/* * Copyright (C) 1996 Thomas Sailer (sailer@ife.ee.ethz.ch, hb9jnx@hb9w.che.eu) * Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com) * Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc. * Copyright (C) 2016 Furrtek * Copyright (C) 2016 Kyle Reed * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #include "proc_pocsag.hpp" #include "dsp_iir_config.hpp" #include "event_m4.hpp" #include #include #include #include void POCSAGProcessor::execute(const buffer_c8_t& buffer) { if (!configured) return; // Get 24kHz audio const auto decim_0_out = decim_0.execute(buffer, dst_buffer); const auto decim_1_out = decim_1.execute(decim_0_out, dst_buffer); const auto channel_out = channel_filter.execute(decim_1_out, dst_buffer); auto audio = demod.execute(channel_out, audio_buffer); // If squelching, check for audio before smoothing because smoothing // causes the squelch noise detection to fail. Likely because squelch // looks for HF noise and smoothing is basically a lowpass filter. // NB: Squelch in this processor is only for the the audio output. // Squelching will likely drop data "noise" and break processing. if (squelch_.enabled()) { bool has_audio = squelch_.execute(audio); squelch_history = (squelch_history << 1) | (has_audio ? 1 : 0); } smooth.Process(audio.p, audio.count); processDemodulatedSamples(audio.p, 16); extractFrames(); samples_processed += buffer.count; if (samples_processed >= stat_update_threshold) { send_stats(); samples_processed = 0; } // Clear the output before sending to audio chip. // Only clear the audio buffer when there hasn't been any audio for a while. if (squelch_.enabled() && squelch_history == 0) { for (size_t i = 0; i < audio.count; ++i) { audio.p[i] = 0.0; } } audio_output.write(audio); } // ==================================================================== // // ==================================================================== int POCSAGProcessor::OnDataWord(uint32_t word, int pos) { packet.set(pos, word); return 0; } // ==================================================================== // // ==================================================================== int POCSAGProcessor::OnDataFrame(int len, int baud) { if (len > 0) { packet.set_bitrate(baud); packet.set_flag(pocsag::PacketFlag::NORMAL); packet.set_timestamp(Timestamp::now()); const POCSAGPacketMessage message(packet); shared_memory.application_queue.push(message); } return 0; } void POCSAGProcessor::on_message(const Message* const message) { switch (message->id) { case Message::ID::POCSAGConfigure: configure(); break; case Message::ID::NBFMConfigure: { auto config = reinterpret_cast(message); squelch_.set_threshold(config->squelch_level / 100.0); break; } default: break; } } void POCSAGProcessor::configure() { constexpr size_t decim_0_input_fs = baseband_fs; constexpr size_t decim_0_output_fs = decim_0_input_fs / decim_0.decimation_factor; constexpr size_t decim_1_input_fs = decim_0_output_fs; constexpr size_t decim_1_output_fs = decim_1_input_fs / decim_1.decimation_factor; constexpr size_t channel_filter_input_fs = decim_1_output_fs; const size_t channel_filter_output_fs = channel_filter_input_fs / 2; const size_t demod_input_fs = channel_filter_output_fs; decim_0.configure(taps_11k0_decim_0.taps); decim_1.configure(taps_11k0_decim_1.taps); channel_filter.configure(taps_11k0_channel.taps, 2); demod.configure(demod_input_fs, 4'500); // FSK +/- 4k5Hz. // Smoothing should be roughly sample rate over max baud // 24k / 3.2k = 7.5 smooth.SetSize(8); // Don't have audio process the stream. audio_output.configure(false); // Set up the frame extraction, limits of baud setFrameExtractParams(demod_input_fs, 4000, 300, 32); // Mark the class as ready to accept data configured = true; } void POCSAGProcessor::send_stats() const { POCSAGStatsMessage message(m_fifo.codeword, m_numCode, m_gotSync, getRate()); shared_memory.application_queue.push(message); } // ----------------------------- // Frame extractraction methods // ----------------------------- #define BAUD_STABLE (104) #define MAX_CONSEC_SAME (32) #define MAX_WITHOUT_SINGLE (64) #define MAX_BAD_TRANS (10) #define M_SYNC (0x7cd215d8) #define M_NOTSYNC (0x832dea27) #define M_IDLE (0x7a89c197) // ==================================================================== // // ==================================================================== inline int bitsDiff(unsigned long left, unsigned long right) { unsigned long xord = left ^ right; int count = 0; for (int i = 0; i < 32; i++) { if ((xord & 0x01) != 0) ++count; xord = xord >> 1; } return (count); } // ==================================================================== // // ==================================================================== void POCSAGProcessor::initFrameExtraction() { m_averageSymbolLen_1024 = m_maxSymSamples_1024; m_lastStableSymbolLen_1024 = m_minSymSamples_1024; m_badTransitions = 0; m_bitsStart = 0; m_bitsEnd = 0; m_inverted = false; resetVals(); } // ==================================================================== // // ==================================================================== void POCSAGProcessor::resetVals() { // Reset the parameters // -------------------- m_goodTransitions = 0; m_badTransitions = 0; m_averageSymbolLen_1024 = m_maxSymSamples_1024; m_shortestGoodTrans_1024 = m_maxSymSamples_1024; m_valMid = 0; // And reset the counts // -------------------- m_lastTransPos_1024 = 0; m_lastBitPos_1024 = 0; m_lastSample = 0; m_sampleNo = 0; m_nextBitPos_1024 = m_maxSymSamples_1024; m_nextBitPosInt = (long)m_nextBitPos_1024; // Extraction m_fifo.numBits = 0; m_gotSync = false; m_numCode = 0; } // ==================================================================== // // ==================================================================== void POCSAGProcessor::setFrameExtractParams(long a_samplesPerSec, long a_maxBaud, long a_minBaud, long maxRunOfSameValue) { m_samplesPerSec = a_samplesPerSec; m_minSymSamples_1024 = (uint32_t)(1024.0f * (float)a_samplesPerSec / (float)a_maxBaud); m_maxSymSamples_1024 = (uint32_t)(1024.0f * (float)a_samplesPerSec / (float)a_minBaud); m_maxRunOfSameValue = maxRunOfSameValue; m_shortestGoodTrans_1024 = m_maxSymSamples_1024; m_averageSymbolLen_1024 = m_maxSymSamples_1024; m_lastStableSymbolLen_1024 = m_minSymSamples_1024; m_nextBitPos_1024 = m_averageSymbolLen_1024 / 2; m_nextBitPosInt = m_nextBitPos_1024 >> 10; initFrameExtraction(); } // ==================================================================== // // ==================================================================== int POCSAGProcessor::processDemodulatedSamples(float* sampleBuff, int noOfSamples) { bool transition = false; uint32_t samplePos_1024 = 0; uint32_t len_1024 = 0; // Loop through the block of data // ------------------------------ for (int pos = 0; pos < noOfSamples; ++pos) { m_sample = sampleBuff[pos]; m_valMid += (m_sample - m_valMid) / 1024.0f; ++m_sampleNo; // Detect Transition // ----------------- transition = !((m_lastSample < m_valMid) ^ (m_sample >= m_valMid)); // use XOR for speed // If this is a transition // ----------------------- if (transition) { // Calculate samples since last trans // ---------------------------------- int32_t fractional_1024 = (int32_t)(((m_sample - m_valMid) * 1024) / (m_sample - m_lastSample)); if (fractional_1024 < 0) { fractional_1024 = -fractional_1024; } samplePos_1024 = (m_sampleNo << 10) - fractional_1024; len_1024 = samplePos_1024 - m_lastTransPos_1024; m_lastTransPos_1024 = samplePos_1024; // If symbol is large enough to be valid // ------------------------------------- if (len_1024 > m_minSymSamples_1024) { // Check for shortest good transition // ---------------------------------- if ((len_1024 < m_shortestGoodTrans_1024) && (m_goodTransitions < BAUD_STABLE)) // detect change of symbol size { int32_t fractionOfShortest_1024 = (len_1024 << 10) / m_shortestGoodTrans_1024; // If currently at half the baud rate // ---------------------------------- if ((fractionOfShortest_1024 > 410) && (fractionOfShortest_1024 < 614)) // 0.4 and 0.6 { m_averageSymbolLen_1024 /= 2; m_shortestGoodTrans_1024 = len_1024; } // If currently at the wrong baud rate // ----------------------------------- else if (fractionOfShortest_1024 < 768) // 0.75 { m_averageSymbolLen_1024 = len_1024; m_shortestGoodTrans_1024 = len_1024; m_goodTransitions = 0; m_lastSingleBitPos_1024 = samplePos_1024 - len_1024; } } // Calc the number of bits since events // ------------------------------------ int32_t halfSymbol_1024 = m_averageSymbolLen_1024 / 2; int bitsSinceLastTrans = max((uint32_t)1, (len_1024 + halfSymbol_1024) / m_averageSymbolLen_1024); int bitsSinceLastSingle = (((m_sampleNo << 10) - m_lastSingleBitPos_1024) + halfSymbol_1024) / m_averageSymbolLen_1024; // Check for single bit // -------------------- if (bitsSinceLastTrans == 1) { m_lastSingleBitPos_1024 = samplePos_1024; } // If too long since last transition // --------------------------------- if (bitsSinceLastTrans > MAX_CONSEC_SAME) { resetVals(); } // If too long sice last single bit // -------------------------------- else if (bitsSinceLastSingle > MAX_WITHOUT_SINGLE) { resetVals(); } else { // If this is a good transition // ---------------------------- int32_t offsetFromExtectedTransition_1024 = len_1024 - (bitsSinceLastTrans * m_averageSymbolLen_1024); if (offsetFromExtectedTransition_1024 < 0) { offsetFromExtectedTransition_1024 = -offsetFromExtectedTransition_1024; } if (offsetFromExtectedTransition_1024 < ((int32_t)m_averageSymbolLen_1024 / 4)) // Has to be within 1/4 of symbol to be good { ++m_goodTransitions; uint32_t bitsCount = min((uint32_t)BAUD_STABLE, m_goodTransitions); uint32_t propFromPrevious = m_averageSymbolLen_1024 * bitsCount; uint32_t propFromCurrent = (len_1024 / bitsSinceLastTrans); m_averageSymbolLen_1024 = (propFromPrevious + propFromCurrent) / (bitsCount + 1); m_badTransitions = 0; // if ( len < m_shortestGoodTrans ){m_shortestGoodTrans = len;} // Store the old symbol size if (m_goodTransitions >= BAUD_STABLE) { m_lastStableSymbolLen_1024 = m_averageSymbolLen_1024; } } } // Set the point of the last bit if not yet stable // ----------------------------------------------- if ((m_goodTransitions < BAUD_STABLE) || (m_badTransitions > 0)) { m_lastBitPos_1024 = samplePos_1024 - (m_averageSymbolLen_1024 / 2); } // Calculate the exact positiom of the next bit // -------------------------------------------- int32_t thisPlusHalfsymbol_1024 = samplePos_1024 + (m_averageSymbolLen_1024 / 2); int32_t lastPlusSymbol = m_lastBitPos_1024 + m_averageSymbolLen_1024; m_nextBitPos_1024 = lastPlusSymbol + ((thisPlusHalfsymbol_1024 - lastPlusSymbol) / 16); // Check for bad pos error // ----------------------- if (m_nextBitPos_1024 < samplePos_1024) m_nextBitPos_1024 += m_averageSymbolLen_1024; // Calculate integer sample after next bit // --------------------------------------- m_nextBitPosInt = (m_nextBitPos_1024 >> 10) + 1; } // symbol is large enough to be valid else { // Bad transition, so reset the counts // ----------------------------------- ++m_badTransitions; if (m_badTransitions > MAX_BAD_TRANS) { resetVals(); } } } // end of if transition // Reached the point of the next bit // --------------------------------- if (m_sampleNo >= m_nextBitPosInt) { // Everything is good so extract a bit // ----------------------------------- if (m_goodTransitions > 20) { // Store value at the center of bit // -------------------------------- storeBit(); } // Check for long 1 or zero // ------------------------ uint32_t bitsSinceLastTrans = ((m_sampleNo << 10) - m_lastTransPos_1024) / m_averageSymbolLen_1024; if (bitsSinceLastTrans > m_maxRunOfSameValue) { resetVals(); } // Store the point of the last bit // ------------------------------- m_lastBitPos_1024 = m_nextBitPos_1024; // Calculate the exact point of the next bit // ----------------------------------------- m_nextBitPos_1024 += m_averageSymbolLen_1024; // Look for the bit after the next bit pos // --------------------------------------- m_nextBitPosInt = (m_nextBitPos_1024 >> 10) + 1; } // Reached the point of the next bit m_lastSample = m_sample; } // Loop through the block of data return getNoOfBits(); } // ==================================================================== // // ==================================================================== void POCSAGProcessor::storeBit() { if (++m_bitsStart >= BIT_BUF_SIZE) { m_bitsStart = 0; } // Calculate the bit value float sample = (m_sample + m_lastSample) / 2; // int32_t sample_1024 = m_sample_1024; bool bit = sample > m_valMid; // If buffer not full if (m_bitsStart != m_bitsEnd) { // Decide on output val if (bit) { m_bits[m_bitsStart] = 0; } else { m_bits[m_bitsStart] = 1; } } // Throw away bits if the buffer is full else { if (--m_bitsStart <= -1) { m_bitsStart = BIT_BUF_SIZE - 1; } } } // ==================================================================== // // ==================================================================== int POCSAGProcessor::extractFrames() { int msgCnt = 0; // While there is unread data in the bits buffer //---------------------------------------------- while (getNoOfBits() > 0) { m_fifo.codeword = (m_fifo.codeword << 1) + getBit(); m_fifo.numBits++; // If number of bits in fifo equals 32 //------------------------------------ if (m_fifo.numBits >= 32) { // Not got sync // ------------ if (!m_gotSync) { if (bitsDiff(m_fifo.codeword, M_SYNC) <= 2) { m_inverted = false; m_gotSync = true; m_numCode = -1; m_fifo.numBits = 0; } else if (bitsDiff(m_fifo.codeword, M_NOTSYNC) <= 2) { m_inverted = true; m_gotSync = true; m_numCode = -1; m_fifo.numBits = 0; } else { // Cause it to load one more bit m_fifo.numBits = 31; } } // Not got sync else { // Increment the word count // ------------------------ ++m_numCode; // It got set to -1 when a sync was found, now count the 16 words uint32_t val = m_inverted ? ~m_fifo.codeword : m_fifo.codeword; OnDataWord(val, m_numCode); // If at the end of a 16 word block // -------------------------------- if (m_numCode >= 15) { msgCnt += OnDataFrame(m_numCode + 1, (m_samplesPerSec << 10) / m_lastStableSymbolLen_1024); m_gotSync = false; m_numCode = -1; } m_fifo.numBits = 0; } } // If number of bits in fifo equals 32 } // While there is unread data in the bits buffer return msgCnt; } // extractFrames // ==================================================================== // // ==================================================================== short POCSAGProcessor::getBit() { if (m_bitsEnd != m_bitsStart) { if (++m_bitsEnd >= BIT_BUF_SIZE) { m_bitsEnd = 0; } return m_bits[m_bitsEnd]; } else { return -1; } } // ==================================================================== // // ==================================================================== int POCSAGProcessor::getNoOfBits() { int bits = m_bitsEnd - m_bitsStart; if (bits < 0) { bits += BIT_BUF_SIZE; } return bits; } // ==================================================================== // // ==================================================================== uint32_t POCSAGProcessor::getRate() const { return ((m_samplesPerSec << 10) + 512) / m_lastStableSymbolLen_1024; } // ==================================================================== // // ==================================================================== int main() { EventDispatcher event_dispatcher{std::make_unique()}; event_dispatcher.run(); return 0; }