Retune after delete fix

This commit is contained in:
GullCode 2022-11-20 19:46:01 +01:00
parent 734f315266
commit e0c1f7b45e

View File

@ -1000,23 +1000,31 @@ namespace ui {
delete_file( "FREQMAN/"+output_file+".TXT" ); delete_file( "FREQMAN/"+output_file+".TXT" );
} }
if( recon_thread ) if( recon_thread )
{ {
recon_thread->set_freq_index( current_index ); recon_thread->set_freq_index( current_index );
timer = 0 ; timer = 0 ;
if( previous_userpause ) if( previous_userpause )
{ {
user_pause(); user_pause();
} }
else else
{ {
user_resume(); user_resume();
} }
recon_thread->set_recon( previous_is_recon );
recon_thread->set_freq_delete(false); RetuneMessage message { };
chThdSleepMilliseconds( recon_lock_duration ); // give some time to Thread::Run to pause receiver_model.set_tuning_frequency( frequency_list[ current_index ] . frequency_a ); // Retune
} message.freq = frequency_list[ current_index ] . frequency_a ;
message.range = current_index ;
EventDispatcher::send_message(message);
chThdSleepMilliseconds( recon_lock_duration ); // give some time to Thread::Run to pause
recon_thread->set_recon( previous_is_recon );
recon_thread->set_freq_delete(false);
}
}; };
button_remove.on_change = [this]() { button_remove.on_change = [this]() {