portapack-mayhem/firmware/application/event_m0.cpp
furrtek 6bcb7dc1b1 # This is a combination of 2 commits.
# The first commit's message is:

Updated RDS transmitter: flags, PI and date/time

Merging baseband audio tone generators

Merging DTMF baseband with "tones" baseband

Added stealth transmit mode

App flash section bumped to 512k
RX and TX LEDs are now used
Play dead should work again, added login option
Morse frame gen. for letters and fox hunt codes
Merged EPAR with Xylos
Made EPAR use encoders for frame gen.
Moved OOK encoders data in encoders.hpp
Simplified about screen, ui_about_demo.* files are still there

BHT city DB, keywords removed

BHT cities DB, keywords removed

Update README.md

RDS radiotext and time group generators

# This is the 2nd commit message:

Update README.md
2016-12-24 11:52:11 +01:00

365 lines
8.7 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "event_m0.hpp"
#include "portapack.hpp"
#include "portapack_persistent_memory.hpp"
#include "sd_card.hpp"
#include "time.hpp"
#include "message.hpp"
#include "message_queue.hpp"
#include "irq_controls.hpp"
#include "capture_thread.hpp"
#include "ch.h"
#include "lpc43xx_cpp.hpp"
using namespace lpc43xx;
#include <array>
#include "ui_font_fixed_8x16.hpp"
extern "C" {
CH_IRQ_HANDLER(M4Core_IRQHandler) {
CH_IRQ_PROLOGUE();
chSysLockFromIsr();
CaptureThread::check_fifo_isr();
EventDispatcher::check_fifo_isr();
chSysUnlockFromIsr();
creg::m4txevent::clear();
CH_IRQ_EPILOGUE();
}
}
class MessageHandlerMap {
public:
using MessageHandler = std::function<void(Message* const p)>;
void register_handler(const Message::ID id, MessageHandler&& handler) {
if( map_[toUType(id)] != nullptr ) {
chDbgPanic("MsgDblReg");
}
map_[toUType(id)] = std::move(handler);
}
void unregister_handler(const Message::ID id) {
map_[toUType(id)] = nullptr;
}
void send(Message* const message) {
if( message->id < Message::ID::MAX ) {
auto& fn = map_[toUType(message->id)];
if( fn ) {
fn(message);
}
}
}
private:
using MapType = std::array<MessageHandler, toUType(Message::ID::MAX)>;
MapType map_;
};
static MessageHandlerMap message_map;
Thread* EventDispatcher::thread_event_loop = nullptr;
bool EventDispatcher::is_running = false;
bool EventDispatcher::display_sleep = false;
EventDispatcher::EventDispatcher(
ui::Widget* const top_widget,
ui::Context& context
) : top_widget { top_widget },
painter { },
context(context)
{
init_message_queues();
thread_event_loop = chThdSelf();
is_running = true;
touch_manager.on_event = [this](const ui::TouchEvent event) {
this->on_touch_event(event);
};
}
void EventDispatcher::run() {
while(is_running) {
const auto events = wait();
dispatch(events);
}
}
void EventDispatcher::request_stop() {
is_running = false;
}
void EventDispatcher::set_display_sleep(const bool sleep) {
// TODO: Distribute display sleep message more broadly, shut down data generation
// on baseband side, since all that data is being discarded during sleep.
if( sleep ) {
portapack::io.lcd_backlight(false);
portapack::display.sleep();
} else {
portapack::display.wake();
portapack::io.lcd_backlight(true);
}
EventDispatcher::display_sleep = sleep;
};
eventmask_t EventDispatcher::wait() {
return chEvtWaitAny(ALL_EVENTS);
}
void EventDispatcher::dispatch(const eventmask_t events) {
if( shared_memory.m4_panic_msg[0] != 0 ) {
halt = true;
}
if( halt ) {
if( shared_memory.m4_panic_msg[0] != 0 ) {
painter.fill_rectangle(
{ 0, 0, portapack::display.width(), portapack::display.height() },
ui::Color::red()
);
constexpr int border = 8;
painter.fill_rectangle(
{ border, border, portapack::display.width() - (border * 2), portapack::display.height() - (border * 2) },
ui::Color::black()
);
painter.draw_string({ 48, 24 }, top_widget->style(), "M4 Guru Meditation");
shared_memory.m4_panic_msg[sizeof(shared_memory.m4_panic_msg) - 1] = 0;
const std::string message = shared_memory.m4_panic_msg;
const int x_offset = (portapack::display.width() - (message.size() * 8)) / 2;
constexpr int y_offset = (portapack::display.height() - 16) / 2;
painter.draw_string(
{ x_offset, y_offset },
top_widget->style(),
message
);
shared_memory.m4_panic_msg[0] = 0;
}
return;
}
if( events & EVT_MASK_APPLICATION ) {
handle_application_queue();
}
if( events & EVT_MASK_LOCAL ) {
handle_local_queue();
}
if( events & EVT_MASK_RTC_TICK ) {
handle_rtc_tick();
}
if( events & EVT_MASK_SWITCHES ) {
handle_switches();
}
/*if( events & EVT_MASK_LCD_FRAME_SYNC ) {
blink_timer();
}*/
if( !EventDispatcher::display_sleep ) {
if( events & EVT_MASK_LCD_FRAME_SYNC ) {
handle_lcd_frame_sync();
}
if( events & EVT_MASK_ENCODER ) {
handle_encoder();
}
if( events & EVT_MASK_TOUCH ) {
handle_touch();
}
}
}
void EventDispatcher::handle_application_queue() {
shared_memory.application_queue.handle([](Message* const message) {
message_map.send(message);
});
}
void EventDispatcher::handle_local_queue() {
shared_memory.app_local_queue.handle([](Message* const message) {
message_map.send(message);
});
}
void EventDispatcher::handle_rtc_tick() {
uint16_t bloff;
sd_card::poll_inserted();
portapack::temperature_logger.second_tick();
bloff = portapack::persistent_memory::ui_config_bloff();
if (bloff) {
if (portapack::bl_tick_counter == bloff)
set_display_sleep(true);
else
portapack::bl_tick_counter++;
}
time::on_tick_second();
}
ui::Widget* EventDispatcher::touch_widget(ui::Widget* const w, ui::TouchEvent event) {
if( !w->hidden() ) {
// To achieve reverse depth ordering (last object drawn is
// considered "top"), descend first.
for(const auto child : w->children()) {
const auto touched_widget = touch_widget(child, event);
if( touched_widget ) {
return touched_widget;
}
}
const auto r = w->screen_rect();
if( r.contains(event.point) ) {
if( w->on_touch(event) ) {
// This widget responded. Return it up the call stack.
return w;
}
}
}
return nullptr;
}
void EventDispatcher::on_touch_event(ui::TouchEvent event) {
/* TODO: Capture widget receiving the Start event, send Move and
* End events to the same widget.
*/
/* Capture Start widget.
* If touch is over Start widget at Move event, then the widget
* should be highlighted. If the touch is not over the Start
* widget at Move event, widget should un-highlight.
* If touch is over Start widget at End event, then the widget
* action should occur.
*/
if( event.type == ui::TouchEvent::Type::Start ) {
captured_widget = touch_widget(this->top_widget, event);
}
if( captured_widget ) {
captured_widget->on_touch(event);
}
}
void EventDispatcher::handle_lcd_frame_sync() {
DisplayFrameSyncMessage message;
message_map.send(&message);
painter.paint_widget_tree(top_widget);
}
void EventDispatcher::handle_switches() {
const auto switches_state = get_switches_state();
portapack::bl_tick_counter = 0;
if( EventDispatcher::display_sleep ) {
// Swallow event, wake up display.
if( switches_state.any() ) {
set_display_sleep(false);
}
return;
}
for(size_t i=0; i<switches_state.size(); i++) {
// TODO: Ignore multiple keys at the same time?
if( switches_state[i] ) {
const auto event = static_cast<ui::KeyEvent>(i);
if( !event_bubble_key(event) ) {
context.focus_manager().update(top_widget, event);
}
}
}
}
void EventDispatcher::handle_encoder() {
portapack::bl_tick_counter = 0;
if( EventDispatcher::display_sleep ) {
// Swallow event, wake up display.
set_display_sleep(false);
return;
}
const uint32_t encoder_now = get_encoder_position();
const int32_t delta = static_cast<int32_t>(encoder_now - encoder_last);
encoder_last = encoder_now;
const auto event = static_cast<ui::EncoderEvent>(delta);
event_bubble_encoder(event);
}
void EventDispatcher::handle_touch() {
touch_manager.feed(get_touch_frame());
}
bool EventDispatcher::event_bubble_key(const ui::KeyEvent event) {
auto target = context.focus_manager().focus_widget();
while( (target != nullptr) && !target->on_key(event) ) {
target = target->parent();
}
/* Return true if event was consumed. */
return (target != nullptr);
}
void EventDispatcher::event_bubble_encoder(const ui::EncoderEvent event) {
auto target = context.focus_manager().focus_widget();
while( (target != nullptr) && !target->on_encoder(event) ) {
target = target->parent();
}
}
void EventDispatcher::init_message_queues() {
new (&shared_memory) SharedMemory;
}
MessageHandlerRegistration::MessageHandlerRegistration(
const Message::ID message_id,
MessageHandlerMap::MessageHandler&& callback
) : message_id { message_id }
{
message_map.register_handler(message_id, std::move(callback));
}
MessageHandlerRegistration::~MessageHandlerRegistration() {
message_map.unregister_handler(message_id);
}