Solving Noise generation in Signal gen App

This commit is contained in:
Brumi-2021 2023-04-30 18:03:40 +02:00
parent cb93f2636e
commit ee53b28e60
3 changed files with 42 additions and 26 deletions

View File

@ -48,14 +48,16 @@ private:
void update_tone(); void update_tone();
void on_tx_progress(const uint32_t progress, const bool done); void on_tx_progress(const uint32_t progress, const bool done);
const std::string shape_strings[7] = { const std::string shape_strings[9] = {
"CW", "CW ",
"Sine", "Sine ",
"Triangle", "Triangle ",
"Saw up", "Saw up ",
"Saw down", "Saw down ",
"Square", "Square ",
"Noise" "Noise n20Khz",
"Noise n10khz",
"Noise n5khz "
}; };
bool auto_update { false }; bool auto_update { false };
@ -78,7 +80,9 @@ private:
{ &bitmap_sig_saw_up, 3 }, { &bitmap_sig_saw_up, 3 },
{ &bitmap_sig_saw_down, 4 }, { &bitmap_sig_saw_down, 4 },
{ &bitmap_sig_square, 5 }, { &bitmap_sig_square, 5 },
{ &bitmap_sig_noise, 6 } { &bitmap_sig_noise, 6 },
{ &bitmap_sig_noise, 7 },
{ &bitmap_sig_noise, 8 }
} }
}; };

View File

@ -49,7 +49,7 @@ void SigGenProcessor::execute(const buffer_c8_t& buffer) {
// Sine // Sine
sample = (sine_table_i8[(tone_phase & 0xFF000000) >> 24]); sample = (sine_table_i8[(tone_phase & 0xFF000000) >> 24]);
} else if (tone_shape == 2) { } else if (tone_shape == 2) {
// Tri // Triangle
int8_t a = (tone_phase & 0xFF000000) >> 24; int8_t a = (tone_phase & 0xFF000000) >> 24;
sample = (a & 0x80) ? ((a << 1) ^ 0xFF) - 0x80 : (a << 1) + 0x80; sample = (a & 0x80) ? ((a << 1) ^ 0xFF) - 0x80 : (a << 1) + 0x80;
} else if (tone_shape == 3) { } else if (tone_shape == 3) {
@ -61,24 +61,34 @@ void SigGenProcessor::execute(const buffer_c8_t& buffer) {
} else if (tone_shape == 5) { } else if (tone_shape == 5) {
// Square // Square
sample = (((tone_phase & 0xFF000000) >> 24) & 0x80) ? 127 : -128; sample = (((tone_phase & 0xFF000000) >> 24) & 0x80) ? 127 : -128;
} else if (tone_shape == 6) { } else if (tone_shape == 6) { // taps: 6 5; feedback polynomial: x^6 + x^5 + 1 , Periode 63 = 2^n-1,it generates armonincs n x 20Khz
// Noise // White Noise generator, pseudo random noise generator, 8 bits linear-feedback shift register (LFSR) algorithm, variant Fibonacci.
sample = (lfsr & 0xFF000000) >> 24; // https://en.wikipedia.org/wiki/Linear-feedback_shift_register
feedback = ((lfsr >> 31) ^ (lfsr >> 29) ^ (lfsr >> 15) ^ (lfsr >> 11)) & 1; bit = ((lfsr >> 2) ^ (lfsr >> 3)) & 1;
lfsr = (lfsr << 1) | feedback; lfsr = (lfsr >> 1) | (bit << 7);
if (!lfsr) lfsr = 0x1337; // Shouldn't do this :( sample = lfsr;
} else if (tone_shape == 7) { // taps: 7 6; feedback polynomial: x^7 + x^6 + 1 , Periode 127 = 2^n-1,it generates armonincs n x 10Khz
bit = ((lfsr >> 1) ^ (lfsr >> 2)) & 1;
lfsr = (lfsr >> 1) | (bit << 7);
sample = lfsr;
} else if (tone_shape == 8) { //taps:8,6,5,4;feedback polynomial: x^8 + x^6 + x^5 + x^4 + 1,Periode 255= 2^n-1, armonics n x 5khz
bit = ((lfsr >> 0) ^ (lfsr >> 2) ^ (lfsr >> 3) ^ (lfsr >> 4)) & 1;
lfsr = (lfsr >> 1) | (bit << 7);
sample = lfsr;
} }
if (tone_shape < 6) {
tone_phase += tone_delta; tone_phase += tone_delta;
}
// Do FM // Do FM modulation
delta = sample * fm_delta; delta = sample * fm_delta;
phase += delta; phase += delta;
sphase = phase + (64 << 24); sphase = phase + (64 << 24);
re = (sine_table_i8[(sphase & 0xFF000000) >> 24]); re = (sine_table_i8[(sphase & 0xFF000000) >> 24]);
im = (sine_table_i8[(phase & 0xFF000000) >> 24]); im = (sine_table_i8[( phase & 0xFF000000) >> 24]);
} }
buffer.p[i] = {re, im}; buffer.p[i] = {re, im};
@ -104,7 +114,8 @@ void SigGenProcessor::on_message(const Message* const msg) {
fm_delta = message.bw * (0xFFFFFFULL / 1536000); fm_delta = message.bw * (0xFFFFFFULL / 1536000);
tone_shape = message.shape; tone_shape = message.shape;
lfsr = 0x54DF0119; // lfsr = 0x54DF0119;
lfsr = seed_value ;
configured = true; configured = true;
break; break;

View File

@ -38,13 +38,14 @@ private:
BasebandThread baseband_thread { 1536000, this, NORMALPRIO + 20, baseband::Direction::Transmit }; BasebandThread baseband_thread { 1536000, this, NORMALPRIO + 20, baseband::Direction::Transmit };
uint32_t tone_delta { 0 }, fm_delta { }; uint32_t tone_delta { 0 }, fm_delta { },tone_phase { 0 };
uint32_t lfsr { }, feedback { }, tone_shape { }; uint8_t tone_shape { };
uint32_t sample_count { 0 }; uint32_t sample_count { 0 };
bool auto_off { }; bool auto_off { };
uint32_t tone_phase { 0 }, phase { 0 }, delta { 0 }, sphase { 0 }; int32_t phase { 0 }, sphase { 0 }, delta { 0 }; // they may have sign .
int8_t sample { 0 }; int8_t sample { 0 }, re { 0 }, im { 0 }; // they may have sign .
int8_t re { 0 }, im { 0 }; uint8_t seed_value = {0x56}; // seed : any nonzero start state will work.
uint8_t lfsr { }, bit { }; // bit must be 8-bit to allow bit<<7 later in the code */
TXProgressMessage txprogress_message { }; TXProgressMessage txprogress_message { };
}; };