mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-10-01 01:26:06 -04:00
7fdb1af69d
* implemented external app build * added some ui stuff for testing * added pacman game * wired key to pacman game * fixed pacman drawing issue * changed afsk rx app to be external * fixed ui::NavigationView initialization for external apps * refactoring * refactoring * moved m4 image to external app * added script for external app deployment * refactoring * implemented dynamic app listing * added color to app icon * improved app loading * added external apps to sd card content * refactoring * review findings * typo * review findings * improved memory management of bitmaps
103 lines
2.7 KiB
C++
103 lines
2.7 KiB
C++
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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* Copyright (C) 2019 Elia Yehuda (z4ziggy)
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UI_BTNGRID_H__
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#define __UI_BTNGRID_H__
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#include "ui.hpp"
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#include "ui_widget.hpp"
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#include "ui_painter.hpp"
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#include "bitmap.hpp"
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#include "signal.hpp"
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#include <cstddef>
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#include <functional>
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#include <memory>
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#include <string>
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#include <vector>
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namespace ui {
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struct GridItem {
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std::string text;
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ui::Color color;
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const Bitmap* bitmap;
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std::function<void(void)> on_select;
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// TODO: Prevent default-constructed GridItems.
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};
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class BtnGridView : public View {
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public:
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BtnGridView(Rect new_parent_rect = {0, 0, 240, 304}, bool keep_highlight = false);
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~BtnGridView();
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void add_items(std::initializer_list<GridItem> new_items);
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void add_item(GridItem new_item);
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void set_max_rows(int rows);
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int rows();
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void clear();
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NewButton* item_view(size_t index) const;
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bool set_highlighted(int32_t new_value);
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uint32_t highlighted_index();
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void set_parent_rect(const Rect new_parent_rect) override;
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void set_arrow_enabled(bool enabled);
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void on_focus() override;
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void on_blur() override;
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bool on_key(const KeyEvent event) override;
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bool on_encoder(const EncoderEvent event) override;
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private:
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int rows_{3};
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void update_items();
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void on_tick_second();
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bool keep_highlight{false};
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SignalToken signal_token_tick_second{};
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std::vector<GridItem> menu_items{};
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std::vector<std::unique_ptr<NewButton>> menu_item_views{};
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Image arrow_more{
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{228, 320 - 8, 8, 8},
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&bitmap_more,
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Color::white(),
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Color::black()};
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int button_w = 240 / rows_;
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static constexpr int button_h = 48;
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bool blink = false;
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bool more = false;
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size_t displayed_max{0};
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size_t highlighted_item{0};
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size_t offset{0};
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};
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} /* namespace ui */
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#endif /*__UI_BTNGRID_H__*/
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