Persistent memory check value verification, defaulting when fails. (#662)

* Make default constructor for touch calibration

* Add persistent memory check value and access abstraction.

* Add persistent data_t default constructor with reasonable defaults.

* serial_format_t default constructor.

* Tidy up backlight timeout type.

* Add persistent data struct version/checking.

* Make range_t functions constexpr.

* Move ui_config and functions into class.

* Add backlight_config_t struct, separate enable and time settings.
This commit is contained in:
Jared Boone 2022-05-28 13:55:18 -07:00 committed by GitHub
parent 2031a79b34
commit e5a30b4309
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
11 changed files with 481 additions and 94 deletions

View file

@ -28,7 +28,8 @@
#include "utility.hpp"
#include "memory_map.hpp"
using portapack::memory::map::backup_ram;
#include "crc.hpp"
#include <algorithm>
#include <utility>
@ -67,8 +68,193 @@ using clkout_freq_range_t = range_t<uint32_t>;
constexpr clkout_freq_range_t clkout_freq_range { 10, 60000 };
constexpr uint32_t clkout_freq_reset_value { 10000 };
enum data_structure_version_enum : uint32_t {
VERSION_CURRENT = 0x10000002,
};
static const uint32_t TOUCH_CALIBRATION_MAGIC = 0x074af82f;
struct ui_config_t {
private:
enum bits_t {
BacklightTimeoutLSB = 0,
BacklightTimeoutEnable = 3,
ClkoutFreqLSB = 4,
ShowGUIReturnIcon = 20,
LoadAppSettings = 21,
SaveAppSettings = 22,
ShowBiggerQRCode = 23,
DisableTouchscreen = 24,
HideClock = 25,
ClockWithDate = 26,
ClkOutEnabled = 27,
ConfigSpeaker = 28,
StealthMode = 29,
ConfigLogin = 30,
ConfigSplash = 31,
};
enum bits_mask_t : uint32_t {
BacklightTimeoutMask = ((1 << 3) - 1) << bits_t::BacklightTimeoutLSB,
ClkoutFreqMask = ((1 << 16) - 1) << bits_t::ClkoutFreqLSB,
};
uint32_t values;
constexpr bool bit_read(const bits_t n) const {
return ((values >> n) & 1) != 0;
}
constexpr void bit_write(const bits_t n, const bool v) {
if(bit_read(n) != v) {
values ^= 1 << n;
}
}
public:
backlight_config_t config_backlight_timer() {
const auto timeout_enum = (backlight_timeout_t)((values & bits_mask_t::BacklightTimeoutMask) >> bits_t::BacklightTimeoutLSB);
const bool timeout_enabled = bit_read(bits_t::BacklightTimeoutEnable);
return backlight_config_t(timeout_enum, timeout_enabled);
}
void set_config_backlight_timer(const backlight_config_t& new_value) {
values = (values & ~bits_mask_t::BacklightTimeoutMask)
| ((new_value.timeout_enum() << bits_t::BacklightTimeoutLSB) & bits_mask_t::BacklightTimeoutMask);
bit_write(bits_t::BacklightTimeoutEnable, new_value.timeout_enabled());
}
constexpr uint32_t clkout_freq() {
uint32_t freq = (values & bits_mask_t::ClkoutFreqMask) >> bits_t::ClkoutFreqLSB;
if(freq < clkout_freq_range.minimum || freq > clkout_freq_range.maximum) {
values = (values & ~bits_mask_t::ClkoutFreqMask) | (clkout_freq_reset_value << bits_t::ClkoutFreqLSB);
return clkout_freq_reset_value;
}
else {
return freq;
}
}
constexpr void set_clkout_freq(uint32_t freq) {
values = (values & ~bits_mask_t::ClkoutFreqMask) | (clkout_freq_range.clip(freq) << bits_t::ClkoutFreqLSB);
}
// ui_config is an uint32_t var storing information bitwise
// bits 0-2 store the backlight timer
// bits 4-19 (16 bits) store the clkout frequency
// bits 21-31 store the different single bit configs depicted below
// bit 20 store the display state of the gui return icon, hidden (0) or shown (1)
constexpr bool show_gui_return_icon() const { // add return icon in touchscreen menue
return bit_read(bits_t::ShowGUIReturnIcon);
}
constexpr void set_gui_return_icon(bool v) {
bit_write(bits_t::ShowGUIReturnIcon, v);
}
constexpr bool load_app_settings() const { // load (last saved) app settings on startup of app
return bit_read(bits_t::LoadAppSettings);
}
constexpr void set_load_app_settings(bool v) {
bit_write(bits_t::LoadAppSettings, v);
}
constexpr bool save_app_settings() const { // save app settings when closing app
return bit_read(bits_t::SaveAppSettings);
}
constexpr void set_save_app_settings(bool v) {
bit_write(bits_t::SaveAppSettings, v);
}
constexpr bool show_bigger_qr_code() const { // show bigger QR code
return bit_read(bits_t::ShowBiggerQRCode);
}
constexpr void set_show_bigger_qr_code(bool v) {
bit_write(bits_t::ShowBiggerQRCode, v);
}
constexpr bool disable_touchscreen() const { // Option to disable touch screen
return bit_read(bits_t::DisableTouchscreen);
}
constexpr void set_disable_touchscreen(bool v) {
bit_write(bits_t::DisableTouchscreen, v);
}
constexpr bool hide_clock() const { // clock hidden from main menu
return bit_read(bits_t::HideClock);
}
constexpr void set_clock_hidden(bool v) {
bit_write(bits_t::HideClock, v);
}
constexpr bool clock_with_date() const { // show clock with date, if not hidden
return bit_read(bits_t::ClockWithDate);
}
constexpr void set_clock_with_date(bool v) {
bit_write(bits_t::ClockWithDate, v);
}
constexpr bool clkout_enabled() const {
return bit_read(bits_t::ClkOutEnabled);
}
constexpr void set_clkout_enabled(bool v) {
bit_write(bits_t::ClkOutEnabled, v);
}
constexpr bool config_speaker() const {
return bit_read(bits_t::ConfigSpeaker);
}
constexpr void set_config_speaker(bool v) {
bit_write(bits_t::ConfigSpeaker, v);
}
constexpr bool stealth_mode() const {
return bit_read(bits_t::StealthMode);
}
constexpr void set_stealth_mode(bool v) {
bit_write(bits_t::StealthMode, v);
}
constexpr bool config_login() const {
return bit_read(bits_t::ConfigLogin);
}
constexpr void set_config_login(bool v) {
bit_write(bits_t::ConfigLogin, v);
}
constexpr bool config_splash() const {
return bit_read(bits_t::ConfigSplash);
}
constexpr void set_config_splash(bool v) {
bit_write(bits_t::ConfigSplash, v);
}
constexpr ui_config_t() :
values(
(1 << ConfigSplash)
| (1 << ConfigSpeaker)
| (clkout_freq_reset_value << ClkoutFreqLSB)
| (7 << BacklightTimeoutLSB)
)
{
}
};
/* struct must pack the same way on M4 and M0 cores. */
struct data_t {
data_structure_version_enum structure_version;
int64_t tuned_frequency;
int32_t correction_ppb;
uint32_t touch_calibration_magic;
@ -89,7 +275,7 @@ struct data_t {
uint32_t playdead_sequence;
// UI
uint32_t ui_config;
ui_config_t ui_config;
uint32_t pocsag_last_address;
uint32_t pocsag_ignore_address;
@ -98,11 +284,142 @@ struct data_t {
// Hardware
uint32_t hardware_config;
constexpr data_t() :
structure_version(data_structure_version_enum::VERSION_CURRENT),
tuned_frequency(tuned_frequency_reset_value),
correction_ppb(ppb_reset_value),
touch_calibration_magic(TOUCH_CALIBRATION_MAGIC),
touch_calibration(touch::Calibration()),
modem_def_index(0), // TODO: Unused?
serial_format(),
modem_bw(15000), // TODO: Unused?
afsk_mark_freq(afsk_mark_reset_value),
afsk_space_freq(afsk_space_reset_value),
modem_baudrate(modem_baudrate_reset_value),
modem_repeat(modem_repeat_reset_value),
playdead_magic(), // TODO: Unused?
playing_dead(), // TODO: Unused?
playdead_sequence(), // TODO: Unused?
ui_config(),
pocsag_last_address(0), // TODO: A better default?
pocsag_ignore_address(0), // TODO: A better default?
tone_mix(tone_mix_reset_value),
hardware_config(0)
{
}
};
static_assert(sizeof(data_t) <= backup_ram.size(), "Persistent memory structure too large for VBAT-maintained region");
struct backup_ram_t {
private:
uint32_t regfile[63];
uint32_t check_value;
static data_t* const data = reinterpret_cast<data_t*>(backup_ram.base());
static void copy(const backup_ram_t& src, backup_ram_t& dst) {
for(size_t i=0; i<63; i++) {
dst.regfile[i] = src.regfile[i];
}
dst.check_value = src.check_value;
}
static void copy_from_data_t(const data_t& src, backup_ram_t& dst) {
const uint32_t* const src_words = (uint32_t*)&src;
const size_t word_count = (sizeof(data_t) + 3) / 4;
for(size_t i=0; i<63; i++) {
if(i<word_count) {
dst.regfile[i] = src_words[i];
} else {
dst.regfile[i] = 0;
}
}
}
uint32_t compute_check_value() {
CRC<32> crc { 0x04c11db7, 0xffffffff, 0xffffffff };
for(size_t i=0; i<63; i++) {
const auto word = regfile[i];
crc.process_byte((word >> 0) & 0xff);
crc.process_byte((word >> 8) & 0xff);
crc.process_byte((word >> 16) & 0xff);
crc.process_byte((word >> 24) & 0xff);
}
return crc.checksum();
}
public:
/* default constructor */
backup_ram_t() :
check_value(0)
{
const data_t defaults = data_t();
copy_from_data_t(defaults, *this);
}
/* copy-assignment operator */
backup_ram_t& operator=(const backup_ram_t& src) {
copy(src, *this);
return *this;
}
/* Calculate a check value from `this`, and check against
* the stored value.
*/
bool is_valid() {
return compute_check_value() == check_value;
}
/* Assuming `this` contains valid data, update the checksum
* and copy to the destination.
*/
void persist_to(backup_ram_t& dst) {
check_value = compute_check_value();
copy(*this, dst);
}
};
static_assert(sizeof(backup_ram_t) == memory::map::backup_ram.size());
static_assert(sizeof(data_t) <= sizeof(backup_ram_t) - sizeof(uint32_t));
static backup_ram_t* const backup_ram = reinterpret_cast<backup_ram_t*>(memory::map::backup_ram.base());
static backup_ram_t cached_backup_ram;
static data_t* const data = reinterpret_cast<data_t*>(&cached_backup_ram);
namespace cache {
void defaults() {
cached_backup_ram = backup_ram_t();
}
void init() {
if(backup_ram->is_valid()) {
// Copy valid persistent data into cache.
cached_backup_ram = *backup_ram;
// Check that structure data we copied into cache is the expected
// version. If not, initialize cache to defaults.
if(data->structure_version != data_structure_version_enum::VERSION_CURRENT) {
// TODO: Can provide version-to-version upgrade functions here,
// if we want to be fancy.
defaults();
}
} else {
// Copy defaults into cache.
defaults();
}
}
void persist() {
cached_backup_ram.persist_to(*backup_ram);
}
} /* namespace cache */
rf::Frequency tuned_frequency() {
rf::tuning_range.reset_if_outside(data->tuned_frequency, tuned_frequency_reset_value);
@ -124,16 +441,14 @@ void set_correction_ppb(const ppb_t new_value) {
portapack::clock_manager.set_reference_ppb(clipped_value);
}
static constexpr uint32_t touch_calibration_magic = 0x074af82f;
void set_touch_calibration(const touch::Calibration& new_value) {
data->touch_calibration = new_value;
data->touch_calibration_magic = touch_calibration_magic;
data->touch_calibration_magic = TOUCH_CALIBRATION_MAGIC;
}
const touch::Calibration& touch_calibration() {
if( data->touch_calibration_magic != touch_calibration_magic ) {
set_touch_calibration(touch::default_calibration());
if( data->touch_calibration_magic != TOUCH_CALIBRATION_MAGIC ) {
set_touch_calibration(touch::Calibration());
}
return data->touch_calibration;
}
@ -200,122 +515,116 @@ void set_serial_format(const serial_format_t new_value) {
data->serial_format = new_value;
}
// ui_config is an uint32_t var storing information bitwise
// bits 0-2 store the backlight timer
// bits 4-19 (16 bits) store the clkout frequency
// bits 21-31 store the different single bit configs depicted below
// bit 20 store the display state of the gui return icon, hidden (0) or shown (1)
bool show_gui_return_icon(){ // add return icon in touchscreen menue
return data->ui_config & (1 << 20);
bool show_gui_return_icon() { // add return icon in touchscreen menue
return data->ui_config.show_gui_return_icon();
}
bool load_app_settings() { // load (last saved) app settings on startup of app
return data->ui_config & (1 << 21);
return data->ui_config.load_app_settings();
}
bool save_app_settings() { // save app settings when closing app
return data->ui_config & (1 << 22);
return data->ui_config.save_app_settings();
}
bool show_bigger_qr_code() { // show bigger QR code
return data->ui_config & (1 << 23);
return data->ui_config.show_bigger_qr_code();
}
bool disable_touchscreen() { // Option to disable touch screen
return data->ui_config & (1 << 24);
return data->ui_config.disable_touchscreen();
}
bool hide_clock() { // clock hidden from main menu
return data->ui_config & (1 << 25);
return data->ui_config.hide_clock();
}
bool clock_with_date() { // show clock with date, if not hidden
return data->ui_config & (1 << 26);
return data->ui_config.clock_with_date();
}
bool clkout_enabled() {
return data->ui_config & (1 << 27);
return data->ui_config.clkout_enabled();
}
bool config_speaker() {
return data->ui_config & (1 << 28);
return data->ui_config.config_speaker();
}
bool stealth_mode() {
return data->ui_config & (1 << 29);
return data->ui_config.stealth_mode();
}
bool config_login() {
return data->ui_config & (1 << 30);
return data->ui_config.config_login();
}
bool config_splash() {
return data->ui_config & (1 << 31);
return data->ui_config.config_splash();
}
uint8_t config_cpld() {
return data->hardware_config;
}
uint32_t config_backlight_timer() {
const uint32_t timer_seconds[8] = { 0, 5, 15, 30, 60, 180, 300, 600 };
return timer_seconds[data->ui_config & 7]; //first three bits, 8 possible values
backlight_config_t config_backlight_timer() {
return data->ui_config.config_backlight_timer();
}
void set_gui_return_icon(bool v) {
data->ui_config = (data->ui_config & ~(1 << 20)) | (v << 20);
data->ui_config.set_gui_return_icon(v);
}
void set_load_app_settings(bool v) {
data->ui_config = (data->ui_config & ~(1 << 21)) | (v << 21);
data->ui_config.set_load_app_settings(v);
}
void set_save_app_settings(bool v) {
data->ui_config = (data->ui_config & ~(1 << 22)) | (v << 22);
data->ui_config.set_save_app_settings(v);
}
void set_show_bigger_qr_code(bool v) {
data->ui_config = (data->ui_config & ~(1 << 23)) | (v << 23);
data->ui_config.set_show_bigger_qr_code(v);
}
void set_disable_touchscreen(bool v) {
data->ui_config = (data->ui_config & ~(1 << 24)) | (v << 24);
data->ui_config.set_disable_touchscreen(v);
}
void set_clock_hidden(bool v) {
data->ui_config = (data->ui_config & ~(1 << 25)) | (v << 25);
data->ui_config.set_clock_hidden(v);
}
void set_clock_with_date(bool v) {
data->ui_config = (data->ui_config & ~(1 << 26)) | (v << 26);
data->ui_config.set_clock_with_date(v);
}
void set_clkout_enabled(bool v) {
data->ui_config = (data->ui_config & ~(1 << 27)) | (v << 27);
data->ui_config.set_clkout_enabled(v);
}
void set_config_speaker(bool v) {
data->ui_config = (data->ui_config & ~(1 << 28)) | (v << 28);
data->ui_config.set_config_speaker(v);
}
void set_stealth_mode(bool v) {
data->ui_config = (data->ui_config & ~(1 << 29)) | (v << 29);
data->ui_config.set_stealth_mode(v);
}
void set_config_login(bool v) {
data->ui_config = (data->ui_config & ~(1 << 30)) | (v << 30);
data->ui_config.set_config_login(v);
}
void set_config_splash(bool v) {
data->ui_config = (data->ui_config & ~(1 << 31)) | (v << 31);
data->ui_config.set_config_splash(v);
}
void set_config_cpld(uint8_t i) {
data->hardware_config = i;
}
void set_config_backlight_timer(uint32_t i) {
data->ui_config = (data->ui_config & ~7) | (i & 7);
void set_config_backlight_timer(const backlight_config_t& new_value) {
data->ui_config.set_config_backlight_timer(new_value);
}
/*void set_config_textentry(uint8_t new_value) {
@ -347,18 +656,11 @@ void set_pocsag_ignore_address(uint32_t address) {
}
uint32_t clkout_freq() {
uint16_t freq = (data->ui_config & 0x000FFFF0) >> 4;
if(freq < clkout_freq_range.minimum || freq > clkout_freq_range.maximum) {
data->ui_config = (data->ui_config & ~0x000FFFF0) | clkout_freq_reset_value << 4;
return clkout_freq_reset_value;
}
else {
return freq;
}
return data->ui_config.clkout_freq();
}
void set_clkout_freq(uint32_t freq) {
data->ui_config = (data->ui_config & ~0x000FFFF0) | (clkout_freq_range.clip(freq) << 4);
data->ui_config.set_clkout_freq(freq);
}