mirror of
https://github.com/eried/portapack-mayhem.git
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b58ee761a1
* CoasterP to ext (Burger pager) * LGE to ext app * Solve compiler literal removal with centralizing common string literals.
358 lines
9.9 KiB
C++
358 lines
9.9 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2019 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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// The UI for this app is in French because it concerns leisure centers
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// only established in France. "LGE" stands for a trademark I'd rather
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// not spell out completely here.
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#include "lge_app.hpp"
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#include "baseband_api.hpp"
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#include "ui_textentry.hpp"
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#include "string_format.hpp"
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#include <cstring>
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#include <stdio.h>
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using namespace portapack;
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namespace ui::external_app::lge {
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void LGEView::focus() {
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options_frame.focus();
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}
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LGEView::~LGEView() {
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transmitter_model.disable();
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baseband::shutdown();
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}
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void LGEView::generate_lge_frame(const uint8_t command, const uint16_t address_a, const uint16_t address_b, std::vector<uint8_t>& data) {
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std::array<uint8_t, 5> header = {
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command,
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(uint8_t)(address_a & 255),
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(uint8_t)(address_a >> 8),
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(uint8_t)(address_b & 255),
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(uint8_t)(address_b >> 8),
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};
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data.insert(data.begin(), header.begin(), header.end());
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frame_size = rfm69.gen_frame(data);
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for (auto b : data)
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console.write(to_string_hex(b, 2) + " ");
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}
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void LGEView::generate_frame_touche() {
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// 0001.89s
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// 0D 96 02 12 0E 00 46 28 01 45 27 01 44 23 66 30
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std::vector<uint8_t> data{0x46, 0x28, 0x01, 0x45, 0x27, 0x01, 0x44, 0x23};
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console.write("\n" STR_COLOR_LIGHT_GREY "Touche:");
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generate_lge_frame(0x96, (field_player.value() << 8) | field_room.value(), 0x0001, data);
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}
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void LGEView::generate_frame_nickname() {
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// 0040.48s:
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// 30 02 1A 00 19 00 FF 00 02 19 42 52 45 42 49 53 20 00 00 00 00 00 00 00 00 00
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// 04 01 B0 04 7F 1F 11 33 40 1F 22 01 07 00 00 01 07 00 00 63 05 00 00 99 A2
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std::vector<uint8_t> data{};
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std::array<uint8_t, 3> data_header = {0xFF, 0x00, 0x02};
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std::array<uint8_t, 22> data_footer = {
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0x01, 0xB0, 0x04, 0x7F,
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0x1F, 0x11, 0x33, 0x40,
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0x1F, 0x22, 0x01, 0x07,
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0x00, 0x00, 0x01, 0x07,
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0x00, 0x00, 0x63, 0x05,
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0x00, 0x00};
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uint32_t c;
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// data_header[2] = field_room.value(); // ?
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// data_footer[0] = field_room.value(); // ?
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data.insert(data.begin(), data_header.begin(), data_header.end());
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data.push_back(field_player.value());
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c = 0;
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for (auto& ch : nickname) {
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data.push_back(ch);
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c++;
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}
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// Space at the end, is this required ?
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data.push_back(0x20);
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// Pad with zeroes
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while (++c < 16)
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data.push_back(0x00);
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data.push_back(field_team.value());
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data.insert(data.end(), data_footer.begin(), data_footer.end());
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console.write("\n" STR_COLOR_YELLOW "Set nickname:");
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generate_lge_frame(0x02, 0x001A, field_player.value(), data);
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}
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void LGEView::generate_frame_team() {
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// 0041.83s:
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// 3D 03 FF FF FF FF 02 03 01 52 4F 55 47 45 00 00 00 00 00 00 00 00 00 00 00 00
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// 02 56 45 52 54 45 00 00 00 00 00 00 00 00 00 00 00 01 03 42 4C 45 55 45 00 00
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// 00 00 00 00 00 00 00 00 00 02 43 29
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std::vector<uint8_t> data{};
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std::array<uint8_t, 2> data_header = {0x02, 0x01};
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uint32_t c;
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data.insert(data.begin(), data_header.begin(), data_header.end());
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data.push_back(field_team.value());
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c = 0;
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for (auto& ch : nickname) {
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data.push_back(ch);
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c++;
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}
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// Pad with zeroes
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while (c++ < 16)
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data.push_back(0x00);
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data.push_back(field_team.value() - 1); // Color ?
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console.write("\n" STR_COLOR_GREEN "Set team:");
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generate_lge_frame(0x03, data);
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}
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void LGEView::generate_frame_broadcast_nickname() {
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// 0043.86s:
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// 3D 04 FF FF FF FF 02 03 19 42 52 45 42 49 53 20 00 00 00 00 00 00 00 00 00 04
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// 07 50 4F 4E 45 59 20 00 00 00 00 00 00 00 00 00 00 05 1B 41 42 42 59 20 00 00
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// 00 00 00 00 00 00 00 00 00 04 0A 02
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std::vector<uint8_t> data{};
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std::array<uint8_t, 2> data_header = {0x02, 0x01};
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uint32_t c;
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data.insert(data.begin(), data_header.begin(), data_header.end());
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data.push_back(field_player.value());
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c = 0;
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for (auto& ch : nickname) {
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data.push_back(ch);
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c++;
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}
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// Space at the end, is this required ?
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data.push_back(0x20);
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// Pad with zeroes
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while (++c < 16)
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data.push_back(0x00);
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data.push_back(field_team.value());
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console.write("\n" STR_COLOR_BLUE "Broadcast nickname:");
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generate_lge_frame(0x04, data);
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}
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void LGEView::generate_frame_start() {
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// 0166.13s:
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// 0A 05 FF FF FF FF 02 EC FF FF FF A3 35
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std::vector<uint8_t> data{0x02, 0xEC, 0xFF, 0xFF, 0xFF};
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// data[0] = field_room.value(); // ?
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console.write("\n" STR_COLOR_MAGENTA "Start:");
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generate_lge_frame(0x05, data);
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}
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void LGEView::generate_frame_gameover() {
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std::vector<uint8_t> data{(uint8_t)field_room.value()};
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console.write("\n" STR_COLOR_RED "Gameover:");
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generate_lge_frame(0x0D, data);
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}
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void LGEView::generate_frame_collier() {
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uint8_t flags = 0;
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// Custom
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// 0C 00 13 37 13 37 id flags channel playerid zapduty zaptime checksum CRC CRC
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// channel: field_channel
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// playerid: field_player
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// zapduty: field_power
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// zaptime: field_duration
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if (checkbox_heartbeat.value())
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flags |= 1;
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if (checkbox_rxtick.value())
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flags |= 2;
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uint8_t checksum = 0;
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uint8_t id = (uint8_t)field_id.value();
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std::vector<uint8_t> data{
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id,
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flags,
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(uint8_t)field_room.value(),
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(uint8_t)field_player.value(),
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(uint8_t)field_power.value(),
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(uint8_t)(field_duration.value() * 10)};
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for (auto& v : data)
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checksum += v;
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data.push_back(checksum - id);
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console.write("\n" STR_COLOR_DARK_YELLOW "Config:");
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generate_lge_frame(0x00, 0x3713, 0x3713, data);
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}
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void LGEView::start_tx() {
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if (tx_mode == ALL) {
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transmitter_model.set_target_frequency(channels[channel_index]);
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tx_view.on_show(); // Refresh tuning frequency display
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tx_view.set_dirty();
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}
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/* By experimental test, previous fw 1.7.4 seems to have setting , tx LPF = 5Mhz
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This LGE - seems to be for controlling a "laser tag equipment" (Havoc app) , modulated FSK , low bauds,
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and using max GUI fm dev 150k , we are still in NBFM, let's reduce slightly original TX LPF 5M ->2M5*/
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transmitter_model.set_baseband_bandwidth(2'500'000);
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transmitter_model.enable();
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chThdSleep(100);
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baseband::set_fsk_data(frame_size * 8, 2280000 / 9600, 4000, 256);
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}
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void LGEView::stop_tx() {
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tx_mode = IDLE;
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transmitter_model.disable();
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tx_view.set_transmitting(false);
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}
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void LGEView::on_tx_progress(const uint32_t progress, const bool done) {
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(void)progress;
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if (!done) return;
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transmitter_model.disable();
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/*if (repeats < 2) {
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chThdSleep(100);
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repeats++;
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start_tx();
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} else {*/
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if (tx_mode == ALL) {
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if (channel_index < 2) {
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channel_index++;
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repeats = 0;
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start_tx();
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} else {
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stop_tx();
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}
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} else {
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stop_tx();
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}
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//}
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}
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LGEView::LGEView(NavigationView& nav) {
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baseband::run_image(portapack::spi_flash::image_tag_fsktx);
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add_children({&labels,
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&options_frame,
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&field_room,
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&button_text,
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&field_team,
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&field_player,
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&field_id,
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&field_power,
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&field_duration,
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&checkbox_heartbeat,
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&checkbox_rxtick,
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&checkbox_channels,
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&console,
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&tx_view});
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field_room.set_value(1);
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field_team.set_value(1);
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field_player.set_value(1);
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field_id.set_value(1);
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field_power.set_value(1);
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field_duration.set_value(2);
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button_text.on_select = [this, &nav](Button&) {
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text_prompt(
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nav,
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nickname,
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15,
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[this](std::string& buffer) {
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button_text.set_text(buffer);
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});
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};
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tx_view.on_edit_frequency = [this, &nav]() {
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auto new_view = nav.push<FrequencyKeypadView>(transmitter_model.target_frequency());
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new_view->on_changed = [this](rf::Frequency f) {
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transmitter_model.set_target_frequency(f);
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};
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};
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tx_view.on_start = [this]() {
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if (tx_mode == IDLE) {
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auto i = options_frame.selected_index_value();
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if (i == 0)
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generate_frame_touche();
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else if (i == 1)
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generate_frame_nickname();
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else if (i == 2)
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generate_frame_team();
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else if (i == 3)
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generate_frame_broadcast_nickname();
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else if (i == 4)
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generate_frame_start();
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else if (i == 5)
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generate_frame_gameover();
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else if (i == 6)
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generate_frame_collier();
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repeats = 0;
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channel_index = 0;
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tx_mode = checkbox_channels.value() ? ALL : SINGLE;
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tx_view.set_transmitting(true);
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start_tx();
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}
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};
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tx_view.on_stop = [this]() {
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stop_tx();
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};
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}
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} /* namespace ui::external_app::lge */
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