/* * Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc. * Copyright (C) 2016 Furrtek * Copyright (C) 2022 Arjan Onwezen * Copyright (C) 2023 Kyle Reed * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #include "app_settings.hpp" #include "convert.hpp" #include "file.hpp" #include "file_reader.hpp" #include "portapack.hpp" #include "portapack_persistent_memory.hpp" #include "utility.hpp" #include "file_path.hpp" #include #include #include namespace fs = std::filesystem; using namespace portapack; namespace { fs::path get_settings_path(const std::string& app_name) { return settings_dir / app_name + u".ini"; } } // namespace void BoundSetting::parse(std::string_view value) { switch (type_) { case SettingType::I64: parse_int(value, as()); break; case SettingType::I32: parse_int(value, as()); break; case SettingType::U32: parse_int(value, as()); break; case SettingType::U8: parse_int(value, as()); break; case SettingType::String: as() = trim(value); break; case SettingType::Bool: { int parsed = 0; parse_int(value, parsed); as() = (parsed != 0); break; } }; } void BoundSetting::write(File& file) const { // NB: Write directly without allocations. This happens on every // app exit when enabled so should be fast to keep the UX responsive. StringFormatBuffer buffer; size_t length = 0; file.write(name_.data(), name_.length()); file.write("=", 1); switch (type_) { case SettingType::I64: file.write(to_string_dec_int(as(), buffer, length), length); break; case SettingType::I32: file.write(to_string_dec_int(as(), buffer, length), length); break; case SettingType::U32: file.write(to_string_dec_uint(as(), buffer, length), length); break; case SettingType::U8: file.write(to_string_dec_uint(as(), buffer, length), length); break; case SettingType::String: { const auto& str = as(); file.write(str.data(), str.length()); break; } case SettingType::Bool: file.write(as() ? "1" : "0", 1); break; } file.write("\r\n", 2); } SettingsStore::SettingsStore(std::string_view store_name, SettingBindings bindings) : store_name_{store_name}, bindings_{bindings} { reload(); } SettingsStore::~SettingsStore() { save(); } void SettingsStore::reload() { load_settings(store_name_, bindings_); } void SettingsStore::save() const { save_settings(store_name_, bindings_); } bool load_settings(std::string_view store_name, SettingBindings& bindings) { File f; auto path = get_settings_path(std::string{store_name}); auto error = f.open(path); if (error) return false; auto reader = FileLineReader(f); for (const auto& line : reader) { auto cols = split_string(line, '='); if (cols.size() != 2) continue; // Find a binding with the name. auto it = std::find_if( bindings.begin(), bindings.end(), [name = cols[0]](auto& bound_setting) { return name == bound_setting.name(); }); // If found, parse the value. if (it != bindings.end()) it->parse(cols[1]); } return true; } bool save_settings(std::string_view store_name, const SettingBindings& bindings) { File f; auto path = get_settings_path(std::string{store_name}); ensure_directory(settings_dir); auto error = f.create(path); if (error) return false; for (const auto& bound_setting : bindings) bound_setting.write(f); return true; } namespace app_settings { void copy_to_radio_model(const AppSettings& settings) { // NB: Don't actually adjust the radio here or it may hang. // Specifically 'modulation' which requires a running baseband. if (flags_enabled(settings.mode, Mode::TX)) { persistent_memory::set_target_frequency(settings.tx_frequency); transmitter_model.configure_from_app_settings(settings); } if (flags_enabled(settings.mode, Mode::RX)) { persistent_memory::set_target_frequency(settings.rx_frequency); receiver_model.configure_from_app_settings(settings); receiver_model.set_configuration_without_update( static_cast(settings.modulation), settings.step, settings.am_config_index, settings.nbfm_config_index, settings.wfm_config_index, settings.squelch); } receiver_model.set_frequency_step(settings.step); receiver_model.set_normalized_headphone_volume(settings.volume); } void copy_from_radio_model(AppSettings& settings) { if (flags_enabled(settings.mode, Mode::TX)) { settings.tx_frequency = transmitter_model.target_frequency(); settings.baseband_bandwidth = transmitter_model.baseband_bandwidth(); settings.sampling_rate = transmitter_model.sampling_rate(); settings.tx_amp = transmitter_model.rf_amp(); settings.tx_gain = transmitter_model.tx_gain(); settings.channel_bandwidth = transmitter_model.channel_bandwidth(); } if (flags_enabled(settings.mode, Mode::RX)) { settings.rx_frequency = receiver_model.target_frequency(); settings.baseband_bandwidth = receiver_model.baseband_bandwidth(); settings.sampling_rate = receiver_model.sampling_rate(); settings.lna = receiver_model.lna(); settings.vga = receiver_model.vga(); settings.rx_amp = receiver_model.rf_amp(); settings.squelch = receiver_model.squelch_level(); settings.modulation = static_cast(receiver_model.modulation()); settings.am_config_index = receiver_model.am_configuration(); settings.nbfm_config_index = receiver_model.nbfm_configuration(); settings.wfm_config_index = receiver_model.wfm_configuration(); } settings.step = receiver_model.frequency_step(); settings.volume = receiver_model.normalized_headphone_volume(); } /* SettingsManager *************************************************/ SettingsManager::SettingsManager(std::string_view app_name, Mode mode, Options options) : SettingsManager{app_name, mode, options, {}} {} SettingsManager::SettingsManager( std::string_view app_name, Mode mode, SettingBindings additional_settings) : SettingsManager{app_name, mode, Options::None, std::move(additional_settings)} {} SettingsManager::SettingsManager( std::string_view app_name, Mode mode, Options options, SettingBindings additional_settings) : app_name_{app_name}, settings_{}, bindings_{}, loaded_{false} { settings_.mode = mode; settings_.options = options; // Pre-alloc enough for app settings and additional settings. additional_settings.reserve(COMMON_APP_SETTINGS_COUNT + additional_settings.size()); bindings_ = std::move(additional_settings); // Settings should always be loaded because apps now rely // on being able to store UI settings, config, etc. // Transmitter model settings. if (flags_enabled(mode, Mode::TX)) { bindings_.emplace_back("tx_frequency"sv, &settings_.tx_frequency); bindings_.emplace_back("tx_amp"sv, &settings_.tx_amp); bindings_.emplace_back("tx_gain"sv, &settings_.tx_gain); bindings_.emplace_back("channel_bandwidth"sv, &settings_.channel_bandwidth); } // Receiver model settings. if (flags_enabled(mode, Mode::RX)) { bindings_.emplace_back("rx_frequency"sv, &settings_.rx_frequency); bindings_.emplace_back("lna"sv, &settings_.lna); bindings_.emplace_back("vga"sv, &settings_.vga); bindings_.emplace_back("rx_amp"sv, &settings_.rx_amp); bindings_.emplace_back("modulation"sv, &settings_.modulation); bindings_.emplace_back("am_config_index"sv, &settings_.am_config_index); bindings_.emplace_back("nbfm_config_index"sv, &settings_.nbfm_config_index); bindings_.emplace_back("wfm_config_index"sv, &settings_.wfm_config_index); bindings_.emplace_back("squelch"sv, &settings_.squelch); } // Common model settings. bindings_.emplace_back("baseband_bandwidth"sv, &settings_.baseband_bandwidth); bindings_.emplace_back("sampling_rate"sv, &settings_.sampling_rate); bindings_.emplace_back("step"sv, &settings_.step); bindings_.emplace_back("volume"sv, &settings_.volume); // RadioState should have initialized default radio parameters before this function; // copy them to settings_ before checking settings .ini file (in case the file doesn't exist // or doesn't include all parameters). Settings in the file can overwrite all, or a subset of parameters. copy_from_radio_model(settings_); loaded_ = load_settings(app_name_, bindings_); // Only copy to the radio if load was successful. if (loaded_) copy_to_radio_model(settings_); } SettingsManager::~SettingsManager() { copy_from_radio_model(settings_); save_settings(app_name_, bindings_); } } // namespace app_settings