portapack-mayhem/firmware/application/main.cpp
furrtek 6bcb7dc1b1 # This is a combination of 2 commits.
# The first commit's message is:

Updated RDS transmitter: flags, PI and date/time

Merging baseband audio tone generators

Merging DTMF baseband with "tones" baseband

Added stealth transmit mode

App flash section bumped to 512k
RX and TX LEDs are now used
Play dead should work again, added login option
Morse frame gen. for letters and fox hunt codes
Merged EPAR with Xylos
Made EPAR use encoders for frame gen.
Moved OOK encoders data in encoders.hpp
Simplified about screen, ui_about_demo.* files are still there

BHT city DB, keywords removed

BHT cities DB, keywords removed

Update README.md

RDS radiotext and time group generators

# This is the 2nd commit message:

Update README.md
2016-12-24 11:52:11 +01:00

155 lines
4.2 KiB
C++
Executable File

/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
// Bitmaps generated with:
// Gimp image > indexed colors (16), then "xxd -i *.bmp"
//TEST: Imperial in whipcalc
//TEST: Numbers
//TEST: Jammer
//BUG: Xylos doesn't play last tone ?
//BUG (fixed ?): Soundboard crashes on exit if no wav files on sd card
//BUG (fixed ?): Unistroke text entry screen doesn't care about string max length parameter
//BUG: POCSAG RX sometimes misses the first codeword after SYNC
//BUG: Check AFSK transmit end, skips last bits ?
//BUG: RDS doesn't stop baseband when stopping tx ?
//TODO: Mousejack ?
//TODO: Waveform widget ?
//TODO: Frequency manager save/load (ui_freqman)
//TODO: Move frequencykeypad from ui_receiver to ui_widget (used everywhere)
//TODO: ADS-B draw trajectory + GPS coordinates + scale, and playback
//TODO: Finish EPAR tx
//TODO: Wav visualizer
//TODO: Analog TV tx with camcorder font character generator
//TODO: Test dual tone in proc_tones and remove proc_dtmf_tx
//TODO: Morse coder for foxhunts
//TODO: Make Morse coder and Whistle use proc_tones
//TODO: RDS multiple groups (sequence)
//TODO: Frequency manager
//TODO: IQ replay
//TODO: Use ModalMessageView confirmation for TX ?
//TODO: Show address/data bit fields in OOK TX
//TODO: Scan for OOK TX
//TODO: Check more OOK encoders
//TODO: POCSAG 512 and 2400 (all 3 at the same time, or parameter ?)
//TODO: Use msgpack for settings, lists... on sd card
//Multimon-style stuff:
//TODO: AFSK receiver
//TODO: CTCSS detector
//TODO: DMR detector
//TODO: SD card wiper
//TODO: GSM channel detector
//TODO: SIGFOX RX/TX
//TODO: Bodet :)
//TODO: LCR full message former (see norm)
//TODO: AFSK NRZI
//TODO: TX power setting
//TODO: Playdead amnesia and login
//TODO: Setup: Play dead by default ? Enable/disable ?
//BUG (fixed ?): No audio in about when shown second time
//TODO: Show MD5 mismatches for modules not found, etc...
//TODO: Module name/filename in modules.hpp to indicate requirement in case it's not found ui_loadmodule
//BUG: Description doesn't show up first time going to system>module info (UI drawn on top)
//TODO: Draw on touchscreen and transmit as spectrum paint
//TODO: Two players tic-tac-toe
//TODO: Analog TV pong game
#include "ch.h"
#include "portapack.hpp"
#include "portapack_shared_memory.hpp"
#include "message_queue.hpp"
#include "ui.hpp"
#include "ui_widget.hpp"
#include "ui_painter.hpp"
#include "ui_navigation.hpp"
#include "irq_lcd_frame.hpp"
#include "irq_controls.hpp"
#include "irq_rtc.hpp"
#include "event_m0.hpp"
#include "core_control.hpp"
#include "spi_image.hpp"
#include "debug.hpp"
#include "led.hpp"
#include "gcc.hpp"
#include "sd_card.hpp"
#include <string.h>
static void event_loop() {
ui::Context context;
ui::SystemView system_view {
context,
portapack::display.screen_rect()
};
EventDispatcher event_dispatcher { &system_view, context };
MessageHandlerRegistration message_handler_display_sleep {
Message::ID::DisplaySleep,
[&event_dispatcher](const Message* const) {
event_dispatcher.set_display_sleep(true);
}
};
event_dispatcher.run();
}
int main(void) {
portapack::init();
portapack::io.init();
portapack::display.init();
sdcStart(&SDCD1, nullptr);
controls_init();
lcd_frame_sync_configure();
rtc_interrupt_enable();
event_loop();
sdcDisconnect(&SDCD1);
sdcStop(&SDCD1);
portapack::shutdown();
m4_init(portapack::spi_flash::image_tag_hackrf, portapack::memory::map::m4_code_hackrf);
m0_halt();
return 0;
}