portapack-mayhem/firmware/application/apps/replay_app.hpp
Brumi-2021 03eae70555 Add Gain_TX control to the Replay App
Current Replay App , shows in the user menu a UI to select two kind of controls for the RF output level :
1-) LNA GAIN (0..40 ) dB => but it has no TX effect because it is the RX-LNA . GAIN
2-) RF AMP (0 / +14dBm , (that was correct , we have two IC's , RX / TX ) (sw is controlling weill .

Note, although SW Version 1.40 do not leave to control drictly the GAIN TX
, that Replay App , in fact, it was using the inheritated selected GAIN TX from any previous usage of MIC App.

That Pull request alllows now to have the following controls
1-) GAIN TX (0..47 ) dB (now it is OK
2-) RF AMP (0 / +14dBm , (that was correct , we have two IC's , RX / TX ) (sw is controlling weill .

Remakrs : After the change , now we can control the GAIN TX , but not "in the fly" . When we are in the Replay loop , any change of the FREQUENCY or GAIN TX will be ignored , till we play STOP / START the loop again. (but the AMP RF (0 /+14 dBs) it works in the loop withouth any problems (same as before ) .
2021-07-15 18:15:44 +02:00

163 lines
3.9 KiB
C++

/*
* Copyright (C) 2016 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __REPLAY_APP_HPP__
#define __REPLAY_APP_HPP__
#include "ui_widget.hpp"
#include "ui_navigation.hpp"
#include "ui_receiver.hpp"
#include "replay_thread.hpp"
#include "ui_spectrum.hpp"
#include <string>
#include <memory>
namespace ui {
class ReplayAppView : public View {
public:
ReplayAppView(NavigationView& nav);
~ReplayAppView();
void on_hide() override;
void set_parent_rect(const Rect new_parent_rect) override;
void focus() override;
std::string title() const override { return "Replay"; };
private:
NavigationView& nav_;
static constexpr ui::Dim header_height = 3 * 16;
uint32_t sample_rate = 0;
int32_t tx_gain { 47 };
static constexpr uint32_t baseband_bandwidth = 2500000;
const size_t read_size { 16384 };
const size_t buffer_count { 3 };
void on_file_changed(std::filesystem::path new_file_path);
void on_target_frequency_changed(rf::Frequency f);
void on_tx_progress(const uint32_t progress);
void set_target_frequency(const rf::Frequency new_value);
rf::Frequency target_frequency() const;
void toggle();
void start();
void stop(const bool do_loop);
bool is_active() const;
void set_ready();
void handle_replay_thread_done(const uint32_t return_code);
void file_error();
std::filesystem::path file_path { };
std::unique_ptr<ReplayThread> replay_thread { };
bool ready_signal { false };
Labels labels {
{ { 10 * 8, 2 * 16 }, "GAIN A:", Color::light_grey() }
};
Button button_open {
{ 0 * 8, 0 * 16, 10 * 8, 2 * 16 },
"Open file"
};
Text text_filename {
{ 11 * 8, 0 * 16, 12 * 8, 16 },
"-"
};
Text text_sample_rate {
{ 24 * 8, 0 * 16, 6 * 8, 16 },
"-"
};
Text text_duration {
{ 11 * 8, 1 * 16, 6 * 8, 16 },
"-"
};
ProgressBar progressbar {
{ 18 * 8, 1 * 16, 12 * 8, 16 }
};
FrequencyField field_frequency {
{ 0 * 8, 2 * 16 },
};
NumberField field_rfgain {
{ 14 * 8, 2 * 16 },
2,
{ 0, 47 },
1,
' '
};
RFAmpField field_rf_amp {
{ 19 * 8, 2 * 16 }
};
Checkbox check_loop {
{ 21 * 8, 2 * 16 },
4,
"Loop",
true
};
ImageButton button_play {
{ 28 * 8, 2 * 16, 2 * 8, 1 * 16 },
&bitmap_play,
Color::green(),
Color::black()
};
spectrum::WaterfallWidget waterfall { };
MessageHandlerRegistration message_handler_replay_thread_error {
Message::ID::ReplayThreadDone,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const ReplayThreadDoneMessage*>(p);
this->handle_replay_thread_done(message.return_code);
}
};
MessageHandlerRegistration message_handler_fifo_signal {
Message::ID::RequestSignal,
[this](const Message* const p) {
const auto message = static_cast<const RequestSignalMessage*>(p);
if (message->signal == RequestSignalMessage::Signal::FillRequest) {
this->set_ready();
}
}
};
MessageHandlerRegistration message_handler_tx_progress {
Message::ID::TXProgress,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const TXProgressMessage*>(p);
this->on_tx_progress(message.progress);
}
};
};
} /* namespace ui */
#endif/*__REPLAY_APP_HPP__*/