portapack-mayhem/firmware/common/ui.hpp
2015-08-23 05:08:38 +02:00

291 lines
4.5 KiB
C++

/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_H__
#define __UI_H__
#include <cstdint>
namespace ui {
using Coord = int16_t;
using Dim = int16_t;
struct Color {
uint16_t v;
constexpr Color(
) : v { 0 }
{
}
/*
explicit constexpr Color(
const uint32_t value
) : v { static_cast<uint16_t>(value) }
{
}
*/
constexpr Color(
uint8_t r,
uint8_t g,
uint8_t b
) : v {
static_cast<uint16_t>(
((r & 0xf8) << 8)
| ((g & 0xfc) << 3)
| ((b & 0xf8) >> 3)
)}
{
}
static constexpr Color black() {
return { 0, 0, 0 };
}
static constexpr Color red() {
return { 255, 0, 0 };
}
static constexpr Color yellow() {
return { 255, 255, 0 };
}
static constexpr Color green() {
return { 0, 255, 0 };
}
static constexpr Color blue() {
return { 0, 0, 255 };
}
static constexpr Color white() {
return { 255, 255, 255 };
}
};
#if 0
enum class CardinalDirection : uint8_t {
West,
South,
North,
East,
};
#endif
struct Point {
Coord x;
Coord y;
constexpr Point(
) : x { 0 },
y { 0 }
{
}
constexpr Point(
Coord x,
Coord y
) : x { x },
y { y }
{
}
Point operator-() const {
return { static_cast<Coord>(-x), static_cast<Coord>(-y) };
}
Point operator+(const Point& p) const {
return { static_cast<Coord>(x + p.x), static_cast<Coord>(y + p.y) };
}
Point operator-(const Point& p) const {
return { static_cast<Coord>(x - p.x), static_cast<Coord>(y - p.y) };
}
Point& operator+=(const Point& p) {
x += p.x;
y += p.y;
return *this;
}
#if 0
uint32_t magnitude_squared() const {
return (x * x) + (y * y);
}
CardinalDirection cardinal_direction() const {
/* TODO: Doesn't handle 0,0 */
const auto rotated = sloppy_rotate_by_45_degrees();
if( rotated.x > 0 ) {
if( rotated.y > 0 ) {
return CardinalDirection::East;
} else {
// y<=0
return CardinalDirection::North;
}
} else {
// x<=0
if( rotated.y > 0 ) {
return CardinalDirection::South;
} else {
return CardinalDirection::West;
}
}
}
private:
Point sloppy_rotate_by_45_degrees() const {
/* Clockwise rotate (in screen coordinates), with a gain in
* magnitude of sqrt(2).
*/
return {
static_cast<Coord>(x - y),
static_cast<Coord>(x + y)
};
}
#endif
};
struct Size {
Dim w;
Dim h;
constexpr Size(
) : w { 0 },
h { 0 }
{
}
constexpr Size(
Dim w,
Dim h
) : w { w },
h { h }
{
}
bool is_empty() const {
return (w < 1) || (h < 1);
}
};
struct Rect {
Point pos;
Size size;
constexpr Rect(
) : pos { },
size { }
{
}
constexpr Rect(
Coord x, Coord y,
Dim w, Dim h
) : pos { x, y },
size { w, h }
{
}
constexpr Rect(
Point pos,
Size size
) : pos(pos),
size(size)
{
}
Coord top() const {
return pos.y;
}
Coord bottom() const {
return pos.y + size.h;
}
Coord left() const {
return pos.x;
}
Coord right() const {
return pos.x + size.w;
}
Dim width() const {
return size.w;
}
Dim height() const {
return size.h;
}
Point center() const {
return {
static_cast<Coord>(pos.x + size.w / 2),
static_cast<Coord>(pos.y + size.h / 2)
};
}
bool is_empty() const {
return size.is_empty();
}
bool contains(const Point p) const;
Rect intersect(const Rect& o) const;
Rect operator+(const Point& p) const {
return { pos + p, size };
}
Rect& operator+=(const Rect& p);
operator bool() const {
return !size.is_empty();
}
};
enum class KeyEvent {
/* Ordinals map to bit positions reported by CPLD */
Right = 0,
Left = 1,
Down = 2,
Up = 3,
Select = 4,
};
using EncoderEvent = int32_t;
struct TouchEvent {
enum class Type : uint32_t {
Start = 0,
Move = 1,
End = 2,
};
Point point;
Type type;
Point rawpoint;
};
} /* namespace ui */
#endif/*__UI_H__*/