/* * Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc. * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef __UI_H__ #define __UI_H__ #include namespace ui { using Coord = int16_t; using Dim = int16_t; struct Color { uint16_t v; constexpr Color( ) : v { 0 } { } /* explicit constexpr Color( const uint32_t value ) : v { static_cast(value) } { } */ constexpr Color( uint8_t r, uint8_t g, uint8_t b ) : v { static_cast( ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3) )} { } static constexpr Color black() { return { 0, 0, 0 }; } static constexpr Color red() { return { 255, 0, 0 }; } static constexpr Color orange() { return { 255, 127, 0 }; } static constexpr Color yellow() { return { 255, 255, 0 }; } static constexpr Color green() { return { 0, 255, 0 }; } static constexpr Color blue() { return { 0, 0, 255 }; } static constexpr Color cyan() { return { 0, 128, 255 }; } static constexpr Color white() { return { 255, 255, 255 }; } static constexpr Color grey() { return { 127, 127, 127 }; } static constexpr Color purple() { return { 204, 0, 102 }; } }; #if 0 enum class CardinalDirection : uint8_t { West, South, North, East, }; #endif struct Point { Coord x; Coord y; constexpr Point( ) : x { 0 }, y { 0 } { } constexpr Point( Coord x, Coord y ) : x { x }, y { y } { } Point operator-() const { return { static_cast(-x), static_cast(-y) }; } Point operator+(const Point& p) const { return { static_cast(x + p.x), static_cast(y + p.y) }; } Point operator-(const Point& p) const { return { static_cast(x - p.x), static_cast(y - p.y) }; } Point& operator+=(const Point& p) { x += p.x; y += p.y; return *this; } #if 0 uint32_t magnitude_squared() const { return (x * x) + (y * y); } CardinalDirection cardinal_direction() const { /* TODO: Doesn't handle 0,0 */ const auto rotated = sloppy_rotate_by_45_degrees(); if( rotated.x > 0 ) { if( rotated.y > 0 ) { return CardinalDirection::East; } else { // y<=0 return CardinalDirection::North; } } else { // x<=0 if( rotated.y > 0 ) { return CardinalDirection::South; } else { return CardinalDirection::West; } } } private: Point sloppy_rotate_by_45_degrees() const { /* Clockwise rotate (in screen coordinates), with a gain in * magnitude of sqrt(2). */ return { static_cast(x - y), static_cast(x + y) }; } #endif }; struct Size { Dim w; Dim h; constexpr Size( ) : w { 0 }, h { 0 } { } constexpr Size( Dim w, Dim h ) : w { w }, h { h } { } bool is_empty() const { return (w < 1) || (h < 1); } }; struct Rect { Point pos; Size size; constexpr Rect( ) : pos { }, size { } { } constexpr Rect( Coord x, Coord y, Dim w, Dim h ) : pos { x, y }, size { w, h } { } constexpr Rect( Point pos, Size size ) : pos(pos), size(size) { } Coord top() const { return pos.y; } Coord bottom() const { return pos.y + size.h; } Coord left() const { return pos.x; } Coord right() const { return pos.x + size.w; } Dim width() const { return size.w; } Dim height() const { return size.h; } Point center() const { return { static_cast(pos.x + size.w / 2), static_cast(pos.y + size.h / 2) }; } bool is_empty() const { return size.is_empty(); } bool contains(const Point p) const; Rect intersect(const Rect& o) const; Rect operator+(const Point& p) const { return { pos + p, size }; } Rect& operator+=(const Rect& p); operator bool() const { return !size.is_empty(); } }; enum class KeyEvent { /* Ordinals map to bit positions reported by CPLD */ Right = 0, Left = 1, Down = 2, Up = 3, Select = 4, }; using EncoderEvent = int32_t; struct TouchEvent { enum class Type : uint32_t { Start = 0, Move = 1, End = 2, }; Point point; Type type; Point rawpoint; }; } /* namespace ui */ #endif/*__UI_H__*/