RDS radiotext transmit (group 2A)

Keyboard/Unistroke text input method selection
This commit is contained in:
furrtek 2016-05-29 12:06:47 +02:00
parent ceced96673
commit e15f659a6a
34 changed files with 574 additions and 169 deletions

View file

@ -20,7 +20,7 @@
*/
// Bitmaps generated with:
// Gimp :(, then "xxd -i *.bmp"
// Gimp :( > indexed colors, then "xxd -i *.bmp"
//BUG: No audio in about when shown second time
//BUG: Description doesn't show up first time going to system>module info (UI drawn on top)
@ -35,18 +35,14 @@
//TODO: Morse coder
//TODO: Playdead amnesia and login
//TODO: Touch screen calibration
//TODO: Display module info (name, desc) somewhere
//TODO: Show MD5 mismatches for modules not found, etc...
//TODO: More gfx, cute icons :)
//TODO: Check jammer bandwidths
//TODO: GSM channel detector
//TODO: AFSK receiver
//TODO: SIGFOX RX/TX
//TODO: Reset baseband if module not found (instead of lockup in RAM loop)
//TODO: Module name/filename in modules.hpp to indicate requirement in case it's not found ui_loadmodule
//BUG: Crash after TX stop (unregister message !)
//TODO: Check bw setting in LCR TX
//TODO: BUG: Crash after PSN entry in RDS TX
//TODO: Bodet :)
//TODO: Whistler
//TODO: Setup: Play dead by default ? Enable/disable ?
@ -54,7 +50,6 @@
//TODO: Persistent playdead !
//TODO: LCR EC=A,J,N
//TODO: LCR full message former (see norm)
//TODO: LCR address scan
//TODO: AFSK NRZI
//TODO: TX power