portapack-mayhem/firmware/application/apps/ui_text_editor.hpp
Kyle Reed c2314f4838
Support open in notepad from fileman (#1052)
* Support open in notepad from fileman
* Align Filename Exit button with UI
2023-05-23 06:40:03 +02:00

192 lines
4.9 KiB
C++

/*
* Copyright (C) 2023 Kyle Reed
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_TEXT_EDITOR_H__
#define __UI_TEXT_EDITOR_H__
#include "ui.hpp"
#include "ui_font_fixed_5x8.hpp"
#include "ui_navigation.hpp"
#include "ui_painter.hpp"
#include "ui_widget.hpp"
//#include "ui_textentry.hpp"
#include "circular_buffer.hpp"
#include "file.hpp"
#include "optional.hpp"
#include <string>
#include <vector>
namespace ui {
enum class LineEnding : uint8_t {
LF,
CRLF
};
enum class ScrollDirection : uint8_t {
Vertical,
Horizontal
};
/* Wraps a file and provides an API for accessing lines efficiently. */
class FileWrapper {
public:
using Error = std::filesystem::filesystem_error;
using Offset = uint32_t; // TODO: make enums?
using Line = uint32_t;
using Column = uint32_t;
using Range = struct {
// Offset of the line start.
Offset start;
// Offset of one past the line end.
Offset end;
};
FileWrapper();
/* Prevent copies. */
FileWrapper(const FileWrapper&) = delete;
FileWrapper& operator=(const FileWrapper&) = delete;
Optional<Error> open(const std::filesystem::path& path);
std::string get_text(Line line, Column col, Offset length);
File::Size size() const { return file_.size(); }
uint32_t line_count() const { return line_count_; }
Optional<Range> line_range(Line line);
Offset line_length(Line line);
private:
/* Number of newline offsets to cache. */
static constexpr Offset max_newlines = 64;
void initialize();
std::string read(Offset offset, Offset length = 30);
/* Returns the offset into the newline cache if valid. */
Optional<Offset> offset_for_line(Line line) const;
/* Ensure specified line is in the newline cache. */
void ensure_cached(Line line);
/* Helpers for finding the prev/next newline. */
Optional<Offset> previous_newline(Offset start);
Optional<Offset> next_newline(Offset start);
File file_{};
/* Total number of lines in the file. */
Offset line_count_{0};
/* The offset and line of the newlines cache. */
Offset start_offset_{0};
Offset start_line_{0};
LineEnding line_ending_{LineEnding::LF};
CircularBuffer<Offset, max_newlines + 1> newlines_{};
};
class TextEditorView : public View {
public:
TextEditorView(NavigationView& nav);
TextEditorView(
NavigationView& nav,
const std::filesystem::path& path);
std::string title() const override {
return "Notepad";
};
void on_focus() override;
void paint(Painter& painter) override;
bool on_key(KeyEvent delta) override;
bool on_encoder(EncoderEvent delta) override;
private:
static constexpr uint8_t max_line = 32;
static constexpr uint8_t max_col = 48;
static constexpr int8_t char_width = 5;
static constexpr int8_t char_height = 8;
static constexpr Style style_default{
.font = font::fixed_5x8,
.background = Color::black(),
.foreground = Color::white(),
};
/* Returns true if the cursor was updated. */
bool apply_scrolling_constraints(
int16_t delta_line,
int16_t delta_col);
void refresh_ui();
void open_file(const std::filesystem::path& path);
void paint_text(Painter& painter, uint32_t line, uint16_t col);
void paint_cursor(Painter& painter);
// Gets the length of the current line.
uint16_t line_length();
NavigationView& nav_;
FileWrapper file_{};
struct {
// Previous cursor state.
uint32_t line{};
uint16_t col{};
// Previous draw state.
uint32_t first_line{};
uint16_t first_col{};
bool redraw_text{true};
bool has_file{false};
} paint_state_{};
struct {
uint32_t line{};
uint16_t col{};
ScrollDirection dir{ScrollDirection::Vertical};
} cursor_{};
// TODO: The scrollable view should be its own widget
// otherwise control navigation doesn't work.
Button button_open{
{24 * 8, 34 * 8, 6 * 8, 4 * 8},
"Open"};
Text text_position{
{0 * 8, 34 * 8, 24 * 8, 2 * 8},
""};
Text text_size{
{0 * 8, 36 * 8, 24 * 8, 2 * 8},
""};
};
} // namespace ui
#endif // __UI_TEXT_EDITOR_H__