portapack-mayhem/firmware/application/ui_console.cpp
2015-12-01 17:28:22 -08:00

102 lines
2.5 KiB
C++

/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ui_console.hpp"
#include "portapack.hpp"
using namespace portapack;
namespace ui {
void Console::clear() {
display.fill_rectangle(
screen_rect(),
Color::black()
);
pos = { 0, 0 };
display.scroll_set_position(0);
}
void Console::write(const std::string message) {
const Style& s = style();
const Font& font = s.font;
const auto rect = screen_rect();
for(const auto c : message) {
if( c == '\n' ) {
crlf();
} else {
const auto glyph = font.glyph(c);
const auto advance = glyph.advance();
if( (pos.x + advance.x) > rect.width() ) {
crlf();
}
const Point pos_glyph {
static_cast<Coord>(rect.pos.x + pos.x),
display.scroll_area_y(pos.y)
};
display.draw_glyph(pos_glyph, glyph, s.foreground, s.background);
pos.x += advance.x;
}
}
}
void Console::writeln(const std::string message) {
write(message);
crlf();
}
void Console::paint(Painter& painter) {
// Do nothing.
(void)painter;
}
void Console::on_show() {
const auto screen_r = screen_rect();
display.scroll_set_area(screen_r.top(), screen_r.bottom());
clear();
}
void Console::on_hide() {
/* TODO: Clear region to eliminate brief flash of content at un-shifted
* position?
*/
display.scroll_disable();
}
void Console::crlf() {
const Style& s = style();
const auto sr = screen_rect();
const auto line_height = s.font.line_height();
pos.x = 0;
pos.y += line_height;
const int32_t y_excess = pos.y + line_height - sr.height();
if( y_excess > 0 ) {
display.scroll(-y_excess);
pos.y -= y_excess;
const Rect dirty { sr.left(), display.scroll_area_y(pos.y), sr.width(), line_height };
display.fill_rectangle(dirty, s.background);
}
}
} /* namespace ui */