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Initial firmware commit.
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71
firmware/common/ui_painter.cpp
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71
firmware/common/ui_painter.cpp
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/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "ui_painter.hpp"
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namespace ui {
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Style Style::invert() const {
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return {
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.font = font,
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.background = foreground,
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.foreground = background,
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};
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}
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size_t Painter::draw_char(const Point p, const Style& style, const char c) {
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const auto glyph = style.font.glyph(c);
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display_.draw_glyph(p, glyph, style.foreground, style.background);
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return glyph.advance().x;
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}
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size_t Painter::draw_string(Point p, const Style& style, const std::string text) {
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size_t width = 0;
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for(const auto c : text) {
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const auto glyph = style.font.glyph(c);
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display_.draw_glyph(p, glyph, style.foreground, style.background);
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const auto advance = glyph.advance();
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p += advance;
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width += advance.x;
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}
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return width;
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}
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void Painter::draw_hline(Point p, size_t width, const Color c) {
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display_.fill_rectangle({ p, { static_cast<Dim>(width), 1 } }, c);
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}
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void Painter::draw_vline(Point p, size_t height, const Color c) {
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display_.fill_rectangle({ p, { 1, static_cast<Dim>(height) } }, c);
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}
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void Painter::draw_rectangle(const Rect r, const Color c) {
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draw_hline(r.pos, r.size.w, c);
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draw_vline({ r.pos.x, static_cast<Coord>(r.pos.y + 1) }, r.size.h - 2, c);
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draw_vline({ static_cast<Coord>(r.pos.x + r.size.w - 1), static_cast<Coord>(r.pos.y + 1) }, r.size.h - 2, c);
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draw_hline({ r.pos.x, static_cast<Coord>(r.pos.y + r.size.h - 1) }, r.size.w, c);
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}
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void Painter::fill_rectangle(const Rect r, const Color c) {
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display_.fill_rectangle(r, c);
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}
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} /* namespace ui */
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