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Merge pull request #913 from gullradriel/looking-glass-zoom
Looking glass zoom update
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commit
cffc72c516
@ -1,7 +1,6 @@
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/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2020 euquiq
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* Copyright (C) 2023 gullradriel, Nilorea Studio Inc.
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*
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* This file is part of PortaPack.
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*
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@ -39,6 +38,16 @@ namespace ui
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baseband::shutdown();
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}
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// Returns the next multiple of num that is a multiple of multiplier
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int64_t GlassView::next_mult_of(int64_t num, int64_t multiplier) {
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return ((num / multiplier) + 1) * multiplier;
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}
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// Returns the previous multiple of num that is a multiple of multiplier
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//int64_t GlassView::prev_mult_of(int64_t num, int64_t multiplier) {
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// return (num / multiplier) * multiplier;
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//}
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void GlassView::adjust_range(int64_t* f_min, int64_t* f_max, int64_t width) {
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int64_t span = *f_max - *f_min;
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int64_t num_intervals = span / width;
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@ -136,7 +145,7 @@ namespace ui
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void GlassView::on_channel_spectrum(const ChannelSpectrum &spectrum)
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{
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baseband::spectrum_streaming_stop();
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if( fast_scan )
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if( fast_scan || ( LOOKING_GLASS_SLICE_WIDTH < LOOKING_GLASS_SLICE_WIDTH_MAX ) )
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{
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// Convert bins of this spectrum slice into a representative max_power and when enough, into pixels
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// Spectrum.db has 256 bins. Center 12 bins are ignored (DC spike is blanked) Leftmost and rightmost 2 bins are ignored
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@ -168,7 +177,7 @@ namespace ui
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if (!pixel_index) // Received indication that a waterfall line has been completed
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{
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bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
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f_center = f_center_ini; // Start a new sweep
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f_center = f_center_ini - 2 * each_bin_size ; // Start a new sweep
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radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
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chThdSleepMilliseconds(10);
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baseband::spectrum_streaming_start(); // Do the RX
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@ -177,15 +186,14 @@ namespace ui
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bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
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}
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}
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f_center += LOOKING_GLASS_SLICE_WIDTH; // Move into the next bandwidth slice NOTE: spectrum.sampling_rate = LOOKING_GLASS_SLICE_WIDTH
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f_center += 240 * each_bin_size ; // Move into the next bandwidth slice NOTE: spectrum.sampling_rate = LOOKING_GLASS_SLICE_WIDTH
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}
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else //slow scan
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{
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for( int16_t bin = 0 ; bin < 120 ; bin++)
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for (uint8_t bin = 0; bin < 120 ; bin++)
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{
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if (spectrum.db[134 + bin] > max_power) // 134
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max_power = spectrum.db[134 + bin];
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max_power = spectrum.db[134 + bin];
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bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
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@ -200,8 +208,8 @@ namespace ui
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if (!pixel_index) // Received indication that a waterfall line has been completed
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{
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bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
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f_center = f_center_ini; // Start a new sweep
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bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
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f_center = f_center_ini - 2 * each_bin_size ; // Start a new sweep
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radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
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chThdSleepMilliseconds(10);
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baseband::spectrum_streaming_start(); // Do the RX
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@ -210,11 +218,10 @@ namespace ui
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bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
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}
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}
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f_center += LOOKING_GLASS_SLICE_WIDTH / 2 ;
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f_center += 120 * each_bin_size ;
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}
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radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
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chThdSleepMilliseconds(5);
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// receiver_model.set_tuning_frequency(f_center); //tune rx for this slice
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baseband::spectrum_streaming_start(); // Do the RX
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}
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@ -269,7 +276,20 @@ namespace ui
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pixel_index = 0; // reset pixel counter
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max_power = 0;
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bins_Hz_size = 0; // reset amount of Hz filled up by pixels
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if( next_mult_of( (f_max - f_min) , 240 ) <= LOOKING_GLASS_SLICE_WIDTH_MAX )
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{
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LOOKING_GLASS_SLICE_WIDTH = next_mult_of( (f_max - f_min) , 240 );
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receiver_model.set_sampling_rate(LOOKING_GLASS_SLICE_WIDTH);
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receiver_model.set_baseband_bandwidth(LOOKING_GLASS_SLICE_WIDTH/2);
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}
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else if( LOOKING_GLASS_SLICE_WIDTH != LOOKING_GLASS_SLICE_WIDTH_MAX )
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{
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LOOKING_GLASS_SLICE_WIDTH = LOOKING_GLASS_SLICE_WIDTH_MAX ;
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receiver_model.set_sampling_rate(LOOKING_GLASS_SLICE_WIDTH);
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receiver_model.set_baseband_bandwidth(LOOKING_GLASS_SLICE_WIDTH);
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}
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receiver_model.set_squelch_level(0);
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each_bin_size = LOOKING_GLASS_SLICE_WIDTH / 240 ;
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baseband::set_spectrum(LOOKING_GLASS_SLICE_WIDTH, field_trigger.value());
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receiver_model.set_tuning_frequency(f_center_ini); // tune rx for this slice
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}
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@ -324,8 +344,8 @@ namespace ui
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int32_t min_size = steps ;
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if( locked_range )
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min_size = search_span ;
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if( min_size < 20 )
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min_size = 20 ;
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if( min_size < 2 )
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min_size = 2 ;
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if( v > 7200 - min_size )
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{
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v = 7200 - min_size ;
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@ -347,8 +367,8 @@ namespace ui
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int32_t min_size = steps ;
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if( locked_range )
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min_size = search_span ;
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if( min_size < 20 )
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min_size = 20 ;
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if( min_size < 2 )
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min_size = 2 ;
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if( freq > (7200 - min_size ) )
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freq = 7200 - min_size ;
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field_frequency_min.set_value( freq );
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@ -364,8 +384,8 @@ namespace ui
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int32_t min_size = steps ;
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if( locked_range )
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min_size = search_span ;
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if( min_size < 20 )
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min_size = 20 ;
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if( min_size < 2 )
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min_size = 2 ;
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if( v < min_size )
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{
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v = min_size ;
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@ -386,8 +406,8 @@ namespace ui
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int32_t min_size = steps ;
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if( locked_range )
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min_size = search_span ;
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if( min_size < 20 )
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min_size = 20 ;
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if( min_size < 2 )
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min_size = 2 ;
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int32_t freq = f / 1000000 ;
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if( freq < min_size )
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freq = min_size ;
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@ -37,6 +37,7 @@
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namespace ui
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{
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#define LOOKING_GLASS_SLICE_WIDTH_MAX 19999920
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#define MHZ_DIV 1000000
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#define X2_MHZ_DIV 2000000
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@ -80,11 +81,16 @@ namespace ui
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std::vector<preset_entry> presets_db{};
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int64_t LOOKING_GLASS_SLICE_WIDTH = 19999920; // Each slice bandwidth 20 MHz and a multiple of 240
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// since we are using LOOKING_GLASS_SLICE_WIDTH/240 as the each_bin_size
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// it should also be a multiple of 2 since we are using LOOKING_GLASS_SLICE_WIDTH / 2 as centering freq
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// Each slice bandwidth 20 MHz and a multiple of 240
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// since we are using LOOKING_GLASS_SLICE_WIDTH/240 as the each_bin_size
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// it should also be a multiple of 2 since we are using LOOKING_GLASS_SLICE_WIDTH / 2 as centering freq
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int64_t LOOKING_GLASS_SLICE_WIDTH = 19999920;
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// frequency rounding helpers
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int64_t next_mult_of(int64_t num, int64_t multiplier);
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//int64_t prev_mult_of(int64_t num, int64_t multiplier);
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void adjust_range(int64_t* f_min, int64_t* f_max, int64_t width);
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void on_channel_spectrum(const ChannelSpectrum& spectrum);
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void do_timers();
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void on_range_changed();
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