mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-10-01 01:26:06 -04:00
431 lines
10 KiB
C++
431 lines
10 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2018 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _UI_RECON
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#define _UI_RECON
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#include "ui.hpp"
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#include "receiver_model.hpp"
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#include "ui_receiver.hpp"
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#include "ui_font_fixed_8x16.hpp"
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#include "freqman.hpp"
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#include "analog_audio_app.hpp"
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#include "audio.hpp"
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#include "ui_mictx.hpp"
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#include "ui_level.hpp"
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#include "ui_looking_glass_app.hpp"
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#include "portapack_persistent_memory.hpp"
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#include "baseband_api.hpp"
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#include "string_format.hpp"
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#include "file.hpp"
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#include "app_settings.hpp"
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namespace ui {
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class ReconThread {
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public:
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ReconThread(freqman_db *database );
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~ReconThread();
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void set_recon(const bool v);
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void set_freq_delete(const bool v);
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bool is_recon();
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void set_lock_duration( const uint32_t v );
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uint32_t get_lock_duration();
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void set_lock_nb_match( const uint32_t v );
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void set_match_mode( const uint32_t v );
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uint32_t get_lock_nb_match();
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void set_freq_lock(const uint32_t v);
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uint32_t is_freq_lock();
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int64_t get_current_freq();
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void set_stepper(const int64_t v);
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void set_index_stepper(const int64_t v);
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void change_recon_direction();
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bool get_recon_direction();
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void set_recon_direction( const bool v);
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void set_continuous(const bool v);
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void set_default_modulation( freqman_index_t index );
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freqman_index_t get_current_modulation();
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void set_default_bandwidth( freqman_index_t index );
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freqman_index_t get_current_bandwidth();
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void set_default_step( freqman_index_t index );
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void set_freq_index( int16_t index );
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int16_t get_freq_index();
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void run();
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void stop();
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ReconThread(const ReconThread&) = delete;
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ReconThread(ReconThread&&) = delete;
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ReconThread& operator=(const ReconThread&) = delete;
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ReconThread& operator=(ReconThread&&) = delete;
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private:
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freqman_db &frequency_list_ ;
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Thread* thread { nullptr };
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int64_t freq = 0 ;
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uint32_t step = 0 ;
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freqman_index_t def_modulation = 0 ;
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freqman_index_t def_bandwidth = 0 ;
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freqman_index_t def_step = 0 ;
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tone_index tone = 0 ;
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freqman_entry last_entry = { } ;
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int16_t frequency_index = 0 ;
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bool _recon { true };
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bool _freq_delete { false };
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bool _fwd { true };
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bool _continuous { true };
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bool entry_has_changed = false ;
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int64_t _stepper { 0 };
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int64_t _index_stepper { 0 };
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int32_t _freq_lock { 0 };
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uint32_t _lock_duration { 50 };
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uint32_t _lock_nb_match { 10 };
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static msg_t static_fn(void* arg);
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};
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class ReconView : public View {
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public:
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ReconView(NavigationView& nav);
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~ReconView();
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void focus() override;
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void big_display_freq( int64_t f );
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const Style style_grey { // recon
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::grey(),
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};
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const Style style_white { // recon
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::white(),
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};
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const Style style_yellow { //Found signal
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::yellow(),
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};
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const Style style_green { //Found signal
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::green(),
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};
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const Style style_red { //erasing freq
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::red(),
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};
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const Style style_blue { // quick recon, wait == 0
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::blue(),
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};
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std::string title() const override { return "Recon"; };
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//void set_parent_rect(const Rect new_parent_rect) override;
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private:
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NavigationView& nav_;
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void start_recon_thread();
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size_t change_mode( freqman_index_t mod_type);
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void show_max( bool refresh_display = false );
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void recon_pause();
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void recon_resume();
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void user_pause();
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void user_resume();
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void frequency_file_load( bool stop_all_before = false);
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void on_statistics_update(const ChannelStatistics& statistics);
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void on_headphone_volume_changed(int32_t v);
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void set_display_freq( int64_t freq );
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void handle_retune( int64_t freq , uint32_t index );
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bool check_sd_card();
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void handle_coded_squelch(const uint32_t value);
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jammer::jammer_range_t frequency_range { false, 0, 0 }; //perfect for manual recon task too...
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int32_t squelch { 0 };
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int32_t db { 0 };
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int32_t timer { 0 };
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int32_t wait { 5000 }; // in msec. if > 0 wait duration after a lock, if < 0 duration is set to 'wait' unless there is no more activity
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uint32_t lock_wait { 500 }; // in msec. Represent the maximum amount of time we will wait for a lock to complete before switching to next
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int32_t def_step { 0 };
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freqman_db frequency_list = { };
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uint32_t current_index { 0 };
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bool userpause { false };
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bool continuous_lock { false };
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std::string input_file = { "RECON" };
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std::string output_file = { "RECON_RESULTS" };
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bool autosave = { true };
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bool autostart = { true };
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bool continuous = { true };
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bool filedelete = { true };
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bool load_freqs = { true };
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bool load_ranges = { true };
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bool load_hamradios = { true };
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bool update_ranges = { true };
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bool fwd = { true };
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// maximum usable freq
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long long int MAX_UFREQ = { 7200000000 };
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uint32_t recon_lock_nb_match = { 10 };
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uint32_t recon_lock_duration = { 50 };
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uint32_t recon_match_mode = { 0 };
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bool scanner_mode { false };
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bool manual_mode { false };
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bool sd_card_mounted = false ;
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int32_t volume = 40 ;
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Labels labels
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{
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{ { 0 * 8 , 0 * 16 }, "LNA: VGA: AMP: VOL: ", Color::light_grey() },
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{ { 0 * 8 , 1 * 16 }, "BW: SQ: W,L: , ", Color::light_grey() },
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{ { 3 * 8 , 10 * 16 }, "START END MANUAL", Color::light_grey() },
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{ { 0 * 8 , (26 * 8) + 4 }, "MODE:", Color::light_grey() },
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{ { 11 * 8 , (26 * 8) + 4 }, "STEP:", Color::light_grey() },
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};
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LNAGainField field_lna {
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{ 4 * 8, 0 * 16 }
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};
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VGAGainField field_vga {
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{ 11 * 8, 0 * 16 }
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};
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RFAmpField field_rf_amp {
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{ 18 * 8, 0 * 16 }
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};
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NumberField field_volume {
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{ 24 * 8, 0 * 16 },
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2,
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{ 0, 99 },
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1,
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' ',
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};
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OptionsField field_bw {
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{ 3 * 8, 1 * 16 },
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6,
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{ }
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};
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NumberField field_squelch {
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{ 12 * 8, 1 * 16 },
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3,
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{ -90, 20 },
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1,
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' ',
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};
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NumberField field_wait {
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{ 20 * 8, 1 * 16 },
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5,
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{ -9000, 9000 },
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100,
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' ',
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};
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NumberField field_lock_wait {
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{ 26 * 8, 1 * 16 },
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4,
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{ 100 , 9000 },
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100,
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' ',
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};
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RSSI rssi {
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{ 0 * 16, 2 * 16, 240 - 8 * 8 + 4 , 16 },
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};
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ButtonWithEncoder text_cycle {
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{ 0, 3 * 16, 4 * 8, 16 },
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""
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};
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Text text_max {
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{ 4 * 8, 3 * 16, 240 - 7 * 8 - 4 * 8 , 16 },
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};
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Text desc_cycle {
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{0, 4 * 16, 240 , 16 },
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};
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/* BigFrequency big_display { //Show frequency in glamour
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{ 4, 7 * 16 - 8 , 28 * 8, 52 },
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0
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}; */
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Text big_display { //Show frequency in text mode
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{ 0, 5 * 16 , 23 * 8, 16 },
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};
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Text freq_stats { //Show frequency stats in text mode
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{ 0, 6 * 16 , 23 * 8, 16 },
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};
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// TIMER: 9999
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Text text_timer { //Show frequency stats in text mode
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{ 0, 7 * 16 , 11 * 8, 16 },
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};
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// T: Senn. 32.000k
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Text text_ctcss {
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{ 12 * 8 + 4, 7 * 16 , 14 * 8, 1 * 8 },
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""
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};
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Button button_recon_setup {
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{ 240 - 7 * 8 , 2 * 16 , 7 * 8, 28 },
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"CONFIG"
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};
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Button button_looking_glass {
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{ 240 - 7 * 8 , 5 * 16 , 7 * 8, 28 },
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"GLASS"
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};
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// Button can be RECON or SCANNER
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Button button_scanner_mode {
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{ 240 - 7 * 8 , 8 * 16 , 7 * 8, 28 },
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"RECON"
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};
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Text file_name { //Show file used
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{ 0 , 8 * 16 + 6 , 240 - 7 * 8, 16 },
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};
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ButtonWithEncoder button_manual_start {
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{ 0 * 8, 11 * 16, 11 * 8, 28 },
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""
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};
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ButtonWithEncoder button_manual_end {
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{ 12 * 8 - 6, 11 * 16, 11 * 8, 28 },
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""
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};
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Button button_manual_recon {
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{ 23 * 8 - 3, 11 * 16, 7 * 8 , 28 },
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"SEARCH"
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};
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OptionsField field_mode {
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{ 5 * 8, (26 * 8) + 4 },
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6,
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{
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}
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};
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OptionsField step_mode {
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{ 17 * 8, (26 * 8) + 4 },
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12,
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{
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}
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};
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ButtonWithEncoder button_pause {
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{ 0, (15 * 16) - 4, 72, 28 },
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"PAUSE"
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};
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Button button_audio_app {
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{ 84, (15 * 16) - 4, 72, 28 },
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"AUDIO"
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};
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ButtonWithEncoder button_add {
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{ 168, (15 * 16) - 4, 72, 28 },
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"<STORE>"
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};
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Button button_dir {
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{ 0, (35 * 8) - 4, 34, 28 },
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"FW>"
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};
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Button button_restart {
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{ 38, (35 * 8) - 4, 34, 28 },
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"RST"
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};
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Button button_mic_app {
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{ 84, (35 * 8) - 4, 72, 28 },
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"MIC TX"
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};
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ButtonWithEncoder button_remove {
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{ 168, (35 * 8) - 4, 72, 28 },
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"<REMOVE>"
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};
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std::unique_ptr<ReconThread> recon_thread { };
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MessageHandlerRegistration message_handler_coded_squelch {
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Message::ID::CodedSquelch,
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[this](const Message* const p) {
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const auto message = *reinterpret_cast<const CodedSquelchMessage*>(p);
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this->handle_coded_squelch(message.value);
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}
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};
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MessageHandlerRegistration message_handler_retune {
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Message::ID::Retune,
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[this](const Message* const p) {
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const auto message = *reinterpret_cast<const RetuneMessage*>(p);
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this->handle_retune(message.freq,message.range);
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}
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};
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MessageHandlerRegistration message_handler_stats {
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Message::ID::ChannelStatistics,
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[this](const Message* const p) {
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this->on_statistics_update(static_cast<const ChannelStatisticsMessage*>(p)->statistics);
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}
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};
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// app save settings
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std::app_settings settings { };
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std::app_settings::AppSettings app_settings { };
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};
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} /* namespace ui */
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#endif
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