portapack-mayhem/firmware/application/apps/soundboard_app.hpp
Kyle Reed 6298388fe1
Stash radio settings per app (#1151)
* add a little Stash utility.
* add radio state RAII helper.
* first part of radio_state changes
* add radio_state_ to rest of apps
* fix freq_step and format
* fix unused ui_sigfrx: corrected sample rate, added back freq setting
2023-06-14 09:57:20 +02:00

175 lines
4.6 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_SOUNDBOARD_H__
#define __UI_SOUNDBOARD_H__
#include "ui_widget.hpp"
#include "ui_transmitter.hpp"
#include "replay_thread.hpp"
#include "baseband_api.hpp"
#include "lfsr_random.hpp"
#include "io_wave.hpp"
#include "tone_key.hpp"
#include "app_settings.hpp"
#include "radio_state.hpp"
namespace ui {
class SoundBoardView : public View {
public:
SoundBoardView(NavigationView& nav);
~SoundBoardView();
SoundBoardView(const SoundBoardView&) = delete;
SoundBoardView(SoundBoardView&&) = delete;
SoundBoardView& operator=(const SoundBoardView&) = delete;
SoundBoardView& operator=(SoundBoardView&&) = delete;
void focus() override;
std::string title() const override { return "Soundbrd TX"; };
private:
TxRadioState radio_state_{
1750000 /* bandwidth */,
1536000 /* sampling rate */
};
app_settings::SettingsManager settings_{
"tx_soundboard", app_settings::Mode::TX};
NavigationView& nav_;
enum tx_modes {
NORMAL = 0,
RANDOM
};
tx_modes tx_mode = NORMAL;
uint32_t playing_id{};
uint32_t page = 1;
uint32_t c_page = 1;
std::vector<std::filesystem::path> file_list{};
const size_t read_size{2048}; // Less ?
const size_t buffer_count{3};
std::unique_ptr<ReplayThread> replay_thread{};
bool ready_signal{false};
lfsr_word_t lfsr_v = 1;
// void show_infos();
void start_tx(const uint32_t id);
// void on_ctcss_changed(uint32_t v);
void stop();
bool is_active() const;
void set_ready();
void handle_replay_thread_done(const uint32_t return_code);
void file_error();
void on_tx_progress(const uint32_t progress);
void refresh_list();
void on_select_entry();
Labels labels{
//{ { 0, 20 * 8 + 4 }, "Title:", Color::light_grey() },
{{0, 180}, "Key:", Color::light_grey()}};
Button button_next_page{
{30 * 7, 25 * 8, 10 * 3, 2 * 14},
"=>"};
Button button_prev_page{
{17 * 10, 25 * 8, 10 * 3, 2 * 14},
"<="};
Text page_info{
{0, 30 * 8 - 4, 30 * 8, 16}};
MenuView menu_view{
{0, 0, 240, 175},
true};
Text text_empty{
{7 * 8, 12 * 8, 16 * 8, 16},
"Empty directory !",
};
/*Text text_title {
{ 6 * 8, 20 * 8 + 4, 15 * 8, 16 }
};*/
/*Text text_duration {
{ 22 * 8, 20 * 8 + 4, 6 * 8, 16 }
};*/
OptionsField options_tone_key{
{32, 180},
18,
{}};
Checkbox check_loop{
{0, 25 * 8 + 4},
4,
"Loop"};
Checkbox check_random{
{10 * 7, 25 * 8 + 4},
6,
"Random"};
// ProgressBar progressbar {
// { 0 * 8, 30 * 8 - 4, 30 * 8, 16 }
// };
TransmitterView tx_view{
16 * 16,
5000,
12};
MessageHandlerRegistration message_handler_replay_thread_error{
Message::ID::ReplayThreadDone,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const ReplayThreadDoneMessage*>(p);
this->handle_replay_thread_done(message.return_code);
}};
MessageHandlerRegistration message_handler_fifo_signal{
Message::ID::RequestSignal,
[this](const Message* const p) {
const auto message = static_cast<const RequestSignalMessage*>(p);
if (message->signal == RequestSignalMessage::Signal::FillRequest) {
this->set_ready();
}
}};
MessageHandlerRegistration message_handler_tx_progress{
Message::ID::TXProgress,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const TXProgressMessage*>(p);
this->on_tx_progress(message.progress);
}};
};
} /* namespace ui */
#endif /*__UI_SOUNDBOARD_H__*/