mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-10-01 01:26:06 -04:00
400 lines
9.9 KiB
C++
Executable File
400 lines
9.9 KiB
C++
Executable File
/*
|
|
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
|
|
*
|
|
* This file is part of PortaPack.
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#include "ch.h"
|
|
#include "test.h"
|
|
|
|
#include "portapack.hpp"
|
|
#include "portapack_shared_memory.hpp"
|
|
|
|
#include "cpld_update.hpp"
|
|
|
|
#include "message_queue.hpp"
|
|
|
|
#include "ui.hpp"
|
|
#include "ui_widget.hpp"
|
|
#include "ui_painter.hpp"
|
|
#include "ui_navigation.hpp"
|
|
|
|
#include "irq_ipc.hpp"
|
|
#include "irq_lcd_frame.hpp"
|
|
#include "irq_controls.hpp"
|
|
#include "irq_rtc.hpp"
|
|
|
|
#include "event.hpp"
|
|
|
|
#include "m4_startup.hpp"
|
|
#include "spi_image.hpp"
|
|
|
|
#include "debug.hpp"
|
|
#include "led.hpp"
|
|
|
|
#include "gcc.hpp"
|
|
|
|
#include <string.h>
|
|
|
|
/* From ChibiOS crt0.c:
|
|
* Two stacks available for Cortex-M, main stack or process stack.
|
|
*
|
|
* Thread mode: Used to execute application software. The processor
|
|
* enters Thread mode when it comes out of reset.
|
|
* Handler mode: Used to handle exceptions. The processor returns to
|
|
* Thread mode when it has finished all exception processing.
|
|
*
|
|
* ChibiOS configures the Cortex-M in dual-stack mode. (CONTROL[1]=1)
|
|
* When CONTROL[1]=1, PSP is used when the processor is in Thread mode.
|
|
*
|
|
* MSP is always used when the processor is in Handler mode.
|
|
*
|
|
* __main_stack_size__ : 0x2000???? - 0x2000???? =
|
|
* Used for exception handlers. Yes, really.
|
|
* __process_stack_size__ : 0x2000???? - 0x2000???? =
|
|
* Used by main().
|
|
*
|
|
* After chSysInit(), the current instructions stream (usually main())
|
|
* becomes the main thread.
|
|
*/
|
|
|
|
#if 0
|
|
static const SPIConfig ssp_config_w25q80bv = {
|
|
.end_cb = NULL,
|
|
.ssport = ?,
|
|
.sspad = ?,
|
|
.cr0 =
|
|
CR0_CLOCKRATE()
|
|
| ?
|
|
| ?
|
|
,
|
|
.cpsr = ?,
|
|
};
|
|
|
|
static spi_bus_t ssp0 = {
|
|
.obj = &SPID1,
|
|
.config = &ssp_config_w25q80bv,
|
|
.start = spi_chibi_start,
|
|
.stop = spi_chibi_stop,
|
|
.transfer = spi_chibi_transfer,
|
|
.transfer_gather = spi_chibi_transfer_gather,
|
|
};
|
|
#endif
|
|
|
|
class EventDispatcher {
|
|
public:
|
|
EventDispatcher(
|
|
ui::Widget* const top_widget,
|
|
ui::Painter& painter,
|
|
ui::Context& context
|
|
) : top_widget { top_widget },
|
|
painter(painter),
|
|
context(context)
|
|
{
|
|
// touch_manager.on_started = [this](const ui::TouchEvent event) {
|
|
// this->context.focus_manager.update(this->top_widget, event);
|
|
// };
|
|
|
|
touch_manager.on_event = [this](const ui::TouchEvent event) {
|
|
this->on_touch_event(event);
|
|
};
|
|
}
|
|
|
|
eventmask_t wait() {
|
|
return chEvtWaitAny(ALL_EVENTS);
|
|
}
|
|
|
|
void dispatch(const eventmask_t events) {
|
|
if( events & EVT_MASK_APPLICATION ) {
|
|
handle_application_queue();
|
|
}
|
|
|
|
if( events & EVT_MASK_RTC_TICK ) {
|
|
handle_rtc_tick();
|
|
}
|
|
|
|
if( events & EVT_MASK_LCD_FRAME_SYNC ) {
|
|
handle_lcd_frame_sync();
|
|
}
|
|
|
|
if( events & EVT_MASK_SD_CARD_PRESENT ) {
|
|
handle_sd_card_detect();
|
|
}
|
|
|
|
if( events & EVT_MASK_SWITCHES ) {
|
|
handle_switches();
|
|
}
|
|
|
|
if( events & EVT_MASK_ENCODER ) {
|
|
handle_encoder();
|
|
}
|
|
|
|
if( events & EVT_MASK_TOUCH ) {
|
|
handle_touch();
|
|
}
|
|
}
|
|
|
|
private:
|
|
touch::Manager touch_manager;
|
|
ui::Widget* const top_widget;
|
|
ui::Painter& painter;
|
|
ui::Context& context;
|
|
uint32_t encoder_last = 0;
|
|
|
|
void handle_application_queue() {
|
|
while( !shared_memory.application_queue.is_empty() ) {
|
|
auto message = shared_memory.application_queue.pop();
|
|
|
|
context.message_map.send(message);
|
|
|
|
message->state = Message::State::Free;
|
|
}
|
|
}
|
|
|
|
void handle_rtc_tick() {
|
|
/*
|
|
if( shared_memory.application_queue.push(&rssi_request) ) {
|
|
led_rx.on();
|
|
}
|
|
*/
|
|
/*
|
|
if( callback_second_tick ) {
|
|
rtc::RTC datetime;
|
|
rtcGetTime(&RTCD1, &datetime);
|
|
|
|
callback_second_tick(datetime);
|
|
}
|
|
*/
|
|
//static std::function<void(size_t app_n, size_t baseband_n)> callback_fifos_state;
|
|
//static std::function<void(systime_t ticks)> callback_cpu_ticks;
|
|
/*
|
|
if( callback_fifos_state ) {
|
|
callback_fifos_state(shared_memory.application_queue.len(), baseband_queue.len());
|
|
}
|
|
*/
|
|
/*
|
|
if( callback_cpu_ticks ) {
|
|
//const auto thread_self = chThdSelf();
|
|
const auto thread = chSysGetIdleThread();
|
|
//const auto ticks = chThdGetTicks(thread);
|
|
|
|
callback_cpu_ticks(thread->total_ticks);
|
|
}
|
|
*/
|
|
|
|
/*
|
|
callback_fifos_state = [&system_view](size_t app_n, size_t baseband_n) {
|
|
system_view.status_view.text_app_fifo_n.set(
|
|
ui::to_string_dec_uint(app_n, 3)
|
|
);
|
|
system_view.status_view.text_baseband_fifo_n.set(
|
|
ui::to_string_dec_uint(baseband_n, 3)
|
|
);
|
|
};
|
|
*/
|
|
/*
|
|
callback_cpu_ticks = [&system_view](systime_t ticks) {
|
|
static systime_t last_ticks = 0;
|
|
const auto delta_ticks = ticks - last_ticks;
|
|
last_ticks = ticks;
|
|
|
|
const auto text_pct = ui::to_string_dec_uint(delta_ticks / 2000000, 3) + "% idle";
|
|
system_view.status_view.text_ticks.set(
|
|
text_pct
|
|
);
|
|
};
|
|
*/
|
|
}
|
|
|
|
static ui::Widget* touch_widget(ui::Widget* const w, ui::TouchEvent event) {
|
|
if( !w->hidden() ) {
|
|
// To achieve reverse depth ordering (last object drawn is
|
|
// considered "top"), descend first.
|
|
for(const auto child : w->children()) {
|
|
const auto touched_widget = touch_widget(child, event);
|
|
if( touched_widget ) {
|
|
return touched_widget;
|
|
}
|
|
}
|
|
|
|
const auto r = w->screen_rect();
|
|
if( r.contains(event.point) ) {
|
|
if( w->on_touch(event) ) {
|
|
// This widget responded. Return it up the call stack.
|
|
return w;
|
|
}
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
ui::Widget* captured_widget { nullptr };
|
|
|
|
void on_touch_event(ui::TouchEvent event) {
|
|
/* TODO: Capture widget receiving the Start event, send Move and
|
|
* End events to the same widget.
|
|
*/
|
|
/* Capture Start widget.
|
|
* If touch is over Start widget at Move event, then the widget
|
|
* should be highlighted. If the touch is not over the Start
|
|
* widget at Move event, widget should un-highlight.
|
|
* If touch is over Start widget at End event, then the widget
|
|
* action should occur.
|
|
*/
|
|
if( event.type == ui::TouchEvent::Type::Start ) {
|
|
captured_widget = touch_widget(this->top_widget, event);
|
|
}
|
|
|
|
if( captured_widget ) {
|
|
captured_widget->on_touch(event);
|
|
}
|
|
}
|
|
|
|
void handle_lcd_frame_sync() {
|
|
if( ui::is_dirty() ) {
|
|
painter.paint_widget(top_widget);
|
|
ui::dirty_clear();
|
|
}
|
|
}
|
|
|
|
void handle_sd_card_detect() {
|
|
|
|
}
|
|
|
|
void handle_switches() {
|
|
const auto switches_state = get_switches_state();
|
|
for(size_t i=0; i<switches_state.size(); i++) {
|
|
// TODO: Ignore multiple keys at the same time?
|
|
if( switches_state[i] ) {
|
|
const auto event = static_cast<ui::KeyEvent>(i);
|
|
if( !event_bubble_key(event) ) {
|
|
context.focus_manager.update(top_widget, event);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void handle_encoder() {
|
|
const uint32_t encoder_now = get_encoder_position();
|
|
const int32_t delta = static_cast<int32_t>(encoder_now - encoder_last);
|
|
encoder_last = encoder_now;
|
|
const auto event = static_cast<ui::EncoderEvent>(delta);
|
|
event_bubble_encoder(event);
|
|
}
|
|
|
|
void handle_touch() {
|
|
touch_manager.feed(get_touch_frame());
|
|
}
|
|
|
|
bool event_bubble_key(const ui::KeyEvent event) {
|
|
auto target = context.focus_manager.focus_widget();
|
|
while( (target != nullptr) && !target->on_key(event) ) {
|
|
target = target->parent();
|
|
}
|
|
|
|
/* Return true if event was consumed. */
|
|
return (target != nullptr);
|
|
}
|
|
|
|
void event_bubble_encoder(const ui::EncoderEvent event) {
|
|
auto target = context.focus_manager.focus_widget();
|
|
while( (target != nullptr) && !target->on_encoder(event) ) {
|
|
target = target->parent();
|
|
}
|
|
}
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////
|
|
///////////////////////////////////////////////////////////////////////
|
|
|
|
/* Thinking things through a bit:
|
|
|
|
main() produces UI events.
|
|
Touch events:
|
|
Hit test entire screen hierarchy and send to hit widget.
|
|
If modal view shown, block UI events destined outside.
|
|
Navigation events:
|
|
Move from current focus widget to "nearest" focusable widget.
|
|
If current view is modal, don't allow events to bubble outside
|
|
of modal view.
|
|
System events:
|
|
Power off from WWDT provides enough time to flush changes to
|
|
VBAT RAM?
|
|
SD card events? Insert/eject/error.
|
|
|
|
|
|
View stack:
|
|
Views that are hidden should deconstruct their widgets?
|
|
Views that are shown after being hidden will reconstruct their
|
|
widgets from data in their model?
|
|
Hence, hidden views will not eat up memory beyond their model?
|
|
Beware loops where the stack can get wildly deep?
|
|
Breaking out data models from views should allow some amount of
|
|
power-off persistence in the VBAT RAM area. In fact, the data
|
|
models could be instantiated there? But then, how to protect
|
|
from corruption if power is pulled? Does WWDT provide enough
|
|
warning to flush changes?
|
|
|
|
Navigation...
|
|
If you move off the left side of the screen, move to breadcrumb
|
|
"back" item, no matter where you're coming from?
|
|
*/
|
|
|
|
int main(void) {
|
|
portapack::init();
|
|
|
|
if( !cpld_update_if_necessary() ) {
|
|
chSysHalt();
|
|
}
|
|
|
|
init_message_queues();
|
|
|
|
portapack::io.init();
|
|
portapack::display.init();
|
|
|
|
sdcStart(&SDCD1, nullptr);
|
|
|
|
rtc_interrupt_enable();
|
|
|
|
controls_init();
|
|
|
|
lcd_frame_sync_configure();
|
|
|
|
events_initialize(chThdSelf());
|
|
|
|
ui::Context context;
|
|
ui::SystemView system_view {
|
|
context,
|
|
portapack::display.screen_rect()
|
|
};
|
|
ui::Painter painter;
|
|
EventDispatcher event_dispatcher { &system_view, painter, context };
|
|
|
|
m4txevent_interrupt_enable();
|
|
|
|
m4_init(portapack::spi_flash::baseband, portapack::spi_flash::m4_text_ram_base);
|
|
|
|
while(true) {
|
|
const auto events = event_dispatcher.wait();
|
|
event_dispatcher.dispatch(events);
|
|
}
|
|
|
|
return 0;
|
|
}
|