/* * Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc. * Copyright (C) 2016 Furrtek * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef __UI_MENU_H__ #define __UI_MENU_H__ #include "ui.hpp" #include "ui_widget.hpp" #include "ui_painter.hpp" #include "bitmap.hpp" #include "signal.hpp" #include #include #include namespace ui { struct MenuItem { std::string text; ui::Color color; const Bitmap* bitmap; std::function on_select; // TODO: Prevent default-constructed MenuItems. // I managed to construct a menu with three extra, unspecified menu items // in the array that were default constructed... }; class MenuItemView : public Widget { public: MenuItemView( MenuItem item, bool keep_highlight ) : item(item), keep_highlight_ { keep_highlight } { } void paint(Painter& painter) override; void select(); void highlight(); void unhighlight(); private: const MenuItem item; bool keep_highlight_ = false; }; class MenuView : public View { public: std::function on_left; MenuView(bool keep_highlight = false); ~MenuView(); void add_item(const MenuItem item); void clear(); template void add_items(const std::array& items) { for (const auto& item : items) { add_item(item); } } void set_parent_rect(const Rect new_parent_rect) override; MenuItemView* item_view(size_t index) const; size_t highlighted() const; bool set_highlighted(int32_t new_value); void on_focus() override; void on_blur() override; bool on_key(const KeyEvent event) override; bool on_encoder(const EncoderEvent event) override; //bool on_touch(const TouchEvent event) override; private: void update_items(); void on_tick_second(); bool keep_highlight_ = false; SignalToken signal_token_tick_second; Image arrow_more { { 228, 320 - 8, 8, 8 }, &bitmap_more, Color::white(), Color::black() }; const size_t item_height = 24; bool blink_ = false; bool more_ = false; size_t displayed_max_; size_t highlighted_ { 0 }; size_t offset_ { 0 }; }; } /* namespace ui */ #endif/*__UI_MENU_H__*/