furrtek
44638e504b
SYNC
2016-01-31 09:34:24 +01:00
furrtek
7e56183986
Sync
2016-01-31 08:37:08 +01:00
furrtek
1e71a10346
UI options: backlight auto-off, splash screen toggle
2016-01-07 14:17:39 +01:00
furrtek
835d581e6c
Merged remote-tracking branch 'upstream/master'
2015-11-18 22:01:48 +01:00
furrtek
30531a20f2
Splash screen and Play Dead functionality
2015-09-04 20:37:27 +02:00
furrtek
8e0210f944
Savestate ! RDS (only PSN) tx
2015-08-23 05:08:38 +02:00
Jared Boone
f99016d78f
Tweak cast to C++ style.
2015-08-15 15:40:55 -07:00
Clayton Smith
25c2e612c0
Fix a narrowing conversion warning.
2015-08-15 17:56:30 -04:00
Jared Boone
45d26abf10
Use correct memory region for persistent storage.
...
Turns out 0x10088000 - 0x10089fff is not the right place. It's 0x40041000, and is only 256 bytes!
Move PPM to correct place, change representation to PPB for finer control.
Reset PPB value to initial value if read value out of bounds.
Clip PPB value on write to permitted bounds.
Contributes to resolution of issue #11 .
2015-08-04 10:03:18 -07:00
Clayton Smith
3874c82d57
Store PPM in shared memory for now.
2015-07-29 14:26:40 -07:00
Clayton Smith
9dd41ed48d
Add frequency correction (WIP).
2015-07-29 14:26:39 -07:00
Jared Boone
dc6fee8370
Initial firmware commit.
2015-07-08 08:39:24 -07:00