mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-25 15:29:37 -05:00
219 lines
4.4 KiB
C++
219 lines
4.4 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UI_DEBUG_H__
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#define __UI_DEBUG_H__
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#include "ui.hpp"
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#include "ui_widget.hpp"
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#include "ui_painter.hpp"
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#include "ui_menu.hpp"
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#include "ui_navigation.hpp"
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#include "rffc507x.hpp"
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#include "max2837.hpp"
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#include "portapack.hpp"
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#include <functional>
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#include <utility>
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namespace ui {
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class DebugMemoryView : public View {
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public:
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DebugMemoryView(NavigationView& nav);
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void focus() override;
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private:
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Text text_title {
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{ 96, 96, 48, 16 },
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"Memory",
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};
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Text text_label_m0_free {
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{ 0, 128, 104, 16 },
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"M0 Free Bytes",
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};
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Text text_label_m0_free_value {
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{ 200, 128, 40, 16 },
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};
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Text text_label_m0_heap_fragmented_free {
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{ 0, 144, 184, 16 },
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"M0 Heap Fragmented Free",
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};
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Text text_label_m0_heap_fragmented_free_value {
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{ 200, 144, 40, 16 },
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};
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Text text_label_m0_heap_fragments {
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{ 0, 160, 136, 16 },
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"M0 Heap Fragments",
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};
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Text text_label_m0_heap_fragments_value {
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{ 200, 160, 40, 16 },
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};
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Button button_done {
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{ 72, 192, 96, 24 },
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"Done"
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};
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};
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class TemperatureWidget : public Widget {
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public:
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explicit constexpr TemperatureWidget(
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Rect parent_rect
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) : Widget { parent_rect }
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{
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}
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void paint(Painter& painter) override;
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private:
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using sample_t = uint32_t;
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using temperature_t = int32_t;
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temperature_t temperature(const sample_t sensor_value) const;
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Coord screen_y(const temperature_t temperature, const Rect& screen_rect) const;
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std::string temperature_str(const temperature_t temperature) const;
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static constexpr temperature_t display_temp_min = 0;
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static constexpr temperature_t display_temp_scale = 3;
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static constexpr int bar_width = 1;
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static constexpr int temp_len = 3;
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};
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class TemperatureView : public View {
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public:
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explicit TemperatureView(NavigationView& nav);
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void focus() override;
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private:
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Text text_title {
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{ 76, 16, 240, 16 },
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"Temperature",
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};
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TemperatureWidget temperature_widget {
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{ 0, 40, 240, 180 },
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};
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Button button_done {
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{ 72, 264, 96, 24 },
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"Done"
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};
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};
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struct RegistersWidgetConfig {
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int registers_count;
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int legend_length;
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int value_length;
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int registers_per_row;
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constexpr int legend_width() const {
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return legend_length * 8;
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}
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constexpr int value_width() const {
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return value_length * 8;
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}
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constexpr int registers_row_length() const {
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return (registers_per_row * (value_length + 1)) - 1;
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}
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constexpr int registers_row_width() const {
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return registers_row_length() * 8;
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}
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constexpr int row_width() const {
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return legend_width() + 8 + registers_row_width();
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}
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constexpr int rows() const {
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return registers_count / registers_per_row;
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}
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};
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class RegistersWidget : public Widget {
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public:
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RegistersWidget(
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RegistersWidgetConfig&& config,
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std::function<uint32_t(const size_t register_number)>&& reader
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);
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void update();
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void paint(Painter& painter) override;
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private:
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const RegistersWidgetConfig config;
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const std::function<uint32_t(const size_t register_number)> reader;
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static constexpr int row_height = 16;
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void draw_legend(const Coord left, Painter& painter);
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void draw_values(const Coord left, Painter& painter);
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};
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class RegistersView : public View {
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public:
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RegistersView(
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NavigationView& nav,
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const std::string& title,
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RegistersWidgetConfig&& config,
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std::function<uint32_t(const size_t register_number)>&& reader
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);
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void focus();
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private:
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Text text_title;
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RegistersWidget registers_widget;
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Button button_update {
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{ 16, 256, 96, 24 },
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"Update"
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};
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Button button_done {
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{ 128, 256, 96, 24 },
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"Done"
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};
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};
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class DebugMenuView : public MenuView {
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public:
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DebugMenuView(NavigationView& nav);
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};
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} /* namespace ui */
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#endif/*__UI_DEBUG_H__*/
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