mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-24 14:59:24 -05:00
8761b9d7e0
* Initial commit for keyboard emulation * Added on_keyboard to some widgets * TextEdit partly * Multi key send at once * Frequency control support * Fix encoder emulation * Add keyboard to geomap * More widgets
308 lines
8.0 KiB
C++
308 lines
8.0 KiB
C++
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "ui_menu.hpp"
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#include "rtc_time.hpp"
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namespace ui {
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/* MenuItemView **********************************************************/
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void MenuItemView::set_item(MenuItem* item_) {
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item = item_;
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}
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void MenuItemView::highlight() {
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set_highlighted(true);
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set_dirty();
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}
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void MenuItemView::unhighlight() {
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set_highlighted(false);
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set_dirty();
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}
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void MenuItemView::paint(Painter& painter) {
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Coord offset_x{};
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if (!item) return;
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const auto r = screen_rect();
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const auto paint_style = (highlighted() && (parent()->has_focus() || keep_highlight)) ? style().invert() : style();
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const auto font_height = paint_style.font.line_height();
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ui::Color final_item_color = (highlighted() && (parent()->has_focus() || keep_highlight)) ? paint_style.foreground : item->color;
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ui::Color final_bg_color = (highlighted() && (parent()->has_focus() || keep_highlight)) ? item->color : paint_style.background;
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if (final_item_color.v == final_bg_color.v) final_item_color = paint_style.foreground;
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painter.fill_rectangle(
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r,
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final_bg_color);
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if (item->bitmap) {
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painter.draw_bitmap(
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{r.location().x() + 4, r.location().y() + 4},
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*item->bitmap,
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final_item_color,
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final_bg_color);
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offset_x = 26;
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} else
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offset_x = 0;
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Style text_style{
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.font = paint_style.font,
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.background = final_bg_color,
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.foreground = final_item_color};
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painter.draw_string(
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{r.location().x() + offset_x, r.location().y() + (r.size().height() - font_height) / 2},
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text_style,
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item->text);
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}
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/* MenuView **************************************************************/
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MenuView::MenuView(
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Rect new_parent_rect,
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bool keep_highlight)
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: keep_highlight{keep_highlight} {
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set_parent_rect(new_parent_rect);
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set_focusable(true);
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signal_token_tick_second = rtc_time::signal_tick_second += [this]() {
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this->on_tick_second();
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};
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add_child(&arrow_more);
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arrow_more.set_focusable(false);
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arrow_more.set_foreground(Color::black());
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}
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MenuView::~MenuView() {
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rtc_time::signal_tick_second -= signal_token_tick_second;
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}
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void MenuView::set_parent_rect(const Rect new_parent_rect) {
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View::set_parent_rect(new_parent_rect);
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displayed_max = (parent_rect().size().height() / item_height);
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arrow_more.set_parent_rect({228, (Coord)(displayed_max * item_height), 8, 8});
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// TODO: Clean this up :(
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if (!menu_item_views.empty()) {
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for (auto& item : menu_item_views)
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remove_child(item.get());
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menu_item_views.clear();
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}
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for (size_t c = 0; c < displayed_max; c++) {
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auto item = std::make_unique<MenuItemView>(keep_highlight);
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add_child(item.get());
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Coord y_pos = c * item_height;
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item->set_parent_rect({{0, y_pos},
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{size().width(), (Coord)item_height}});
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menu_item_views.push_back(std::move(item));
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}
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update_items();
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}
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void MenuView::on_tick_second() {
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if (more && blink)
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arrow_more.set_foreground(Color::white());
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else
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arrow_more.set_foreground(Color::black());
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blink = !blink;
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arrow_more.set_dirty();
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}
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void MenuView::clear() {
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for (auto& item : menu_item_views)
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item->set_item(nullptr);
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menu_items.clear();
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highlighted_item = 0;
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offset = 0;
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}
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size_t MenuView::item_count() const {
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return menu_items.size();
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}
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void MenuView::add_item(MenuItem new_item) {
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menu_items.push_back(new_item);
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update_items();
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}
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void MenuView::add_items(std::initializer_list<MenuItem> new_items) {
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for (auto item : new_items) {
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add_item(item);
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}
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}
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void MenuView::update_items() {
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size_t i = 0;
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if (menu_items.size() > displayed_max + offset) {
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more = true;
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blink = true;
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} else
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more = false;
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for (auto& item : menu_item_views) {
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if (i >= menu_items.size()) break;
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// Assign item data to MenuItemViews according to offset
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item->set_item(&menu_items[i + offset]);
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item->set_dirty();
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if (highlighted_item == (i + offset)) {
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item->highlight();
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} else
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item->unhighlight();
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i++;
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}
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}
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MenuItemView* MenuView::item_view(size_t index) const {
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return menu_item_views[index].get();
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}
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bool MenuView::set_highlighted(int32_t new_value) {
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int32_t item_count = (int32_t)menu_items.size();
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if (new_value < 0 || item_count == 0)
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return false;
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if (new_value >= item_count)
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new_value = item_count - 1;
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if (((uint32_t)new_value > offset) && ((new_value - offset) >= displayed_max)) {
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// Shift MenuView up
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highlighted_item = new_value;
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offset = new_value - displayed_max + 1;
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update_items();
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} else if ((uint32_t)new_value < offset) {
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// Shift MenuView down
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highlighted_item = new_value;
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offset = new_value;
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update_items();
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} else {
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// Just update highlight
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item_view(highlighted_item - offset)->unhighlight();
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highlighted_item = new_value;
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item_view(highlighted_item - offset)->highlight();
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}
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if (on_highlight)
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on_highlight();
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return true;
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}
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uint32_t MenuView::highlighted_index() const {
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return highlighted_item;
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}
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void MenuView::on_focus() {
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item_view(highlighted_item - offset)->highlight();
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}
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void MenuView::on_blur() {
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if (!keep_highlight)
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item_view(highlighted_item - offset)->unhighlight();
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}
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bool MenuView::on_key(const KeyEvent key) {
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switch (key) {
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case KeyEvent::Up:
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return set_highlighted(highlighted_item - 1);
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case KeyEvent::Down:
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return set_highlighted(highlighted_item + 1);
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case KeyEvent::Select:
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case KeyEvent::Right:
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if (menu_items[highlighted_item].on_select) {
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menu_items[highlighted_item].on_select(key);
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}
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return true;
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case KeyEvent::Left:
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if (on_left) {
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on_left();
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}
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return true;
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default:
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return false;
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}
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}
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bool MenuView::on_keyboard(const KeyboardEvent key) {
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if (key == '-') return set_highlighted(highlighted_item - 1);
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if (key == '+') return set_highlighted(highlighted_item + 1);
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if (key == 10) {
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if (menu_items[highlighted_item].on_select) {
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menu_items[highlighted_item].on_select(KeyEvent::Right);
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}
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return true;
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}
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return false;
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}
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bool MenuView::on_encoder(const EncoderEvent event) {
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set_highlighted(highlighted_item + event);
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return true;
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}
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/* TODO: This could be handled by default behavior, if the UI stack were to
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* transmit consumable events from the top of the hit-stack down, and each
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* MenuItem could respond to a touch and update its parent MenuView.
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*/
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/*
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bool MenuView::on_touch(const TouchEvent event) {
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size_t i = 0;
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for(const auto child : children_) {
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if( child->screen_rect().contains(event.point) ) {
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return set_highlighted(i);
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}
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i++;
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}
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return false;
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}
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*/
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} /* namespace ui */
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