portapack-mayhem/firmware/application/ui/ui_freqlist.hpp
Kyle Reed 0f28fefc82
Consolidate styles (#1116)
* Consolidate styles into a Styles class and clean up code

* Format

* Add style_bg_dark_grey for nav bar

* Fix bugs found in PR

* Rename styles

* Add bg_white style

---------

Co-authored-by: kallanreed <kallanreed@outlook.com>
Co-authored-by: gullradriel <3157857+gullradriel@users.noreply.github.com>
2023-06-07 08:33:32 -07:00

76 lines
2.5 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_FREQLIST_H__
#define __UI_FREQLIST_H__
#include "ui.hpp"
#include "ui_widget.hpp"
#include "ui_painter.hpp"
#include "ui_styles.hpp"
#include "event_m0.hpp"
#include "message.hpp"
#include "freqman.hpp"
#include <cstdint>
namespace ui {
class FreqManUIList : public Widget {
public:
std::function<void(FreqManUIList&)> on_select{};
std::function<void(FreqManUIList&)> on_touch_release{}; // Executed when releasing touch, after on_select.
std::function<void(FreqManUIList&)> on_touch_press{}; // Executed when touching, before on_select.
std::function<bool(FreqManUIList&, KeyEvent)> on_dir{};
std::function<void(FreqManUIList&)> on_highlight{};
FreqManUIList(Rect parent_rect, bool instant_exec); // instant_exec: Execute on_select when you touching instead of releasing
FreqManUIList(
Rect parent_rect)
: FreqManUIList{parent_rect, false} {
}
FreqManUIList()
: FreqManUIList{{}, {}} {
}
void paint(Painter& painter) override;
void on_focus() override;
bool on_key(const KeyEvent key) override;
bool on_touch(const TouchEvent event) override;
bool on_encoder(EncoderEvent delta) override;
void set_highlighted_index(int index); // internal set highlighted_index in list handler
uint8_t get_index(); // return highlighed + index
uint8_t set_index(uint8_t index); // try to set current_index + highlighed from index, return capped index
void set_db(freqman_db& db);
private:
static constexpr int8_t char_height = 16;
bool instant_exec_{false};
freqman_db freqlist_db{};
int current_index{0};
int highlighted_index{0};
int freqlist_nb_lines{0};
};
} // namespace ui
#endif /*__UI_FREQLIST_H__*/