/* * Copyright (C) 2024 Bernd Herzog * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #include "ui_standalone_view.hpp" #include "irq_controls.hpp" namespace ui { void create_thread(int32_t (*fn)(void*), void* arg, size_t stack_size, int priority) { // TODO: collect memory on terminate, once this is used chThdCreateFromHeap(NULL, stack_size, priority, fn, arg); } void fill_rectangle(int x, int y, int width, int height, uint16_t color) { ui::Painter painter; painter.fill_rectangle({x, y, width, height}, ui::Color(color)); } void* alloc(size_t size) { void* p = chHeapAlloc(0x0, size); if (p == nullptr) chDbgPanic("Out of Memory"); return p; } uint64_t get_switches_state_ulong() { return get_switches_state().to_ulong(); } standalone_application_api_t api = { /* .malloc = */ &alloc, /* .calloc = */ &calloc, /* .realloc = */ &realloc, /* .free = */ &chHeapFree, /* .create_thread = */ &create_thread, /* .fill_rectangle = */ &fill_rectangle, /* .swizzled_switches = */ &swizzled_switches, /* .get_switches_state = */ &get_switches_state_ulong, }; StandaloneView::StandaloneView(NavigationView& nav, std::unique_ptr app_image) : nav_(nav), _app_image(std::move(app_image)) { get_application_information()->initialize(api); add_children({&dummy}); } void StandaloneView::focus() { dummy.focus(); } void StandaloneView::paint(Painter& painter) { (void)painter; } void StandaloneView::frame_sync() { // skip first refresh if (!initialized) { initialized = true; } else { get_application_information()->on_event(1); } } } // namespace ui