portapack-mayhem/firmware/application/apps/ui_looking_glass_app.hpp
Kyle Reed 7ebf3d3cdd
Fix hang in Audio when switching from Capture app, & bug fixes. (#1167)
* Fix hang in Audio when switching from Capture app
* Bug fixes
2023-06-19 07:48:29 +02:00

280 lines
7.9 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2020 euquiq
* Copyright (C) 2023 gullradriel, Nilorea Studio Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef _UI_GLASS
#define _UI_GLASS
#include "ui.hpp"
#include "portapack.hpp"
#include "app_settings.hpp"
#include "baseband_api.hpp"
#include "radio_state.hpp"
#include "receiver_model.hpp"
#include "ui_widget.hpp"
#include "ui_navigation.hpp"
#include "ui_receiver.hpp"
#include "ui_styles.hpp"
#include "string_format.hpp"
#include "analog_audio_app.hpp"
#include "spectrum_color_lut.hpp"
namespace ui {
#define LOOKING_GLASS_SLICE_WIDTH_MAX 20000000
#define MHZ_DIV 1000000
// blanked DC (16 centered bins ignored ) and top left and right (2 bins ignored on each side )
#define LOOKING_GLASS_FASTSCAN 0
// only first half used (so DC spike is not ignored, it's stopped before the DC spike) minus the 2 first bins
#define LOOKING_GLASS_SLOWSCAN 1
// analog audio view like
#define LOOKING_GLASS_SINGLEPASS 2
// one spectrum line number of bins
#define SPEC_NB_BINS 256
// screen dimensions
#define SCREEN_W 240
#define SCREEN_H 320
class GlassView : public View {
public:
GlassView(NavigationView& nav);
GlassView(const GlassView&);
GlassView& operator=(const GlassView& nav);
~GlassView();
std::string title() const override { return "LookingGlass"; };
void on_show() override;
void on_hide() override;
void focus() override;
private:
NavigationView& nav_;
RxRadioState radio_state_{};
app_settings::SettingsManager settings_{
"rx_glass", app_settings::Mode::RX};
struct preset_entry {
rf::Frequency min{};
rf::Frequency max{};
std::string label{};
};
std::vector<preset_entry> presets_db{};
void clip_min(int32_t v);
void clip_max(int32_t v);
void get_max_power(const ChannelSpectrum& spectrum, uint8_t bin, uint8_t& max_power);
rf::Frequency get_freq_from_bin_pos(uint8_t pos);
void on_marker_change();
void retune();
bool process_bins(uint8_t* powerlevel);
void on_channel_spectrum(const ChannelSpectrum& spectrum);
void do_timers();
int64_t next_mult_of(int64_t num, int64_t multiplier);
void adjust_range(int64_t* f_min, int64_t* f_max, int64_t width);
void on_range_changed();
void on_lna_changed(int32_t v_db);
void on_vga_changed(int32_t v_db);
void reset_live_view(bool clear_screen);
void add_spectrum_pixel(uint8_t power);
void PlotMarker(uint8_t pos);
void load_Presets();
void txtline_process(std::string& line);
void populate_Presets();
void presets_Default();
rf::Frequency f_min{0}, f_max{0};
rf::Frequency search_span{0};
rf::Frequency f_center{0};
rf::Frequency f_center_ini{0};
rf::Frequency marker{0};
uint8_t marker_pixel_index{0};
rf::Frequency marker_pixel_step{0};
// size of one spectrum bin in Hz
rf::Frequency each_bin_size{0};
// consumed number of Hz, used to know if we have filled a 'bag' , a corresponding pixel length on screen
rf::Frequency bins_Hz_size{0};
rf::Frequency looking_glass_sampling_rate{0};
rf::Frequency looking_glass_bandwidth{0};
rf::Frequency looking_glass_range{0};
rf::Frequency looking_glass_step{0};
uint8_t min_color_power{0};
uint32_t pixel_index{0};
std::array<Color, SCREEN_W> spectrum_row = {0};
std::array<uint8_t, SCREEN_W> spectrum_data = {0};
ChannelSpectrumFIFO* fifo{nullptr};
uint8_t max_power = 0;
int32_t steps = 0;
uint8_t live_frequency_view = 0;
int16_t live_frequency_integrate = 3;
int64_t max_freq_hold = 0;
int16_t max_freq_power = -1000;
bool locked_range = false;
uint8_t bin_length = SCREEN_W;
uint8_t real_bin_length = SCREEN_W;
uint8_t offset = 0;
uint8_t tune_offset = 0;
uint8_t bin = 0;
int64_t last_max_freq = 0;
uint8_t mode = LOOKING_GLASS_FASTSCAN;
uint8_t ignore_dc = 0;
Labels labels{
{{0, 0}, "MIN: MAX: LNA VGA ", Color::light_grey()},
{{0, 1 * 16}, "RANGE: FILTER: AMP:", Color::light_grey()},
{{0, 2 * 16}, "PRESET:", Color::light_grey()},
{{0, 3 * 16}, "MARKER: MHz", Color::light_grey()},
{{0, 4 * 16}, "RES: STEP:", Color::light_grey()}};
NumberField field_frequency_min{
{4 * 8, 0 * 16},
4,
{0, 7199},
1, // number of steps by encoder delta
' '};
NumberField field_frequency_max{
{13 * 8, 0 * 16},
4,
{1, 7200},
1, // number of steps by encoder delta
' '};
LNAGainField field_lna{
{21 * 8, 0 * 16}};
VGAGainField field_vga{
{27 * 8, 0 * 16}};
Button button_range{
{7 * 8, 1 * 16, 4 * 8, 16},
""};
OptionsField filter_config{
{20 * 8, 1 * 16},
4,
{
{"OFF ", 0},
{"MID ", 118}, // 85 +25 (110) + a bit more to kill all blue
{"HIGH", 202}, // 168 + 25 (193)
}};
RFAmpField field_rf_amp{
{29 * 8, 1 * 16}};
OptionsField range_presets{
{7 * 8, 2 * 16},
20,
{
{" NONE (WIFI 2.4GHz)", 0},
}};
ButtonWithEncoder button_marker{
{7 * 8, 3 * 16, 10 * 8, 16},
" "};
NumberField field_trigger{
{4 * 8, 4 * 16},
3,
{2, 128},
2,
' '};
OptionsField steps_config{
{13 * 8, 4 * 16},
3,
{
{"1", 1},
{"25", 25},
{"50", 50},
{"100", 100},
{"250", 250},
{"500", 500},
}};
OptionsField scan_type{
{17 * 8, 4 * 16},
2,
{
{"F-", LOOKING_GLASS_FASTSCAN},
{"S-", LOOKING_GLASS_SLOWSCAN},
}};
OptionsField view_config{
{19 * 8, 4 * 16},
7,
{
{"SPCTR-V", 0},
{"LEVEL-V", 1},
{"PEAK-V", 2},
}};
OptionsField level_integration{
{27 * 8, 4 * 16},
2,
{
{"x0", 0},
{"x1", 1},
{"x2", 2},
{"x3", 3},
{"x4", 4},
{"x5", 5},
{"x6", 6},
{"x7", 7},
{"x8", 8},
{"x9", 9},
}};
Button button_jump{
{SCREEN_W - 4 * 8, 5 * 16, 4 * 8, 16},
"JMP"};
Button button_rst{
{SCREEN_W - 9 * 8, 5 * 16, 4 * 8, 16},
"RST"};
Text freq_stats{
{0 * 8, 5 * 16, SCREEN_W - 10 * 8, 8},
""};
MessageHandlerRegistration message_handler_spectrum_config{
Message::ID::ChannelSpectrumConfig,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const ChannelSpectrumConfigMessage*>(p);
this->fifo = message.fifo;
}};
MessageHandlerRegistration message_handler_frame_sync{
Message::ID::DisplayFrameSync,
[this](const Message* const) {
if (this->fifo) {
ChannelSpectrum channel_spectrum;
while (fifo->out(channel_spectrum)) {
this->on_channel_spectrum(channel_spectrum);
}
}
}};
};
} // namespace ui
#endif