/* * Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc. * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef __UI_SPECTRUM_H__ #define __UI_SPECTRUM_H__ #include "ui.hpp" #include "ui_widget.hpp" #include "event_m0.hpp" #include "message.hpp" #include #include namespace ui { namespace spectrum { class FrequencyScale : public Widget { public: void on_show() override; void set_spectrum_sampling_rate(const int new_sampling_rate); void set_channel_filter(const int pass_frequency, const int stop_frequency); void show_cursor(const bool v); void set_cursor_position(const int32_t value); void paint(Painter& painter) override; private: static constexpr int filter_band_height = 4; bool _show_cursor { false }; int32_t cursor_position { 0 }; int spectrum_sampling_rate { 0 }; const int spectrum_bins = std::tuple_size::value; int channel_filter_pass_frequency { 0 }; int channel_filter_stop_frequency { 0 }; void clear(); void clear_background(Painter& painter, const Rect r); void draw_frequency_ticks(Painter& painter, const Rect r); void draw_filter_ranges(Painter& painter, const Rect r); }; class WaterfallView : public Widget { public: void on_show() override; void on_hide() override; void paint(Painter& painter) override; void on_channel_spectrum(const ChannelSpectrum& spectrum); private: void clear(); }; class WaterfallWidget : public View { public: std::function on_select { }; WaterfallWidget(const bool cursor = false); ~WaterfallWidget(); WaterfallWidget(const WaterfallWidget&) = delete; WaterfallWidget(WaterfallWidget&&) = delete; WaterfallWidget& operator=(const WaterfallWidget&) = delete; WaterfallWidget& operator=(WaterfallWidget&&) = delete; void on_show() override; void on_hide() override; void on_focus() override; void on_blur() override; bool on_encoder(const EncoderEvent delta) override; bool on_key(const KeyEvent key) override; void set_parent_rect(const Rect new_parent_rect) override; void set_fft_widget(const bool show); void paint(Painter& painter) override; private: void on_tick_second(); static constexpr ui::Dim audio_spectrum_height = 2 * 16; WaterfallView waterfall_view { }; FrequencyScale frequency_scale { }; ChannelSpectrumFIFO* channel_fifo { nullptr }; AudioSpectrumFIFO* audio_fifo { nullptr }; std::unique_ptr fft_widget { }; bool _blink { false }; int sampling_rate { 0 }; int32_t cursor_position { 0 }; SignalToken signal_token_tick_second { }; int16_t audio_spectrum[128] { 0 }; ui::Rect waterfall_normal_rect { }; ui::Rect waterfall_reduced_rect { }; ui::Rect fft_widget_rect { }; MessageHandlerRegistration message_handler_channel_spectrum_config { Message::ID::ChannelSpectrumConfig, [this](const Message* const p) { const auto message = *reinterpret_cast(p); this->channel_fifo = message.fifo; } }; MessageHandlerRegistration message_handler_audio_spectrum_config { Message::ID::AudioSpectrumConfig, [this](const Message* const p) { const auto message = *reinterpret_cast(p); this->audio_fifo = message.fifo; } }; MessageHandlerRegistration message_handler_frame_sync { Message::ID::DisplayFrameSync, [this](const Message* const) { if( this->channel_fifo ) { ChannelSpectrum channel_spectrum; while( channel_fifo->out(channel_spectrum) ) { this->on_channel_spectrum(channel_spectrum); } } if( this->audio_fifo ) { AudioSpectrum audio_spectrum; while( audio_fifo->out(audio_spectrum) ) { // Unstack everything until and only use last buffer (should only be one max. ready per frame) } this->on_audio_spectrum(audio_spectrum); } } }; void on_channel_spectrum(const ChannelSpectrum& spectrum); void on_audio_spectrum(const AudioSpectrum& spectrum); }; } /* namespace spectrum */ } /* namespace ui */ #endif/*__UI_SPECTRUM_H__*/