/* * Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc. * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #include "ch.h" #include "test.h" #include "portapack.hpp" #include "portapack_shared_memory.hpp" #include "cpld_update.hpp" #include "message_queue.hpp" #include "ui.hpp" #include "ui_widget.hpp" #include "ui_painter.hpp" #include "ui_navigation.hpp" #include "irq_ipc.hpp" #include "irq_lcd_frame.hpp" #include "irq_controls.hpp" #include "irq_rtc.hpp" #include "event.hpp" #include "m4_startup.hpp" #include "spi_image.hpp" #include "debug.hpp" #include "led.hpp" #include "gcc.hpp" #include class EventDispatcher { public: EventDispatcher( ui::Widget* const top_widget, ui::Painter& painter, ui::Context& context ) : top_widget { top_widget }, painter(painter), context(context) { touch_manager.on_event = [this](const ui::TouchEvent event) { this->on_touch_event(event); }; } void run() { while(true) { const auto events = wait(); dispatch(events); } } private: touch::Manager touch_manager; ui::Widget* const top_widget; ui::Painter& painter; ui::Context& context; uint32_t encoder_last = 0; eventmask_t wait() { return chEvtWaitAny(ALL_EVENTS); } void dispatch(const eventmask_t events) { if( events & EVT_MASK_APPLICATION ) { handle_application_queue(); } if( events & EVT_MASK_RTC_TICK ) { handle_rtc_tick(); } if( events & EVT_MASK_LCD_FRAME_SYNC ) { handle_lcd_frame_sync(); } if( events & EVT_MASK_SD_CARD_PRESENT ) { handle_sd_card_detect(); } if( events & EVT_MASK_SWITCHES ) { handle_switches(); } if( events & EVT_MASK_ENCODER ) { handle_encoder(); } if( events & EVT_MASK_TOUCH ) { handle_touch(); } } void handle_application_queue() { while( !shared_memory.application_queue.is_empty() ) { std::array message_buffer; const Message* const message = reinterpret_cast(message_buffer.data()); const auto message_size = shared_memory.application_queue.pop(message_buffer.data(), message_buffer.size()); if( message_size ) { context.message_map.send(message); } } } void handle_rtc_tick() { } static ui::Widget* touch_widget(ui::Widget* const w, ui::TouchEvent event) { if( !w->hidden() ) { // To achieve reverse depth ordering (last object drawn is // considered "top"), descend first. for(const auto child : w->children()) { const auto touched_widget = touch_widget(child, event); if( touched_widget ) { return touched_widget; } } const auto r = w->screen_rect(); if( r.contains(event.point) ) { if( w->on_touch(event) ) { // This widget responded. Return it up the call stack. return w; } } } return nullptr; } ui::Widget* captured_widget { nullptr }; void on_touch_event(ui::TouchEvent event) { /* TODO: Capture widget receiving the Start event, send Move and * End events to the same widget. */ /* Capture Start widget. * If touch is over Start widget at Move event, then the widget * should be highlighted. If the touch is not over the Start * widget at Move event, widget should un-highlight. * If touch is over Start widget at End event, then the widget * action should occur. */ if( event.type == ui::TouchEvent::Type::Start ) { captured_widget = touch_widget(this->top_widget, event); } if( captured_widget ) { captured_widget->on_touch(event); } } void handle_lcd_frame_sync() { painter.paint_widget_tree(top_widget); } void handle_sd_card_detect() { } void handle_switches() { const auto switches_state = get_switches_state(); for(size_t i=0; i(i); if( !event_bubble_key(event) ) { context.focus_manager.update(top_widget, event); } } } } void handle_encoder() { const uint32_t encoder_now = get_encoder_position(); const int32_t delta = static_cast(encoder_now - encoder_last); encoder_last = encoder_now; const auto event = static_cast(delta); event_bubble_encoder(event); } void handle_touch() { touch_manager.feed(get_touch_frame()); } bool event_bubble_key(const ui::KeyEvent event) { auto target = context.focus_manager.focus_widget(); while( (target != nullptr) && !target->on_key(event) ) { target = target->parent(); } /* Return true if event was consumed. */ return (target != nullptr); } void event_bubble_encoder(const ui::EncoderEvent event) { auto target = context.focus_manager.focus_widget(); while( (target != nullptr) && !target->on_encoder(event) ) { target = target->parent(); } } }; int main(void) { portapack::init(); if( !cpld_update_if_necessary() ) { chSysHalt(); } portapack::io.init(); portapack::display.init(); sdcStart(&SDCD1, nullptr); events_initialize(chThdSelf()); init_message_queues(); ui::Context context; ui::SystemView system_view { context, portapack::display.screen_rect() }; ui::Painter painter; EventDispatcher event_dispatcher { &system_view, painter, context }; m4_init(portapack::spi_flash::baseband, portapack::memory::map::m4_code); controls_init(); lcd_frame_sync_configure(); rtc_interrupt_enable(); m4txevent_interrupt_enable(); event_dispatcher.run(); return 0; }