/* * Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc. * Copyright (C) 2016 Furrtek * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #include "ui_menu.hpp" #include "rtc_time.hpp" namespace ui { /* MenuItemView **********************************************************/ void MenuItemView::set_item(MenuItem* item_) { item = item_; } void MenuItemView::highlight() { set_highlighted(true); set_dirty(); } void MenuItemView::unhighlight() { set_highlighted(false); set_dirty(); } void MenuItemView::paint(Painter& painter) { Coord offset_x; if (!item) return; const auto r = screen_rect(); const auto paint_style = (highlighted() && (parent()->has_focus() || keep_highlight)) ? style().invert() : style(); const auto font_height = paint_style.font.line_height(); ui::Color final_item_color = (highlighted() && (parent()->has_focus() || keep_highlight)) ? paint_style.foreground : item->color; ui::Color final_bg_color = (highlighted() && (parent()->has_focus() || keep_highlight)) ? item->color : paint_style.background; if (final_item_color.v == final_bg_color.v) final_item_color = paint_style.foreground; painter.fill_rectangle( r, final_bg_color ); if (item->bitmap) { painter.draw_bitmap( { r.location().x() + 4, r.location().y() + 4 }, *item->bitmap, final_item_color, final_bg_color ); offset_x = 26; } else offset_x = 8; Style text_style { .font = paint_style.font, .background = final_bg_color, .foreground = final_item_color }; painter.draw_string( { r.location().x() + offset_x, r.location().y() + (r.size().height() - font_height) / 2 }, text_style, item->text ); } /* MenuView **************************************************************/ MenuView::MenuView( Rect new_parent_rect, bool keep_highlight ) : keep_highlight { keep_highlight } { set_parent_rect(new_parent_rect); set_focusable(true); signal_token_tick_second = rtc_time::signal_tick_second += [this]() { this->on_tick_second(); }; add_child(&arrow_more); arrow_more.set_focusable(false); arrow_more.set_foreground(Color::black()); } MenuView::~MenuView() { rtc_time::signal_tick_second -= signal_token_tick_second; for (auto item : menu_item_views) { delete item; } } void MenuView::set_parent_rect(const Rect new_parent_rect) { View::set_parent_rect(new_parent_rect); displayed_max = (parent_rect().size().height() / item_height); arrow_more.set_parent_rect( { 228, (Coord)(displayed_max * item_height), 8, 8 } ); // TODO: Clean this up :( if (menu_item_views.size()) { for (auto item : menu_item_views) { remove_child(item); delete item; } menu_item_views.clear(); } for (size_t c = 0; c < displayed_max; c++) { auto item = new MenuItemView { keep_highlight }; menu_item_views.push_back(item); add_child(item); Coord y_pos = c * item_height; item->set_parent_rect({ { 0, y_pos }, { size().width(), (Coord)item_height } }); } update_items(); } void MenuView::on_tick_second() { if (more && blink) arrow_more.set_foreground(Color::white()); else arrow_more.set_foreground(Color::black()); blink = !blink; arrow_more.set_dirty(); } void MenuView::clear() { for (auto item : menu_item_views) { item->set_item(nullptr); } menu_items.clear(); } void MenuView::add_item(MenuItem new_item) { menu_items.push_back(new_item); update_items(); } void MenuView::add_items(std::initializer_list new_items) { for (auto item : new_items) { add_item(item); } } void MenuView::update_items() { size_t i = 0; if (menu_items.size() > displayed_max + offset) { more = true; blink = true; } else more = false; for (auto item : menu_item_views) { if (i >= menu_items.size()) break; // Assign item data to MenuItemViews according to offset item->set_item(&menu_items[i + offset]); item->set_dirty(); if (highlighted_item == (i + offset)) { item->highlight(); } else item->unhighlight(); i++; } } MenuItemView* MenuView::item_view(size_t index) const { return menu_item_views[index]; } bool MenuView::set_highlighted(int32_t new_value) { int32_t item_count = (int32_t)menu_items.size(); if (new_value < 0) return false; if (new_value >= item_count) new_value = item_count - 1; if (((uint32_t)new_value > offset) && ((new_value - offset) >= displayed_max)) { // Shift MenuView up highlighted_item = new_value; offset = new_value - displayed_max + 1; update_items(); } else if ((uint32_t)new_value < offset) { // Shift MenuView down highlighted_item = new_value; offset = new_value; update_items(); } else { // Just update highlight item_view(highlighted_item - offset)->unhighlight(); highlighted_item = new_value; item_view(highlighted_item - offset)->highlight(); } if (on_highlight) on_highlight(); return true; } uint32_t MenuView::highlighted_index() { return highlighted_item; } void MenuView::on_focus() { item_view(highlighted_item - offset)->highlight(); } void MenuView::on_blur() { if (!keep_highlight) item_view(highlighted_item - offset)->unhighlight(); } bool MenuView::on_key(const KeyEvent key) { switch(key) { case KeyEvent::Up: return set_highlighted(highlighted_item - 1); case KeyEvent::Down: return set_highlighted(highlighted_item + 1); case KeyEvent::Select: case KeyEvent::Right: if( menu_items[highlighted_item].on_select ) { menu_items[highlighted_item].on_select(); } return true; case KeyEvent::Left: if( on_left ) { on_left(); } return true; default: return false; } } bool MenuView::on_encoder(const EncoderEvent event) { set_highlighted(highlighted_item + event); return true; } /* TODO: This could be handled by default behavior, if the UI stack were to * transmit consumable events from the top of the hit-stack down, and each * MenuItem could respond to a touch and update its parent MenuView. */ /* bool MenuView::on_touch(const TouchEvent event) { size_t i = 0; for(const auto child : children_) { if( child->screen_rect().contains(event.point) ) { return set_highlighted(i); } i++; } return false; } */ } /* namespace ui */