portapack-mayhem/firmware/application/main.cpp
Jared Boone ba33cc737d Transmit DisplayFrameSync message, handle in WaterfallSpectrum.
More kludginess, especially around initialization and timing. But it addresses the flickering lines of pixels at the bottom of the waterfall scroll area!
2016-01-06 11:36:57 -08:00

296 lines
6.6 KiB
C++
Executable File

/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ch.h"
#include "portapack.hpp"
#include "portapack_shared_memory.hpp"
#include "cpld_update.hpp"
#include "message_queue.hpp"
#include "ui.hpp"
#include "ui_widget.hpp"
#include "ui_painter.hpp"
#include "ui_navigation.hpp"
#include "irq_lcd_frame.hpp"
#include "irq_controls.hpp"
#include "irq_rtc.hpp"
#include "event_m0.hpp"
#include "m4_startup.hpp"
#include "spi_image.hpp"
#include "debug.hpp"
#include "led.hpp"
#include "gcc.hpp"
#include "lpc43xx_cpp.hpp"
using namespace lpc43xx;
#include "sd_card.hpp"
#include <string.h>
extern "C" {
CH_IRQ_HANDLER(M4Core_IRQHandler) {
CH_IRQ_PROLOGUE();
chSysLockFromIsr();
events_flag_isr(EVT_MASK_APPLICATION);
chSysUnlockFromIsr();
creg::m4txevent::clear();
CH_IRQ_EPILOGUE();
}
}
class EventDispatcher {
public:
EventDispatcher(
ui::Widget* const top_widget,
ui::Painter& painter,
ui::Context& context
) : top_widget { top_widget },
painter(painter),
context(context)
{
touch_manager.on_event = [this](const ui::TouchEvent event) {
this->on_touch_event(event);
};
}
void run() {
creg::m4txevent::enable();
while(is_running) {
const auto events = wait();
dispatch(events);
}
creg::m4txevent::disable();
}
void request_stop() {
is_running = false;
}
private:
touch::Manager touch_manager;
ui::Widget* const top_widget;
ui::Painter& painter;
ui::Context& context;
uint32_t encoder_last = 0;
bool is_running = true;
bool sd_card_present = false;
eventmask_t wait() {
return chEvtWaitAny(ALL_EVENTS);
}
void dispatch(const eventmask_t events) {
if( events & EVT_MASK_APPLICATION ) {
handle_application_queue();
}
if( events & EVT_MASK_RTC_TICK ) {
handle_rtc_tick();
}
if( events & EVT_MASK_LCD_FRAME_SYNC ) {
handle_lcd_frame_sync();
}
if( events & EVT_MASK_SWITCHES ) {
handle_switches();
}
if( events & EVT_MASK_ENCODER ) {
handle_encoder();
}
if( events & EVT_MASK_TOUCH ) {
handle_touch();
}
}
void handle_application_queue() {
std::array<uint8_t, Message::MAX_SIZE> message_buffer;
while(Message* const message = shared_memory.application_queue.pop(message_buffer)) {
context.message_map().send(message);
}
}
void handle_rtc_tick() {
sd_card::poll_inserted();
portapack::temperature_logger.second_tick();
}
static ui::Widget* touch_widget(ui::Widget* const w, ui::TouchEvent event) {
if( !w->hidden() ) {
// To achieve reverse depth ordering (last object drawn is
// considered "top"), descend first.
for(const auto child : w->children()) {
const auto touched_widget = touch_widget(child, event);
if( touched_widget ) {
return touched_widget;
}
}
const auto r = w->screen_rect();
if( r.contains(event.point) ) {
if( w->on_touch(event) ) {
// This widget responded. Return it up the call stack.
return w;
}
}
}
return nullptr;
}
ui::Widget* captured_widget { nullptr };
void on_touch_event(ui::TouchEvent event) {
/* TODO: Capture widget receiving the Start event, send Move and
* End events to the same widget.
*/
/* Capture Start widget.
* If touch is over Start widget at Move event, then the widget
* should be highlighted. If the touch is not over the Start
* widget at Move event, widget should un-highlight.
* If touch is over Start widget at End event, then the widget
* action should occur.
*/
if( event.type == ui::TouchEvent::Type::Start ) {
captured_widget = touch_widget(this->top_widget, event);
}
if( captured_widget ) {
captured_widget->on_touch(event);
}
}
void handle_lcd_frame_sync() {
DisplayFrameSyncMessage message;
context.message_map().send(&message);
painter.paint_widget_tree(top_widget);
}
void handle_switches() {
const auto switches_state = get_switches_state();
for(size_t i=0; i<switches_state.size(); i++) {
// TODO: Ignore multiple keys at the same time?
if( switches_state[i] ) {
const auto event = static_cast<ui::KeyEvent>(i);
if( !event_bubble_key(event) ) {
context.focus_manager().update(top_widget, event);
}
}
}
}
void handle_encoder() {
const uint32_t encoder_now = get_encoder_position();
const int32_t delta = static_cast<int32_t>(encoder_now - encoder_last);
encoder_last = encoder_now;
const auto event = static_cast<ui::EncoderEvent>(delta);
event_bubble_encoder(event);
}
void handle_touch() {
touch_manager.feed(get_touch_frame());
}
bool event_bubble_key(const ui::KeyEvent event) {
auto target = context.focus_manager().focus_widget();
while( (target != nullptr) && !target->on_key(event) ) {
target = target->parent();
}
/* Return true if event was consumed. */
return (target != nullptr);
}
void event_bubble_encoder(const ui::EncoderEvent event) {
auto target = context.focus_manager().focus_widget();
while( (target != nullptr) && !target->on_encoder(event) ) {
target = target->parent();
}
}
};
int main(void) {
portapack::init();
if( !cpld_update_if_necessary() ) {
chSysHalt();
}
portapack::io.init();
portapack::display.init();
sdcStart(&SDCD1, nullptr);
events_initialize(chThdSelf());
init_message_queues();
ui::Context context;
ui::SystemView system_view {
context,
portapack::display.screen_rect()
};
ui::Painter painter;
EventDispatcher event_dispatcher { &system_view, painter, context };
auto& message_handlers = context.message_map();
message_handlers.register_handler(Message::ID::Shutdown,
[&event_dispatcher](const Message* const) {
event_dispatcher.request_stop();
}
);
m4_init(portapack::spi_flash::baseband, portapack::memory::map::m4_code);
controls_init();
lcd_frame_sync_configure();
rtc_interrupt_enable();
event_dispatcher.run();
sdcDisconnect(&SDCD1);
sdcStop(&SDCD1);
portapack::shutdown();
m4_init(portapack::spi_flash::hackrf, portapack::memory::map::m4_code_hackrf);
rgu::reset(rgu::Reset::M0APP);
return 0;
}