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Moved baseband temporary buffers back into class member variables.
Significant performance hit when declaring on stack. C++ wants to initialize std::array or even raw array with element constructors, was resulting in ~7% CPU utilization, for a buffer that was immediately written over anyway.
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10 changed files with 42 additions and 45 deletions
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@ -28,21 +28,10 @@ void WidebandFMAudio::execute(const buffer_c8_t& buffer) {
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return;
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}
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std::array<complex16_t, 512> dst;
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const buffer_c16_t dst_buffer {
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dst.data(),
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dst.size()
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};
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const auto decim_0_out = decim_0.execute(buffer, dst_buffer);
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const auto decim_1_out = decim_1.execute(decim_0_out, dst_buffer);
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const auto decimator_out = decim_1_out;
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const buffer_s16_t work_audio_buffer {
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(int16_t*)decimator_out.p,
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sizeof(*decimator_out.p) * decimator_out.count
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};
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auto channel = decimator_out;
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// TODO: Feed channel_stats post-decimation data?
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