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https://github.com/eried/portapack-mayhem.git
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Allow disable/enable waveform in Audio app to remove decoding problem on some frequencies
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parent
fcdccdea85
commit
ddf7f7ccb5
5 changed files with 134 additions and 8 deletions
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@ -2606,15 +2606,19 @@ Waveform::Waveform(
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uint32_t length,
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uint32_t offset,
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bool digital,
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Color color)
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Color color,
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bool clickable)
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: Widget{parent_rect},
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data_{data},
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length_{length},
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offset_{offset},
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digital_{digital},
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color_{color} {
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// set_focusable(false);
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// previous_data.resize(length_, 0);
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color_{color},
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clickable_{clickable} {
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if (clickable) {
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set_focusable(true);
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// previous_data.resize(length_, 0);
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}
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}
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void Waveform::set_cursor(const uint32_t i, const int16_t position) {
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@ -2641,9 +2645,107 @@ void Waveform::set_length(const uint32_t new_length) {
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}
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}
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bool Waveform::is_paused() const {
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return paused_;
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}
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void Waveform::set_paused(bool paused) {
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paused_ = paused;
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set_dirty();
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}
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bool Waveform::is_clickable() const {
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return clickable_;
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}
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void Waveform::getAccessibilityText(std::string& result) {
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// no idea what this is in use in any places, but others have it
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result = paused_ ? "paused waveform" : "waveform";
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}
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void Waveform::getWidgetName(std::string& result) {
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result = "Waveform";
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}
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bool Waveform::on_key(const KeyEvent key) {
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if (!clickable_) return false;
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if (key == KeyEvent::Select) {
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set_paused(!paused_);
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if (on_select) {
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on_select(*this);
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}
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return true;
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}
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return false;
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}
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bool Waveform::on_keyboard(const KeyboardEvent key) {
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// no idea what this is for, but others have it
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if (!clickable_) return false;
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if (key == 32 || key == 10) {
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set_paused(!paused_);
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if (on_select) {
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on_select(*this);
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}
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return true;
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}
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return false;
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}
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bool Waveform::on_touch(const TouchEvent event) {
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if (!clickable_) return false;
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switch (event.type) {
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case TouchEvent::Type::Start:
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focus();
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return true;
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case TouchEvent::Type::End:
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set_paused(!paused_);
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if (on_select) {
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on_select(*this);
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}
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return true;
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default:
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return false;
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}
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}
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void Waveform::paint(Painter& painter) {
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// previously it's upside down , low level is up and high level is down, which doesn't make sense,
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// if that was made for a reason, feel free to revert.
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if (paused_) {
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// TODO: this is bad: that it still enter this func and still consume resources.
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// even do a if(paused_) return; comsume too, but not that much.
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// if (dirty()) {
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// clear
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// painter.fill_rectangle_unrolled8(screen_rect(), Theme::getInstance()->bg_darkest->background);
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// // draw "PAUSED" text
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// const auto r = screen_rect();
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// painter.draw_string(
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// {r.center().x() - 24, r.center().y() - 8},
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// style(),
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// "PAUSED");
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// if (show_cursors) {
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// for (uint32_t n = 0; n < 2; n++) {
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// painter.draw_vline(
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// Point(std::min(screen_rect().size().width(), (int)cursors[n]), screen_rect().location().y()),
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// screen_rect().size().height(),
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// cursor_colors[n]);
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// }
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// }
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// }
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return;
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}
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// not paused
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size_t n;
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Coord y, y_offset = screen_rect().location().y();
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Coord prev_x = screen_rect().location().x(), prev_y;
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@ -2701,6 +2803,13 @@ void Waveform::paint(Painter& painter) {
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cursor_colors[n]);
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}
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}
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// focused highlight border
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if (clickable_ && has_focus()) {
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painter.draw_rectangle(
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screen_rect(),
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Theme::getInstance()->fg_light->foreground);
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}
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}
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/* VuMeter **************************************************************/
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