mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-24 23:09:26 -05:00
9a3454d695
No need to change voltages on touch panel when no touch is detected. This should reduce noise a bit.
214 lines
5.8 KiB
C++
214 lines
5.8 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "irq_controls.hpp"
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#include "ch.h"
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#include "hal.h"
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#include "event.hpp"
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#include "touch.hpp"
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#include "touch_adc.hpp"
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#include "encoder.hpp"
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#include "debounce.hpp"
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#include "utility.hpp"
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#include <cstdint>
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#include <array>
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#include "portapack_io.hpp"
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#include "hackrf_hal.hpp"
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using namespace hackrf::one;
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static std::array<Debounce, 7> switch_debounce;
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static Encoder encoder;
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static volatile uint32_t encoder_position { 0 };
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static volatile uint32_t touch_phase { 0 };
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/* TODO: Change how touch scanning works. It produces a decent amount of noise
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* when changing potential on the resistive touch pad. Among other things, I
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* see blips of noise when sampling the MAX2837 RSSI signal. And when the
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* radio is off (RSSI signal is not driven?), the signal floats a LOT when the
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* touch panel potentials are changing.
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*
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* Ideally, scan only for pressure until a touch is detected. Then scan X/Y.
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* Noise will only occur when the panel is being touched. Not ideal, but
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* an acceptable improvement.
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*/
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static std::array<portapack::IO::TouchPinsConfig, 11> touch_pins_configs {
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/* State machine will pause here until touch is detected. */
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portapack::IO::TouchPinsConfig::WaitTouch,
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portapack::IO::TouchPinsConfig::SensePressure,
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portapack::IO::TouchPinsConfig::SenseX,
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portapack::IO::TouchPinsConfig::SenseY,
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portapack::IO::TouchPinsConfig::SenseX,
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portapack::IO::TouchPinsConfig::SenseY,
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portapack::IO::TouchPinsConfig::SensePressure,
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portapack::IO::TouchPinsConfig::SenseX,
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portapack::IO::TouchPinsConfig::SenseY,
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portapack::IO::TouchPinsConfig::SenseX,
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portapack::IO::TouchPinsConfig::SenseY,
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};
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static touch::Frame temp_frame;
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static touch::Frame touch_frame;
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static uint32_t touch_debounce = 0;
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static uint32_t touch_debounce_mask = (1U << 1) - 1;
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static bool touch_detected = false;
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static bool touch_cycle = false;
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static bool touch_update() {
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const auto samples = touch::adc::get();
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const auto current_phase = touch_pins_configs[touch_phase];
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switch(current_phase) {
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case portapack::IO::TouchPinsConfig::WaitTouch:
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{
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/* Debounce touches. */
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const bool touch_raw = (samples.yp < touch::touch_threshold) && (samples.yn < touch::touch_threshold);
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touch_debounce = (touch_debounce << 1) | (touch_raw ? 1U : 0U);
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touch_detected = ((touch_debounce & touch_debounce_mask) == touch_debounce_mask);
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if( !touch_detected && !touch_cycle ) {
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return false;
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}
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}
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break;
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case portapack::IO::TouchPinsConfig::SensePressure:
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temp_frame.pressure += samples;
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break;
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case portapack::IO::TouchPinsConfig::SenseX:
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temp_frame.x += samples;
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break;
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case portapack::IO::TouchPinsConfig::SenseY:
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temp_frame.y += samples;
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break;
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default:
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break;
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}
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touch_phase++;
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if( touch_phase >= touch_pins_configs.size() ) {
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/* New iteration, calculate values and flag touch event */
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touch_phase = 0;
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temp_frame.touch = touch_detected;
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touch_cycle = touch_detected;
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touch_frame = temp_frame;
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temp_frame = {};
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return true;
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} else {
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return false;
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}
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}
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static bool switches_update(const uint8_t switches_raw) {
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// TODO: Only fire event on press, not release?
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bool switch_changed = false;
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for(size_t i=0; i<switch_debounce.size(); i++) {
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switch_changed |= switch_debounce[i].feed((switches_raw >> i) & 1);
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}
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return switch_changed;
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}
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static bool encoder_read() {
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const auto delta = encoder.update(
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switch_debounce[5].state(),
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switch_debounce[6].state()
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);
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if( delta != 0 ) {
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encoder_position += delta;
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return true;;
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} else {
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return false;
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}
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}
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void timer0_callback(GPTDriver* const) {
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eventmask_t event_mask = 0;
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if( touch_update() ) event_mask |= EVT_MASK_TOUCH;
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const auto switches_raw = portapack::io.io_update(touch_pins_configs[touch_phase]);
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if( switches_update(switches_raw) ) {
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event_mask |= EVT_MASK_SWITCHES;
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if( encoder_read() ) event_mask |= EVT_MASK_ENCODER;
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}
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/* Signal event loop */
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if( event_mask ) {
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chSysLockFromIsr();
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events_flag_isr(event_mask);
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chSysUnlockFromIsr();
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}
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touch::adc::start();
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}
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/* TODO: Refactor some/all of this to appropriate shared headers? */
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static constexpr uint32_t timer0_count_f = 1000000;
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static constexpr uint32_t timer0_prescaler_ratio = (base_m0_clk_f / timer0_count_f);
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static constexpr uint32_t ui_interrupt_rate = 1000;
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static constexpr uint32_t timer0_match_count = timer0_count_f / ui_interrupt_rate;
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/* GPT driver refers to configuration structure during runtime, so make sure
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* it sticks around.
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*/
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static GPTConfig timer0_config {
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.callback = timer0_callback,
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.pr = timer0_prescaler_ratio - 1,
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};
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void controls_init() {
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/* GPT timer 0 is used to scan user interface controls -- touch screen,
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* navigation switches.
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*/
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gptStart(&GPTD1, &timer0_config);
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gptStartContinuous(&GPTD1, timer0_match_count);
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}
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SwitchesState get_switches_state() {
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SwitchesState result;
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for(size_t i=0; i<result.size(); i++) {
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// TODO: Ignore multiple keys at the same time?
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result[i] = switch_debounce[i].state();
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}
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return result;
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}
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EncoderPosition get_encoder_position() {
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return encoder_position;
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}
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touch::Frame get_touch_frame() {
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return touch_frame;
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}
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