portapack-mayhem/firmware/application/ui_replay_view.cpp

179 lines
4.2 KiB
C++

/*
* Copyright (C) 2016 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ui_replay_view.hpp"
#include "portapack.hpp"
#include "message.hpp"
#include "portapack_shared_memory.hpp"
using namespace portapack;
#include "rtc_time.hpp"
#include "io_file.hpp"
#include "string_format.hpp"
#include "utility.hpp"
#include <cstdint>
namespace ui {
ReplayView::ReplayView(
const Rect parent_rect,
std::string filename,
const FileType file_type,
const size_t read_size,
const size_t buffer_count
) : View { parent_rect },
filename { filename },
file_type { file_type },
read_size { read_size },
buffer_count { buffer_count }
{
add_children({
&rect_background,
&button_record,
&text_replay_filename,
&text_time_seek,
});
rect_background.set_parent_rect({ { 0, 0 }, size() });
button_record.on_select = [this](ImageButton&) {
this->toggle();
};
signal_token_tick_second = rtc_time::signal_tick_second += [this]() {
this->on_tick_second();
};
}
ReplayView::~ReplayView() {
rtc_time::signal_tick_second -= signal_token_tick_second;
}
void ReplayView::focus() {
button_record.focus();
}
void ReplayView::set_sampling_rate(const size_t new_sampling_rate) {
if( new_sampling_rate != sampling_rate ) {
stop();
sampling_rate = new_sampling_rate;
button_record.hidden(sampling_rate == 0);
text_replay_filename.hidden(sampling_rate == 0);
text_time_seek.hidden(sampling_rate == 0);
rect_background.hidden(sampling_rate != 0);
update_status_display();
}
}
bool ReplayView::is_active() const {
return (bool)replay_thread;
}
void ReplayView::toggle() {
if( is_active() ) {
stop();
} else {
start();
}
}
void ReplayView::start() {
stop();
text_replay_filename.set("");
if( sampling_rate == 0 ) {
return;
}
auto reader = std::make_unique<FileReader>();
if( reader ) {
text_replay_filename.set(filename.string());
button_record.set_bitmap(&bitmap_stop);
replay_thread = std::make_unique<ReplayThread>(
std::move(reader),
read_size, buffer_count,
[]() {
ReplayThreadDoneMessage message { };
EventDispatcher::send_message(message);
},
[](File::Error error) {
ReplayThreadDoneMessage message { error.code() };
EventDispatcher::send_message(message);
}
);
}
update_status_display();
}
void ReplayView::stop() {
if( is_active() ) {
replay_thread.reset();
button_record.set_bitmap(&bitmap_record);
}
update_status_display();
}
void ReplayView::on_tick_second() {
update_status_display();
}
void ReplayView::update_status_display() {
/*if( sampling_rate ) {
const auto space_info = std::filesystem::space("");
const uint32_t bytes_per_second = file_type == FileType::WAV ? (sampling_rate * 2) : (sampling_rate * 4);
const uint32_t available_seconds = space_info.free / bytes_per_second;
const uint32_t seconds = available_seconds % 60;
const uint32_t available_minutes = available_seconds / 60;
const uint32_t minutes = available_minutes % 60;
const uint32_t hours = available_minutes / 60;
const std::string available_time =
to_string_dec_uint(hours, 3, ' ') + ":" +
to_string_dec_uint(minutes, 2, '0') + ":" +
to_string_dec_uint(seconds, 2, '0');
text_time_available.set(available_time);
}*/
}
void ReplayView::handle_replay_thread_done(const File::Error error) {
stop();
if( error.code() ) {
handle_error(error);
}
}
void ReplayView::handle_error(const File::Error error) {
if( on_error ) {
on_error(error.what());
}
}
} /* namespace ui */