portapack-mayhem/firmware/standalone/common/ui/ui_painter.cpp
Totoo 9afd3a9dca
Standalone imp (#2791)
* Moved ui elements to common folder in standalone, and add screen parameters to the api v4

* pass it as a pointer, so if standalone app supports it can change
2025-09-16 20:29:05 +02:00

177 lines
5.3 KiB
C++

/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ui_painter.hpp"
#include "ui_widget.hpp"
// #include "portapack.hpp"
#include "standalone_app.hpp"
// using namespace portapack;
namespace ui {
Style Style::invert() const {
return {
.font = font,
.background = foreground,
.foreground = background};
}
int Painter::draw_char(Point p, const Style& style, char c) {
const auto glyph = style.font.glyph(c);
_api->draw_bitmap(p.x(), p.y(), glyph.size().width(), glyph.size().height(), glyph.pixels(), style.foreground.v, style.background.v);
return glyph.advance().x();
}
int Painter::draw_string(Point p, const Style& style, std::string_view text) {
return draw_string(p, style.font, style.foreground, style.background, text);
}
int Painter::draw_string(
Point p,
const Font& font,
Color foreground,
Color background,
std::string_view text) {
bool escape = false;
size_t width = 0;
Color pen = foreground;
for (auto c : text) {
if (escape) {
if (c < std::size(term_colors))
pen = term_colors[(uint8_t)c];
else
pen = foreground;
escape = false;
} else {
if (c == '\x1B') {
escape = true;
} else {
const auto glyph = font.glyph(c);
_api->draw_bitmap(p.x(), p.y(), glyph.size().width(), glyph.size().height(), glyph.pixels(), pen.v, background.v);
const auto advance = glyph.advance();
p += advance;
width += advance.x();
}
}
}
return width;
}
void Painter::draw_bitmap(Point p, const Bitmap& bitmap, Color foreground, Color background) {
// If bright foreground colors on white background, darken the foreground color to improve visibility
if ((background.v == ui::Color::white().v) && (foreground.to_greyscale() > 146))
foreground = foreground.dark();
_api->draw_bitmap(p.x(), p.y(), bitmap.size.width(), bitmap.size.height(), bitmap.data, foreground.v, background.v);
}
void Painter::draw_hline(Point p, int width, Color c) {
_api->fill_rectangle(p.x(), p.y(), width, 1, c.v);
}
void Painter::draw_vline(Point p, int height, Color c) {
_api->fill_rectangle(p.x(), p.y(), 1, height, c.v);
}
void Painter::draw_rectangle(Rect r, Color c) {
draw_hline(r.location(), r.width(), c);
draw_vline({r.left(), r.top() + 1}, r.height() - 2, c);
draw_vline({r.left() + r.width() - 1, r.top() + 1}, r.height() - 2, c);
draw_hline({r.left(), r.top() + r.height() - 1}, r.width(), c);
}
void Painter::fill_rectangle(Rect r, Color c) {
_api->fill_rectangle(r.left(), r.top(), r.width(), r.height(), c.v);
}
void Painter::fill_rectangle_unrolled8(Rect r, Color c) {
_api->fill_rectangle_unrolled8(r.left(), r.top(), r.width(), r.height(), c.v);
}
void Painter::paint_widget_tree(Widget* w) {
if (ui::is_dirty()) {
paint_widget(w);
ui::dirty_clear();
}
}
void Painter::paint_widget(Widget* w) {
if (w->hidden()) {
// Mark widget (and all children) as invisible.
w->visible(false);
} else {
// Mark this widget as visible and recurse.
w->visible(true);
if (w->dirty()) {
w->paint(*this);
// Force-paint all children.
for (const auto child : w->children()) {
child->set_dirty();
paint_widget(child);
}
w->set_clean();
} else {
// Selectively paint all children.
for (const auto child : w->children()) {
paint_widget(child);
}
}
}
}
void Painter::draw_pixel(const ui::Point p, const ui::Color color) {
_api->draw_pixel(p, color);
}
void Painter::draw_pixels(const ui::Rect r, const ui::Color* const colors, const size_t count) {
_api->draw_pixels(r, colors, count);
}
void Painter::draw_line(const ui::Point start, const ui::Point end, const ui::Color color) {
int x0 = start.x();
int y0 = start.y();
int x1 = end.x();
int y1 = end.y();
int dx = std::abs(x1 - x0), sx = x0 < x1 ? 1 : -1;
int dy = std::abs(y1 - y0), sy = y0 < y1 ? 1 : -1;
int err = (dx > dy ? dx : -dy) / 2, e2;
for (;;) {
draw_pixel({static_cast<ui::Coord>(x0), static_cast<ui::Coord>(y0)}, color);
if (x0 == x1 && y0 == y1) break;
e2 = err;
if (e2 > -dx) {
err -= dy;
x0 += sx;
}
if (e2 < dy) {
err += dx;
y0 += sy;
}
}
}
} /* namespace ui */