portapack-mayhem/firmware/application/ui_handwrite.cpp
furrtek 6bcb7dc1b1 # This is a combination of 2 commits.
# The first commit's message is:

Updated RDS transmitter: flags, PI and date/time

Merging baseband audio tone generators

Merging DTMF baseband with "tones" baseband

Added stealth transmit mode

App flash section bumped to 512k
RX and TX LEDs are now used
Play dead should work again, added login option
Morse frame gen. for letters and fox hunt codes
Merged EPAR with Xylos
Made EPAR use encoders for frame gen.
Moved OOK encoders data in encoders.hpp
Simplified about screen, ui_about_demo.* files are still there

BHT city DB, keywords removed

BHT cities DB, keywords removed

Update README.md

RDS radiotext and time group generators

# This is the 2nd commit message:

Update README.md
2016-12-24 11:52:11 +01:00

407 lines
9.2 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ui_handwrite.hpp"
#include "portapack.hpp"
#include "hackrf_hal.hpp"
#include "portapack_shared_memory.hpp"
#include <cstring>
using namespace portapack;
namespace ui {
void HandWriteView::paint(Painter& painter) {
_painter = &painter;
}
HandWriteView::HandWriteView(
NavigationView& nav,
char txt[],
size_t max_length
) : _max_length(max_length)
{
const char special_chars[5] = {'\'', '.', '?', '!', '='};
size_t n;
// Handwriting alphabet definition here
handwriting = &handwriting_unistroke;
txtidx = strlen(txt);
memcpy(txtinput, txt, _max_length + 1);
n = txtidx;
while (n && (txtinput[n - 1] == ' ')) {
txtinput[--n] = 0;
txtidx--;
}
add_children({ {
&text_input,
&button_case,
&button_ok
} });
const auto button_fn = [this](Button& button) {
this->on_button(button);
};
n = 0;
for (auto& button : num_buttons) {
add_child(&button);
button.on_select = button_fn;
button.set_parent_rect({
static_cast<Coord>(n * 24),
static_cast<Coord>(236),
24, 28
});
const std::string label {
(char)(n + '0')
};
button.set_text(label);
button.id = n + '0';
n++;
}
n = 0;
for (auto& button : special_buttons) {
add_child(&button);
button.on_select = button_fn;
button.set_parent_rect({
static_cast<Coord>(50 + n * 24),
static_cast<Coord>(270),
24, 28
});
const std::string label {
(char)(special_chars[n])
};
button.set_text(label);
button.id = special_chars[n];
n++;
}
button_case.on_select = [this, &nav](Button&) {
if (_lowercase == true) {
_lowercase = false;
button_case.set_text("LC");
} else {
_lowercase = true;
button_case.set_text("UC");
}
};
button_ok.on_select = [this, &nav, txt, max_length](Button&) {
memcpy(txt, txtinput, max_length + 1);
if (on_changed) on_changed(this->value());
nav.pop();
};
update_text();
}
bool HandWriteView::on_touch(const TouchEvent event) {
if (event.type == ui::TouchEvent::Type::Start) {
stroke_index = 0;
move_wait = 3;
tracing = true;
}
if (event.type == ui::TouchEvent::Type::End) {
tracing = false;
guess_letter();
}
if (event.type == ui::TouchEvent::Type::Move) {
if (tracing)
current_pos = event.point;
}
return true;
}
void HandWriteView::clear_zone(const Color color, const bool flash) {
display.fill_rectangle(
{{0, 32}, {240, 216}},
color
);
if (flash) {
flash_timer = 4;
} else {
// Draw grid
_painter->draw_rectangle(
{{0, 32}, {80, 216}},
Color::grey()
);
_painter->draw_rectangle(
{{80, 32}, {80, 216}},
Color::grey()
);
_painter->draw_rectangle(
{{160, 32}, {80, 216}},
Color::grey()
);
_painter->draw_rectangle(
{{0, 104}, {240, 72}},
Color::grey()
);
}
}
void HandWriteView::guess_letter() {
uint32_t symbol, match, count, stroke_idx, stroke_data;
Condition cond;
Direction dir;
bool matched;
// Letter guessing
if (stroke_index) {
for (symbol = 0; symbol < handwriting->letter_count; symbol++) {
count = handwriting->letter[symbol].count;
matched = false;
if (count) {
// We have a count match to do
if ((count == 1) && (stroke_index == 1)) matched = true;
if ((count == 2) && (stroke_index == 2)) matched = true;
if ((count == 3) && (stroke_index > 2)) matched = true;
} else {
matched = true;
}
if (matched) {
for (match = 0; match < 3; match++) {
cond = handwriting->letter[symbol].match[match].cond;
dir = handwriting->letter[symbol].match[match].dir;
if ((cond != cond_empty) && (dir != dir_empty)) {
if (cond == last) {
if (stroke_index)
stroke_idx = stroke_index - 1;
else
stroke_idx = 0;
} else if (cond == stroke_a)
stroke_idx = 0;
else if (cond == stroke_b)
stroke_idx = 1;
else if (cond == stroke_c)
stroke_idx = 2;
else
stroke_idx = 3;
if (stroke_idx >= stroke_index) break;
stroke_data = stroke_list[stroke_idx];
if ((dir & 0xF0) == 0xF0) {
if ((dir & 0x0F) != (stroke_data & 0x0F)) break;
} else if ((dir & 0x0F) == 0x0F) {
if ((dir & 0xF0) != (stroke_data & 0xF0)) break;
} else {
if (dir != (int32_t)stroke_data) break;
}
}
}
if (match == 3)
break;
else
matched = false;
}
}
if (matched) {
if (symbol) {
if (_lowercase)
char_add('a' + symbol - 1);
else
char_add('A' + symbol - 1);
clear_zone(Color::green(), true); // Green flash
} else {
if (txtidx) {
txtidx--;
txtinput[txtidx] = 0; // Erase
clear_zone(Color::yellow(), true); // Yellow flash
} else {
clear_zone(Color::red(), true); // Red flash
}
}
} else {
clear_zone(Color::red(), true); // Red flash
}
} else {
// Short tap is space
txtinput[txtidx++] = ' ';
clear_zone(Color::green(), true); // Green flash
}
update_text();
stroke_index = 0;
}
void HandWriteView::add_stroke(uint8_t dir) {
if (stroke_index < 8) {
stroke_list[stroke_index] = dir;
stroke_index++;
} else {
guess_letter();
}
}
void HandWriteView::sample_pen() {
int16_t diff_x, diff_y;
uint8_t dir, dir_ud, dir_lr, stroke_prev;
// Blink cursor
if (!(sample_skip & 15)) {
Point cursor_pos;
cursor_pos.x = text_input.screen_rect().pos.x + (txtidx * 8);
cursor_pos.y = text_input.screen_rect().pos.y + 16 - 4;
if (cursor) {
display.fill_rectangle(
{cursor_pos, {text_input.screen_rect().size.w - cursor_pos.x, 4}},
Color::black()
);
} else {
display.fill_rectangle(
{cursor_pos, {8, 4}},
Color::white()
);
}
cursor = !cursor;
}
if (flash_timer) {
if (flash_timer == 1) clear_zone(Color::black(), false);
flash_timer--;
}
if (!(sample_skip & 1)) {
if (tracing) {
if (move_wait) {
move_wait--; // ~100ms delay to get rid of jitter from touch start
} else {
diff_x = current_pos.x - last_pos.x;
diff_y = current_pos.y - last_pos.y;
if (current_pos.y <= 240) {
display.fill_rectangle(
{{current_pos.x, current_pos.y}, {4, 4}},
Color::grey()
);
}
dir = 0; // UL by default
if (abs(diff_x) > 7) {
if (diff_x > 0)
dir |= 0x01; // R
} else {
dir |= 0x02; // ?
}
if (abs(diff_y) > 7) {
if (diff_y > 0)
dir |= 0x10; // D
} else {
dir |= 0x20; // ?
}
// Need at least two identical directions to validate stroke
if ((dir & 0x11) == (dir_prev & 0x11))
dir_cnt++;
else
dir_cnt = 0;
dir_prev = dir;
if (dir_cnt > 1) {
dir_cnt = 0;
if (stroke_index) {
if ((stroke_list[stroke_index - 1] != dir) && (dir != 0x22)) {
// Register stroke if different from last one
dir_ud = (dir & 0xF0);
dir_lr = (dir & 0x0F);
stroke_prev = stroke_list[stroke_index - 1];
if (dir_ud == 0x20) {
// LR changed
if ((stroke_prev & 0x0F) != dir_lr) add_stroke(dir);
} else if (dir_lr == 0x02) {
// UD changed
if ((stroke_prev & 0xF0) != dir_ud) add_stroke(dir);
} else {
// Add direction
if (((stroke_prev & 0xF0) == 0x20) && (dir_ud != 0x20)) {
// Add UD
if ((stroke_prev & 0x0F) == dir_lr) {
// Replace totally
stroke_list[stroke_index - 1] = dir;
} else if (dir_lr == 0x02) {
// Merge UD
stroke_list[stroke_index - 1] = dir_ud | (stroke_prev & 0x0F);
} else {
add_stroke(dir);
}
} else if (((stroke_prev & 0x0F) == 0x02) && (dir_lr != 0x02)) {
// Add LR
if ((stroke_prev & 0xF0) == dir_ud) {
// Replace totally
stroke_list[stroke_index - 1] = dir;
} else if (dir_ud == 0x20) {
// Merge LR
stroke_list[stroke_index - 1] = dir_lr | (stroke_prev & 0xF0);
} else {
add_stroke(dir);
}
} else {
add_stroke(dir);
}
}
}
} else {
// Register first stroke
if (dir != 0x22) add_stroke(dir);
}
}
}
last_pos = current_pos;
}
}
sample_skip++;
}
void HandWriteView::on_show() {
clear_zone(Color::black(), false);
}
char * HandWriteView::value() {
txtinput[txtidx] = 0;
return txtinput;
}
void HandWriteView::on_button(Button& button) {
char_add(button.id);
update_text();
}
void HandWriteView::char_add(const char c) {
if (txtidx >= _max_length) return;
txtinput[txtidx] = c;
txtidx++;
}
void HandWriteView::update_text() {
text_input.set(txtinput);
}
}