches_state[i] ) {
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const auto event = static_cast<ui::KeyEvent>(i);
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if( !event_bubble_key(event) ) {
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context.focus_manager.update(top_widget, event);
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}
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}
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}
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}
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void handle_encoder() {
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const uint32_t encoder_now = get_encoder_position();
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const int32_t delta = static_cast<int32_t>(encoder_now - encoder_last);
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encoder_last = encoder_now;
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const auto event = static_cast<ui::EncoderEvent>(delta);
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event_bubble_encoder(event);
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}
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void handle_touch() {
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touch_manager.feed(get_touch_frame());
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}
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bool event_bubble_key(const ui::KeyEvent event) {
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auto target = context.focus_manager.focus_widget();
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while( (target != nullptr) && !target->on_key(event) ) {
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target = target->parent();
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}
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/* Return true if event was consumed. */
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return (target != nullptr);
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}
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void event_bubble_encoder(const ui::EncoderEvent event) {
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auto target = context.focus_manager.focus_widget();
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while( (target != nullptr) && !target->on_encoder(event) ) {
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target = target->parent();
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}
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}
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};
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///////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////
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/* Thinking things through a bit:
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main() produces UI events.
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Touch events:
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Hit test entire screen hierarchy and send to hit widget.
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If modal view shown, block UI events destined outside.
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Navigation events:
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Move from current focus widget to "nearest" focusable widget.
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If current view is modal, don't allow events to bubble outside
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of modal view.
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System events:
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Power off from WWDT provides enough time to flush changes to
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VBAT RAM?
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SD card events? Insert/eject/error.
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View stack:
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Views that are hidden should deconstruct their widgets?
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Views that are shown after being hidden will reconstruct their
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widgets from data in their model?
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Hence, hidden views will not eat up memory beyond their model?
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Beware loops where the stack can get wildly deep?
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Breaking out data models from views should allow some amount of
|
|
power-off persistence in the VBAT RAM area. In fact, the data
|
|
models could be instantiated there? But then, how to protect
|
|
from corruption if power is pulled? Does WWDT provide enough
|
|
warning to flush changes?
|
|
|
|
Navigation...
|
|
If you move off the left side of the screen, move to breadcrumb
|
|
"back" item, no matter where you're coming from?
|
|
*/
|
|
|
|
/*
|
|
message_handlers[Message::ID::FSKPacket] = [](const Message* const p) {
|
|
const auto message = static_cast<const FSKPacketMessage*>(p);
|
|
fsk_packet(message);
|
|
};
|
|
|
|
message_handlers[Message::ID::TestResults] = [&system_view](const Message* const p) {
|
|
const auto message = static_cast<const TestResultsMessage*>(p);
|
|
char c[10];
|
|
c[0] = message->results.translate_by_fs_over_4_and_decimate_by_2_cic3 ? '+' : '-';
|
|
c[1] = message->results.fir_cic3_decim_2_s16_s16 ? '+' : '-';
|
|
c[2] = message->results.fir_64_and_decimate_by_2_complex ? '+' : '-';
|
|
c[3] = message->results.fxpt_atan2 ? '+' : '-';
|
|
c[4] = message->results.multiply_conjugate_s16_s32 ? '+' : '-';
|
|
c[5] = 0;
|
|
system_view.status_view.portapack.set(c);
|
|
};
|
|
*/
|
|
|
|
portapack::IO portapack::io {
|
|
portapack::gpio_dir,
|
|
portapack::gpio_lcd_rd,
|
|
portapack::gpio_lcd_wr,
|
|
portapack::gpio_io_stbx,
|
|
portapack::gpio_addr,
|
|
portapack::gpio_lcd_te,
|
|
portapack::gpio_unused,
|
|
};
|
|
|
|
int main(void) {
|
|
init();
|
|
|
|
if( !cpld_update_if_necessary() ) {
|
|
chSysHalt();
|
|
}
|
|
|
|
init_message_queues();
|
|
|
|
portapack::io.init();
|
|
ui::Context context;
|
|
context.display.init();
|
|
|
|
sdcStart(&SDCD1, nullptr);
|
|
|
|
rtc::interrupt::enable_second_inc();
|
|
nvicEnableVector(RTC_IRQn, CORTEX_PRIORITY_MASK(LPC_RTC_IRQ_PRIORITY));
|
|
|
|
controls_init();
|
|
|
|
lcd_frame_sync_configure();
|
|
|
|
events_initialize(chThdSelf());
|
|
|
|
ui::SystemView system_view {
|
|
context,
|
|
{ 0, 0, 240, 320 }
|
|
};
|
|
ui::Painter painter { context.display };
|
|
EventDispatcher event_dispatcher { &system_view, painter, context };
|
|
|
|
context.message_map[Message::ID::FSKPacket] = [](const Message* const p) {
|
|
const auto message = static_cast<const FSKPacketMessage*>(p);
|
|
(void)message;
|
|
led_usb.toggle();
|
|
};
|
|
|
|
m4txevent_interrupt_enable();
|
|
m4_init();
|
|
|
|
while(true) {
|
|
const auto events = event_dispatcher.wait();
|
|
event_dispatcher.dispatch(events);
|
|
}
|
|
|
|
return 0;
|
|
}
|