mirror of
https://github.com/eried/portapack-mayhem.git
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ced8012783
* Themes instead of Styles * Colors changed to theme colors * Reworked style management * Theme settings app * warn, menu dual set * Added Aqua style
181 lines
4.8 KiB
C++
181 lines
4.8 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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* Copyright (C) 2024 Mark Thompson
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UI_SOUNDBOARD_H__
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#define __UI_SOUNDBOARD_H__
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#include "ui_widget.hpp"
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#include "ui_transmitter.hpp"
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#include "replay_thread.hpp"
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#include "baseband_api.hpp"
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#include "lfsr_random.hpp"
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#include "io_wave.hpp"
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#include "app_settings.hpp"
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#include "radio_state.hpp"
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namespace ui {
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class SoundBoardView : public View {
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public:
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SoundBoardView(NavigationView& nav);
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~SoundBoardView();
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SoundBoardView(const SoundBoardView&) = delete;
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SoundBoardView(SoundBoardView&&) = delete;
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SoundBoardView& operator=(const SoundBoardView&) = delete;
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SoundBoardView& operator=(SoundBoardView&&) = delete;
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void focus() override;
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std::string title() const override { return "Soundbrd TX"; };
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private:
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TxRadioState radio_state_{
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0 /* frequency */,
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1750000 /* bandwidth */,
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1536000 /* sampling rate */
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};
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app_settings::SettingsManager settings_{
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"tx_soundboard", app_settings::Mode::TX};
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NavigationView& nav_;
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enum tx_modes {
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NORMAL = 0,
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RANDOM
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};
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tx_modes tx_mode = NORMAL;
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uint32_t playing_id{};
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uint32_t page = 1;
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uint32_t c_page = 1;
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std::vector<std::filesystem::path> file_list{};
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const size_t read_size{2048}; // Less ?
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const size_t buffer_count{3};
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std::unique_ptr<ReplayThread> replay_thread{};
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bool ready_signal{false};
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lfsr_word_t lfsr_v = 1;
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// void show_infos();
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void start_tx(const uint32_t id);
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// void on_ctcss_changed(uint32_t v);
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void stop();
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bool is_active() const;
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void set_ready();
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void handle_replay_thread_done(const uint32_t return_code);
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void file_error();
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void on_tx_progress(const uint32_t progress);
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void refresh_list();
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void on_select_entry();
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Labels labels{
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{{24 * 8, 180}, "Vol:", Theme::getInstance()->fg_light->foreground},
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{{0, 180}, "Key:", Theme::getInstance()->fg_light->foreground}};
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Button button_next_page{
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{30 * 7, 25 * 8, 10 * 3, 2 * 14},
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"=>"};
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Button button_prev_page{
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{17 * 10, 25 * 8, 10 * 3, 2 * 14},
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"<="};
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Text page_info{
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{0, 29 * 8, 30 * 8, 16}};
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MenuView menu_view{
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{0, 0, 240, 175},
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true};
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Text text_empty{
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{7 * 8, 12 * 8, 16 * 8, 16},
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"Empty directory !",
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};
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/*Text text_title {
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{ 6 * 8, 20 * 8 + 4, 15 * 8, 16 }
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};*/
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/*Text text_duration {
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{ 22 * 8, 20 * 8 + 4, 6 * 8, 16 }
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};*/
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OptionsField options_tone_key{
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{4 * 8, 180},
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18,
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{}};
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AudioVolumeField field_volume{
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{28 * 8, 180}};
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Text text_volume_disabled{
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{28 * 8, 180, 3 * 8, 16},
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"--"};
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Checkbox check_loop{
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{0, 25 * 8 + 4},
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4,
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"Loop"};
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Checkbox check_random{
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{10 * 7, 25 * 8 + 4},
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6,
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"Random"};
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ProgressBar progressbar{
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{0 * 8, 31 * 8 + 2, 30 * 8, 4}};
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TransmitterView tx_view{
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16 * 16,
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5000,
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12};
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MessageHandlerRegistration message_handler_replay_thread_error{
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Message::ID::ReplayThreadDone,
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[this](const Message* const p) {
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const auto message = *reinterpret_cast<const ReplayThreadDoneMessage*>(p);
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this->handle_replay_thread_done(message.return_code);
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}};
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MessageHandlerRegistration message_handler_fifo_signal{
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Message::ID::RequestSignal,
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[this](const Message* const p) {
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const auto message = static_cast<const RequestSignalMessage*>(p);
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if (message->signal == RequestSignalMessage::Signal::FillRequest) {
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this->set_ready();
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}
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}};
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MessageHandlerRegistration message_handler_tx_progress{
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Message::ID::TXProgress,
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[this](const Message* const p) {
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const auto message = *reinterpret_cast<const TXProgressMessage*>(p);
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this->on_tx_progress(message.progress);
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}};
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};
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} /* namespace ui */
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#endif /*__UI_SOUNDBOARD_H__*/
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