/* * Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc. * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #include "receiver_model.hpp" #include "portapack_shared_memory.hpp" #include "portapack.hpp" using namespace portapack; rf::Frequency ReceiverModel::tuning_frequency() const { return tuning_frequency_; } void ReceiverModel::set_tuning_frequency(rf::Frequency f) { tuning_frequency_ = f; update_tuning_frequency(); } rf::Frequency ReceiverModel::frequency_step() const { return frequency_step_; } void ReceiverModel::set_frequency_step(rf::Frequency f) { frequency_step_ = f; } int32_t ReceiverModel::reference_ppm_correction() const { return shared_memory.correction_ppm; } void ReceiverModel::set_reference_ppm_correction(int32_t v) { shared_memory.correction_ppm = v; update_tuning_frequency(); } bool ReceiverModel::rf_amp() const { return rf_amp_; } void ReceiverModel::set_rf_amp(bool enabled) { rf_amp_ = enabled; update_rf_amp(); } int32_t ReceiverModel::lna() const { return lna_gain_db_; } void ReceiverModel::set_lna(int32_t v_db) { lna_gain_db_ = v_db; update_lna(); } uint32_t ReceiverModel::baseband_bandwidth() const { return baseband_bandwidth_; } void ReceiverModel::set_baseband_bandwidth(uint32_t v) { baseband_bandwidth_ = v; update_baseband_bandwidth(); } int32_t ReceiverModel::vga() const { return vga_gain_db_; } void ReceiverModel::set_vga(int32_t v_db) { vga_gain_db_ = v_db; update_vga(); } uint32_t ReceiverModel::sampling_rate() const { return baseband_configuration.sampling_rate; } void ReceiverModel::set_sampling_rate(uint32_t hz) { baseband_configuration.sampling_rate = hz; update_baseband_configuration(); } uint32_t ReceiverModel::modulation() const { return baseband_configuration.mode; } void ReceiverModel::set_modulation(uint32_t v) { baseband_configuration.mode = v; update_modulation(); } volume_t ReceiverModel::headphone_volume() const { return headphone_volume_; } void ReceiverModel::set_headphone_volume(volume_t v) { headphone_volume_ = v; update_headphone_volume(); } uint32_t ReceiverModel::baseband_oversampling() const { // TODO: Rename decimation_factor. return baseband_configuration.decimation_factor; } void ReceiverModel::set_baseband_oversampling(uint32_t v) { baseband_configuration.decimation_factor = v; update_baseband_configuration(); } void ReceiverModel::enable() { radio::set_direction(rf::Direction::Receive); update_tuning_frequency(); update_rf_amp(); update_lna(); update_vga(); update_baseband_bandwidth(); update_baseband_configuration(); radio::streaming_enable(); update_headphone_volume(); } void ReceiverModel::disable() { /* TODO: This is a dumb hack to stop baseband from working so hard. */ BasebandConfigurationMessage message { .configuration = { .mode = -1, .sampling_rate = 0, .decimation_factor = 1, } }; shared_memory.baseband_queue.push(&message); while( !message.is_free() ); radio::disable(); } int32_t ReceiverModel::tuning_offset() { return -(sampling_rate() / 4); } void ReceiverModel::update_tuning_frequency() { radio::set_tuning_frequency(tuning_frequency_ + tuning_offset()); } void ReceiverModel::update_rf_amp() { radio::set_rf_amp(rf_amp_); } void ReceiverModel::update_lna() { radio::set_lna_gain(lna_gain_db_); } void ReceiverModel::update_baseband_bandwidth() { radio::set_baseband_filter_bandwidth(baseband_bandwidth_); } void ReceiverModel::update_vga() { radio::set_vga_gain(vga_gain_db_); } void ReceiverModel::update_modulation() { update_baseband_configuration(); } void ReceiverModel::update_baseband_configuration() { clock_manager.set_sampling_frequency(sampling_rate() * baseband_oversampling()); update_tuning_frequency(); radio::set_baseband_decimation_by(baseband_oversampling()); BasebandConfigurationMessage message { baseband_configuration }; shared_memory.baseband_queue.push(&message); // Block until message is consumed, since we allocated it on the stack. while( !message.is_free() ); if( baseband_configuration.mode == 3 ) { update_fsk_configuration(); } } void ReceiverModel::update_headphone_volume() { // TODO: Manipulating audio codec here, and in ui_receiver.cpp. Good to do // both? audio_codec.set_headphone_volume(headphone_volume_); } static constexpr FSKConfiguration fsk_configuration_ais = { .symbol_rate = 9600, .access_code = 0b01010101010101010101111110, .access_code_length = 26, .access_code_tolerance = 1, .packet_length = 256, }; static constexpr FSKConfiguration fsk_configuration_tpms_a = { .symbol_rate = 19200, .access_code = 0b0101010101010101010101010110, .access_code_length = 28, .access_code_tolerance = 1, .packet_length = 160, }; void ReceiverModel::update_fsk_configuration() { FSKConfigurationMessage message { fsk_configuration_ais }; shared_memory.baseband_queue.push(&message); // Block until message is consumed, since we allocated it on the stack. while( !message.is_free() ); }