/* This is the protocol list handler. It holds an instance of all known protocols. So include here the .hpp, and add a new element to the protos vector in the constructor. That's all you need to do here if you wanna add a new proto. @htotoo */ #include "fprotolistgeneral.hpp" #include "w-nexus-th.hpp" #include "w-acurite592txr.hpp" #include "w-acurite606tx.hpp" #include "w-acurite609tx.hpp" #include "w-ambient.hpp" #include "w-auriol-ahfl.hpp" #include "w-auriol-th.hpp" #include "w-gt-wt-02.hpp" #include "w-gt-wt-03.hpp" #include "w-infactory.hpp" #include "w-lacrosse-tx.hpp" #include "w-lacrosse-tx141thbv2.hpp" #include "w-oregon2.hpp" #include "w-oregon3.hpp" #include "w-oregonv1.hpp" #include "w-thermoprotx4.hpp" #include "w-tx8300.hpp" #include "w-wendox-w6726.hpp" #include "w-acurite986.hpp" #include "w-kedsum.hpp" #include "w-acurite5in1.hpp" #include "w-emose601x.hpp" #include "w-solight_te44.hpp" #include "w-bresser_3ch.hpp" #include "w-vauno_en8822.hpp" #include #include #include "portapack_shared_memory.hpp" #ifndef __FPROTO_PROTOLISTWTH_H__ #define __FPROTO_PROTOLISTWTH_H__ class WeatherProtos : public FProtoListGeneral { public: WeatherProtos(const WeatherProtos&) { WeatherProtos(); }; // won't use, but makes compiler happy WeatherProtos& operator=(const WeatherProtos&) { return *this; } // won't use, but makes compiler happy WeatherProtos() { // add protos protos[FPW_NexusTH] = new FProtoWeatherNexusTH(); protos[FPW_Acurite592TXR] = new FProtoWeatherAcurite592TXR(); protos[FPW_Acurite606TX] = new FProtoWeatherAcurite606TX(); protos[FPW_Acurite609TX] = new FProtoWeatherAcurite609TX(); protos[FPW_Ambient] = new FProtoWeatherAmbient(); protos[FPW_AuriolAhfl] = new FProtoWeatherAuriolAhfl(); protos[FPW_AuriolTH] = new FProtoWeatherAuriolTh(); protos[FPW_GTWT02] = new FProtoWeatherGTWT02(); protos[FPW_GTWT03] = new FProtoWeatherGTWT03(); protos[FPW_INFACTORY] = new FProtoWeatherInfactory(); protos[FPW_LACROSSETX] = new FProtoWeatherLaCrosseTx(); protos[FPW_LACROSSETX141thbv2] = new FProtoWeatherLaCrosseTx141thbv2(); protos[FPW_OREGON2] = new FProtoWeatherOregon2(); protos[FPW_OREGON3] = new FProtoWeatherOregon3(); protos[FPW_OREGONv1] = new FProtoWeatherOregonV1(); protos[FPW_THERMOPROTX4] = new FProtoWeatherThermoProTx4(); protos[FPW_TX_8300] = new FProtoWeatherTX8300(); protos[FPW_WENDOX_W6726] = new FProtoWeatherWendoxW6726(); protos[FPW_Acurite986] = new FProtoWeatherAcurite986(); protos[FPW_KEDSUM] = new FProtoWeatherKedsum(); protos[FPW_Acurite5in1] = new FProtoWeatherAcurite5in1(); protos[FPW_EmosE601x] = new FProtoWeatherEmosE601x(); protos[FPW_SolightTE44] = new FProtoWeatherSolightTE44(); protos[FPW_Bresser3CH] = new FProtoWeatheBresser3CH(); protos[FPW_Bresser3CH_V1] = nullptr; // done by FProtoWeatheBresser3CH protos[FPW_Vauno_EN8822] = new FProtoWeatherVaunoEN8822(); // set callback for them for (uint8_t i = 0; i < FPW_COUNT; ++i) { if (protos[i] != NULL) protos[i]->setCallback(callbackTarget); } } ~WeatherProtos() { // not needed for current operation logic, but a bit more elegant :) for (uint8_t i = 0; i < FPW_COUNT; ++i) { if (protos[i] != NULL) { free(protos[i]); protos[i] = NULL; } } }; static void callbackTarget(FProtoWeatherBase* instance) { WeatherDataMessage packet_message{instance->getSensorType(), instance->getData()}; shared_memory.application_queue.push(packet_message); } void feed(bool level, uint32_t duration) { for (uint8_t i = 0; i < FPW_COUNT; ++i) { if (protos[i] != NULL) protos[i]->feed(level, duration); } } protected: FProtoWeatherBase* protos[FPW_COUNT] = {NULL}; }; #endif