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Solving Noise generation in Signal gen App
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3 changed files with 42 additions and 26 deletions
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@ -38,13 +38,14 @@ private:
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BasebandThread baseband_thread { 1536000, this, NORMALPRIO + 20, baseband::Direction::Transmit };
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uint32_t tone_delta { 0 }, fm_delta { };
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uint32_t lfsr { }, feedback { }, tone_shape { };
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uint32_t tone_delta { 0 }, fm_delta { },tone_phase { 0 };
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uint8_t tone_shape { };
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uint32_t sample_count { 0 };
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bool auto_off { };
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uint32_t tone_phase { 0 }, phase { 0 }, delta { 0 }, sphase { 0 };
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int8_t sample { 0 };
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int8_t re { 0 }, im { 0 };
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int32_t phase { 0 }, sphase { 0 }, delta { 0 }; // they may have sign .
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int8_t sample { 0 }, re { 0 }, im { 0 }; // they may have sign .
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uint8_t seed_value = {0x56}; // seed : any nonzero start state will work.
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uint8_t lfsr { }, bit { }; // bit must be 8-bit to allow bit<<7 later in the code */
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TXProgressMessage txprogress_message { };
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};
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