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Merge pull request #946 from Brumi-2021/noise_Signal_Generator_LFSR_polynomial_of_16_32_bits
Leaving only 1 Noise signal generator GUI option , (the best one , using LFSR polynomial of 16 bits)
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commit
f7a5f2c437
@ -48,29 +48,27 @@ private:
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void update_tone();
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void update_tone();
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void on_tx_progress(const uint32_t progress, const bool done);
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void on_tx_progress(const uint32_t progress, const bool done);
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const std::string shape_strings[9] = {
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const std::string shape_strings[7] = {
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"CW ",
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"CW-just carrier",
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"Sine ",
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"Sine signal ",
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"Triangle ",
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"Triangle signal",
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"Saw up ",
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"Saw up signal ",
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"Saw down ",
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"Saw down signal",
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"Square ",
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"Square signal ",
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"Noise n20Khz",
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"Noise signal " // using 16 bits LFSR register, 16 order polynomial feedback.
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"Noise n10khz",
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"Noise n5khz "
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};
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};
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bool auto_update { false };
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bool auto_update { false };
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Labels labels {
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Labels labels {
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{ { 6 * 8, 4 + 10 }, "Shape:", Color::light_grey() },
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{ { 3 * 8, 4 + 10 }, "Shape:", Color::light_grey() },
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{ { 7 * 8, 7 * 8 }, "Tone: Hz", Color::light_grey() },
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{ { 6 * 8, 7 * 8 }, "Tone: Hz", Color::light_grey() },
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{ { 22 * 8, 15 * 8 + 4 }, "s.", Color::light_grey() },
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{ { 22 * 8, 15 * 8 + 4 }, "s.", Color::light_grey() },
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{ { 8 * 8, 20 * 8 }, "Modulation: FM", Color::light_grey() }
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{ { 8 * 8, 20 * 8 }, "Modulation: FM", Color::light_grey() }
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};
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};
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ImageOptionsField options_shape {
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ImageOptionsField options_shape {
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{ 13 * 8, 4, 32, 32 },
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{ 10 * 8, 4, 32, 32 },
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Color::white(),
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Color::white(),
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Color::black(),
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Color::black(),
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{
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{
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@ -80,14 +78,12 @@ private:
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{ &bitmap_sig_saw_up, 3 },
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{ &bitmap_sig_saw_up, 3 },
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{ &bitmap_sig_saw_down, 4 },
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{ &bitmap_sig_saw_down, 4 },
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{ &bitmap_sig_square, 5 },
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{ &bitmap_sig_square, 5 },
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{ &bitmap_sig_noise, 6 },
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{ &bitmap_sig_noise, 6 }
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{ &bitmap_sig_noise, 7 },
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{ &bitmap_sig_noise, 8 }
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}
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}
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};
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};
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Text text_shape {
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Text text_shape {
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{ 18 * 8, 4 + 10, 8 * 8, 16 },
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{ 15 * 8, 4 + 10, 8 * 8, 16 },
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""
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""
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};
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};
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@ -98,12 +94,12 @@ private:
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};
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};
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Button button_update {
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Button button_update {
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{ 6 * 8, 10 * 8, 8 * 8, 3 * 8 },
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{ 5 * 8, 10 * 8, 8 * 8, 3 * 8 },
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"Update"
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"Update"
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};
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};
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Checkbox checkbox_auto {
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Checkbox checkbox_auto {
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{ 16 * 8, 10 * 8 },
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{ 15 * 8, 10 * 8 },
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4,
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4,
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"Auto"
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"Auto"
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};
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};
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@ -61,23 +61,29 @@ void SigGenProcessor::execute(const buffer_c8_t& buffer) {
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} else if (tone_shape == 5) {
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} else if (tone_shape == 5) {
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// Square
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// Square
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sample = (((tone_phase & 0xFF000000) >> 24) & 0x80) ? 127 : -128;
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sample = (((tone_phase & 0xFF000000) >> 24) & 0x80) ? 127 : -128;
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} else if (tone_shape == 6) { // taps: 6 5; feedback polynomial: x^6 + x^5 + 1 , Periode 63 = 2^n-1,it generates armonincs n x 20Khz
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} else if (tone_shape == 6) {
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// White Noise generator, pseudo random noise generator, 8 bits linear-feedback shift register (LFSR) algorithm, variant Fibonacci.
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// Noise generator, pseudo random noise generator, 16 bits linear-feedback shift register (LFSR) algorithm, variant Fibonacci.
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// https://en.wikipedia.org/wiki/Linear-feedback_shift_register
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// https://en.wikipedia.org/wiki/Linear-feedback_shift_register
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bit = ((lfsr >> 2) ^ (lfsr >> 3)) & 1;
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// 16 bits LFSR .taps: 16, 15, 13, 4 ;feedback polynomial: x^16 + x^15 + x^13 + x^4 + 1
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lfsr = (lfsr >> 1) | (bit << 7);
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// Periode 65535= 2^n-1, quite continuous .
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sample = lfsr;
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if (counter == 0) { // we slow down the shift register, because the pseudo random noise clock freq was too high for modulator.
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} else if (tone_shape == 7) { // taps: 7 6; feedback polynomial: x^7 + x^6 + 1 , Periode 127 = 2^n-1,it generates armonincs n x 10Khz
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bit_16 = ((lfsr_16 >> 0) ^ (lfsr_16 >> 1) ^ (lfsr_16 >> 3) ^ (lfsr_16 >> 4) ^ (lfsr_16 >> 12) & 1);
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bit = ((lfsr >> 1) ^ (lfsr >> 2)) & 1;
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lfsr_16 = (lfsr_16 >> 1) | (bit_16 << 15);
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lfsr = (lfsr >> 1) | (bit << 7);
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sample = (lfsr_16 & 0x00FF); // main pseudo random noise generator.
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sample = lfsr;
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}
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} else if (tone_shape == 8) { //taps:8,6,5,4;feedback polynomial: x^8 + x^6 + x^5 + x^4 + 1,Periode 255= 2^n-1, armonics n x 5khz
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if (counter == 5) { // after many empiric test, that combination mix of >>4 and >>5, gives a reasonable trade off white noise / good rf power level .
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bit = ((lfsr >> 0) ^ (lfsr >> 2) ^ (lfsr >> 3) ^ (lfsr >> 4)) & 1;
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sample = ((lfsr_16 & 0b0000111111110000) >> 4); // just changing the spectrum shape .
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lfsr = (lfsr >> 1) | (bit << 7);
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}
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sample = lfsr;
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if (counter == 10) {
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}
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sample = ((lfsr_16 & 0b0001111111100000) >> 5); // just changing the spectrum shape .
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}
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counter++;
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if (counter ==15) {
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counter=0;
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}
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}
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if (tone_shape < 6) {
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if (tone_shape < 6) { // we are in periodic signals, we need tone phases update.
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tone_phase += tone_delta;
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tone_phase += tone_delta;
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}
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}
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@ -114,8 +120,8 @@ void SigGenProcessor::on_message(const Message* const msg) {
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fm_delta = message.bw * (0xFFFFFFULL / 1536000);
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fm_delta = message.bw * (0xFFFFFFULL / 1536000);
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tone_shape = message.shape;
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tone_shape = message.shape;
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// lfsr = 0x54DF0119;
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// lfsr = seed_value ; // Finally not used , init lfsr 8 bits.
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lfsr = seed_value ;
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lfsr_16 = seed_value_16; // init lfsr 16 bits.
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configured = true;
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configured = true;
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break;
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break;
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@ -42,11 +42,14 @@ private:
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uint8_t tone_shape { };
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uint8_t tone_shape { };
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uint32_t sample_count { 0 };
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uint32_t sample_count { 0 };
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bool auto_off { };
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bool auto_off { };
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int32_t phase { 0 }, sphase { 0 }, delta { 0 }; // they may have sign .
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int32_t phase { 0 }, sphase { 0 }, delta { 0 }; // they may have sign in the pseudo random sample generation.
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int8_t sample { 0 }, re { 0 }, im { 0 }; // they may have sign .
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int8_t sample { 0 }, re { 0 }, im { 0 }; // they have sign + and -.
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uint8_t seed_value = {0x56}; // seed : any nonzero start state will work.
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uint16_t seed_value_16 = {0xACE1}; // seed 16 bits lfsr : any nonzero start state will work.
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uint8_t lfsr { }, bit { }; // bit must be 8-bit to allow bit<<7 later in the code */
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uint16_t lfsr_16 { }, bit_16 { }; // bit must be 16-bit to allow bit<<15 later in the code */
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uint8_t counter {0};
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// uint8_t seed_value = {0x56}; // Finally not used lfsr of 8 bits , seed 8blfsr : any nonzero start state will work.
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// uint8_t lfsr { }, bit { }; // Finally not used lfsr of 8 bits , bit must be 8-bit to allow bit<<7 later in the code */
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TXProgressMessage txprogress_message { };
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TXProgressMessage txprogress_message { };
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};
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};
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